/* * Copyright (c) 2024 the ThorVG project. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "Example.h" /************************************************************************/ /* ThorVG Drawing Contents */ /************************************************************************/ struct UserExample : tvgexam::Example { tvg::Scene* scene[3] = {nullptr, nullptr, nullptr}; bool content(tvg::Canvas* canvas, uint32_t w, uint32_t h) override { if (!canvas) return false; for (int i = 0; i < 3; ++i) { scene[i] = tvg::Scene::gen(); auto picture = tvg::Picture::gen(); picture->load(EXAMPLE_DIR"/svg/tiger.svg"); picture->size(w / 3, h); picture->translate((w / 3) * i, 0); scene[i]->push(picture); canvas->push(scene[i]); } return true; } bool update(tvg::Canvas* canvas, uint32_t elapsed) override { if (!canvas) return false; auto progress = tvgexam::progress(elapsed, 2.5f, true); //2.5 seconds //Clear the previously applied effects scene[0]->push(tvg::SceneEffect::ClearAll); //Apply Fill post effect (rgba) scene[0]->push(tvg::SceneEffect::Fill, 255, 255, 0, (int)(255.0f * progress)); scene[1]->push(tvg::SceneEffect::ClearAll); scene[1]->push(tvg::SceneEffect::Fill, 255, 255, 255, (int)(255.0f * progress)); scene[2]->push(tvg::SceneEffect::ClearAll); scene[2]->push(tvg::SceneEffect::Fill, 0, 255, 255, (int)(255.0f * progress)); canvas->update(); return true; } }; /************************************************************************/ /* Entry Point */ /************************************************************************/ int main(int argc, char **argv) { return tvgexam::main(new UserExample, argc, argv, true, 1200, 400, 4, true); }