/* * Copyright (c) 2020 - 2023 the ThorVG project. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef _TVG_GL_RENDER_TASK_H_ #define _TVG_GL_RENDER_TASK_H_ #include "tvgGlRendererProperties.h" #define MAX_GRADIENT_STOPS 4 class GlRenderTask { public: enum RenderTypes { RT_Color = 0, RT_LinGradient, RT_RadGradient, RT_None, }; GlRenderTask(RenderTypes renderType, std::shared_ptr shader); RenderTypes getRenderType(); void load(); static void unload(); std::shared_ptr getProgram(); std::map& getAttributeVertexProperty(); std::map& getUniformVertexProperty(); int32_t getLocationPropertyId() const; int32_t getTransformLocationPropertyId() const; void setTransform(int count, float* transform_matrix); void uploadValues(); private: RenderTypes mRenderType; std::shared_ptr mProgram; std::map mAttributePropertyBuffer; std::map mUniformPropertyBuffer; int32_t mLocVertexAttribute = -1; int32_t mLocTransform = -1; }; class GlColorRenderTask : public GlRenderTask { public: static std::shared_ptr gen(); GlColorRenderTask(); void setColor(uint8_t r, uint8_t g, uint8_t b, uint8_t a); private: int32_t mLocColor = -1; }; class GlGradientRenderTask : public GlRenderTask { public: GlGradientRenderTask(GlRenderTask::RenderTypes renderType, std::shared_ptr shader); void setPrimitveSize(float width, float height); void setCanvasSize(float width, float height); void setNoise(float noise); void setStopCount(int32_t count); void setStopColor(int index, float stopVal, uint8_t r, uint8_t g, uint8_t b, uint8_t a); int32_t getTransformLocationPropertyId() const; private: int32_t mLocNoise = -1; int32_t mLocStopCnt = -1; int32_t mLocStops = -1; int32_t mLocStopColors = -1; }; class GlLinearGradientRenderTask : public GlGradientRenderTask { public: static std::shared_ptr gen(); GlLinearGradientRenderTask(); void setStartPosition(float posX, float posY); void setEndPosition(float posX, float posY); private: int32_t mLocStartPos = -1; int32_t mLocEndPos = -1; }; class GlRadialGradientRenderTask : public GlGradientRenderTask { public: static std::shared_ptr gen(); GlRadialGradientRenderTask(); ~GlRadialGradientRenderTask(); void setStartPosition(float posX, float posY); void setStartRadius(float radius); void setEndRadius(float radius); private: int32_t mLocStartPos = -1; int32_t mLocStRadius = -1; int32_t mLocEdRadius = -1; }; #endif /* _TVG_GL_RENDER_TASK_H_ */