source_file = [ 'tvgGlCommon.h', 'tvgGlGeometry.h', 'tvgGlGpuBuffer.h', 'tvgGlList.h', 'tvgGlProgram.h', 'tvgGlRenderer.h', 'tvgGlRenderPass.h', 'tvgGlRenderTarget.h', 'tvgGlRenderTask.h', 'tvgGlShader.h', 'tvgGlShaderSrc.h', 'tvgGlGeometry.cpp', 'tvgGlGpuBuffer.cpp', 'tvgGlProgram.cpp', 'tvgGlRenderer.cpp', 'tvgGlRenderPass.cpp', 'tvgGlRenderTarget.cpp', 'tvgGlRenderTask.cpp', 'tvgGlShader.cpp', 'tvgGlShaderSrc.cpp', 'tvgGlTessellator.cpp', 'tvgGlTessellator.h', ] if host_machine.system() == 'darwin' gl_dep = declare_dependency(link_args: ['-framework', 'OpenGL']) else #find a opengl library with fallbacks gl_dep = dependency('GL', required: false) if not gl_dep.found() gl_dep = meson.get_compiler('cpp').find_library('GL', required: false) endif if not gl_dep.found() gl_dep = dependency('GLESv3', required: false) target_opengles = true endif if not gl_dep.found() gl_dep = meson.get_compiler('cpp').find_library('GLESv3') target_opengles = true endif endif if target_opengles gl_target_profile = '-DTHORVG_GL_TARGET_GLES=1' else gl_target_profile = '-DTHORVG_GL_TARGET_GL=1' endif engine_dep += [declare_dependency( compile_args : gl_target_profile, dependencies : gl_dep, include_directories : include_directories('.'), sources : source_file, )]