/* * Copyright (c) 2020 - 2025 the ThorVG project. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef _TVG_SW_RENDERER_H_ #define _TVG_SW_RENDERER_H_ #include "tvgRender.h" struct SwSurface; struct SwTask; struct SwCompositor; struct SwMpool; namespace tvg { class SwRenderer : public RenderMethod { public: bool preUpdate() override; RenderData prepare(const RenderShape& rshape, RenderData data, const Matrix& transform, Array& clips, uint8_t opacity, RenderUpdateFlag flags, bool clipper) override; RenderData prepare(RenderSurface* surface, RenderData data, const Matrix& transform, Array& clips, uint8_t opacity, RenderUpdateFlag flags) override; bool postUpdate() override; bool preRender() override; bool renderShape(RenderData data) override; bool renderImage(RenderData data) override; bool postRender() override; void dispose(RenderData data) override; RenderRegion region(RenderData data) override; void damage(const RenderRegion& region) override; RenderRegion viewport() override; bool viewport(const RenderRegion& vp) override; bool blend(BlendMethod method) override; ColorSpace colorSpace() override; const RenderSurface* mainSurface() override; bool clear() override; bool sync() override; bool target(pixel_t* data, uint32_t stride, uint32_t w, uint32_t h, ColorSpace cs); RenderCompositor* target(const RenderRegion& region, ColorSpace cs, CompositionFlag flags) override; bool beginComposite(RenderCompositor* cmp, MaskMethod method, uint8_t opacity) override; bool endComposite(RenderCompositor* cmp) override; void clearCompositors(); void prepare(RenderEffect* effect, const Matrix& transform) override; bool region(RenderEffect* effect) override; bool render(RenderCompositor* cmp, const RenderEffect* effect, bool direct) override; void dispose(RenderEffect* effect) override; static SwRenderer* gen(uint32_t threads); static bool term(); private: RenderDirtyRegion dirtyRegion; SwSurface* surface = nullptr; //active surface Array tasks; //async task list Array compositors; //render targets cache list SwMpool* mpool; //private memory pool RenderRegion vport; //viewport bool sharedMpool; //memory-pool behavior policy bool fulldraw = true; //buffer is cleared (need to redraw full screen) SwRenderer(); ~SwRenderer(); SwSurface* request(int channelSize, bool square); RenderData prepareCommon(SwTask* task, const Matrix& transform, const Array& clips, uint8_t opacity, RenderUpdateFlag flags); }; } #endif /* _TVG_SW_RENDERER_H_ */