/* * Copyright (c) 2024 the ThorVG project. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "Common.h" /************************************************************************/ /* Drawing Commands */ /************************************************************************/ void tvgDrawCmds(tvg::Canvas* canvas) { if (!canvas) return; const int colorCnt = 4; tvg::Fill::ColorStop colorStops[colorCnt]; colorStops[0] = {0.0f, 127, 39, 255, 255}; colorStops[1] = {0.33f, 159, 112, 253, 255}; colorStops[2] = {0.66f, 253, 191, 96, 255}; colorStops[3] = {1.0f, 255, 137, 17, 255}; //Radial grad { float x1, y1 = 80.0f, r = 120.0f; //Pad x1 = 20.0f; auto shape1 = tvg::Shape::gen(); shape1->appendRect(x1, y1, 2.0f * r, 2.0f * r); auto fill1 = tvg::RadialGradient::gen(); fill1->radial(x1 + r, y1 + r, 40.0f); fill1->colorStops(colorStops, colorCnt); fill1->spread(tvg::FillSpread::Pad); shape1->fill(std::move(fill1)); if (canvas->push(std::move(shape1)) != tvg::Result::Success) return; //Reflect x1 = 280.0f; auto shape2 = tvg::Shape::gen(); shape2->appendRect(x1, y1, 2.0f * r, 2.0f * r); auto fill2 = tvg::RadialGradient::gen(); fill2->radial(x1 + r, y1 + r, 40.0f); fill2->colorStops(colorStops, colorCnt); fill2->spread(tvg::FillSpread::Reflect); shape2->fill(std::move(fill2)); if (canvas->push(std::move(shape2)) != tvg::Result::Success) return; //Repeat x1 = 540.0f; auto shape3 = tvg::Shape::gen(); shape3->appendRect(x1, y1, 2.0f * r, 2.0f * r); auto fill3 = tvg::RadialGradient::gen(); fill3->radial(x1 + r, y1 + r, 40.0f); fill3->colorStops(colorStops, colorCnt); fill3->spread(tvg::FillSpread::Repeat); shape3->fill(std::move(fill3)); if (canvas->push(std::move(shape3)) != tvg::Result::Success) return; } //Linear grad { float x1, y1 = 480.0f, r = 120.0f; //Pad x1 = 20.0f; auto shape1 = tvg::Shape::gen(); shape1->appendRect(x1, y1, 2.0f * r, 2.0f * r); auto fill1 = tvg::LinearGradient::gen(); fill1->linear(x1, y1, x1 + 50.0f, y1 + 50.0f); fill1->colorStops(colorStops, colorCnt); fill1->spread(tvg::FillSpread::Pad); shape1->fill(std::move(fill1)); if (canvas->push(std::move(shape1)) != tvg::Result::Success) return; //Reflect x1 = 280.0f; auto shape2 = tvg::Shape::gen(); shape2->appendRect(x1, y1, 2.0f * r, 2.0f * r); auto fill2 = tvg::LinearGradient::gen(); fill2->linear(x1, y1, x1 + 50.0f, y1 + 50.0f); fill2->colorStops(colorStops, colorCnt); fill2->spread(tvg::FillSpread::Reflect); shape2->fill(std::move(fill2)); if (canvas->push(std::move(shape2)) != tvg::Result::Success) return; //Repeat x1 = 540.0f; auto shape3 = tvg::Shape::gen(); shape3->appendRect(x1, y1, 2.0f * r, 2.0f * r); auto fill3 = tvg::LinearGradient::gen(); fill3->linear(x1, y1, x1 + 50.0f, y1 + 50.0f); fill3->colorStops(colorStops, colorCnt); fill3->spread(tvg::FillSpread::Repeat); shape3->fill(std::move(fill3)); if (canvas->push(std::move(shape3)) != tvg::Result::Success) return; } } /************************************************************************/ /* Sw Engine Test Code */ /************************************************************************/ static unique_ptr swCanvas; void initSwView(uint32_t* buffer) { //Create a Canvas swCanvas = tvg::SwCanvas::gen(); swCanvas->target(buffer, WIDTH, WIDTH, HEIGHT, tvg::SwCanvas::ARGB8888); /* Push the shape into the Canvas drawing list When this shape is into the canvas list, the shape could update & prepare internal data asynchronously for coming rendering. Canvas keeps this shape node unless user call canvas->clear() */ tvgDrawCmds(swCanvas.get()); } void drawSwView(void* data, Eo* obj) { if (swCanvas->draw() == tvg::Result::Success) { swCanvas->sync(); } } /************************************************************************/ /* GL Engine Test Code */ /************************************************************************/ static unique_ptr glCanvas; void initGlView(Evas_Object *obj) { //Create a Canvas glCanvas = tvg::GlCanvas::gen(); //Get the drawing target id int32_t targetId; auto gl = elm_glview_gl_api_get(obj); gl->glGetIntegerv(GL_FRAMEBUFFER_BINDING, &targetId); glCanvas->target(targetId, WIDTH, HEIGHT); /* Push the shape into the Canvas drawing list When this shape is into the canvas list, the shape could update & prepare internal data asynchronously for coming rendering. Canvas keeps this shape node unless user call canvas->clear() */ tvgDrawCmds(glCanvas.get()); } void drawGlView(Evas_Object *obj) { auto gl = elm_glview_gl_api_get(obj); gl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f); gl->glClear(GL_COLOR_BUFFER_BIT); if (glCanvas->draw() == tvg::Result::Success) { glCanvas->sync(); } } /************************************************************************/ /* Main Code */ /************************************************************************/ int main(int argc, char **argv) { auto tvgEngine = tvg::CanvasEngine::Sw; if (argc > 1) { if (!strcmp(argv[1], "gl")) tvgEngine = tvg::CanvasEngine::Gl; } //Threads Count auto threads = std::thread::hardware_concurrency(); if (threads > 0) --threads; //Allow the designated main thread capacity //Initialize ThorVG Engine if (tvg::Initializer::init(threads) == tvg::Result::Success) { elm_init(argc, argv); if (tvgEngine == tvg::CanvasEngine::Sw) { createSwView(); } else { createGlView(); } elm_run(); elm_shutdown(); //Terminate ThorVG Engine tvg::Initializer::term(); } else { cout << "engine is not supported" << endl; } return 0; }