/* * Copyright (c) 2020 - 2024 the ThorVG project. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "Common.h" /************************************************************************/ /* Drawing Commands */ /************************************************************************/ void tvgDrawCmds(tvg::Canvas* canvas) { if (!canvas) return; //Shape 1 auto shape1 = tvg::Shape::gen(); shape1->appendRect(50, 50, 200, 200); shape1->fill(50, 50, 50); shape1->strokeFill(255, 255, 255); //color: r, g, b shape1->strokeJoin(tvg::StrokeJoin::Bevel); //default is Bevel shape1->strokeWidth(10); //width: 10px if (canvas->push(std::move(shape1)) != tvg::Result::Success) return; //Shape 2 auto shape2 = tvg::Shape::gen(); shape2->appendRect(300, 50, 200, 200); shape2->fill(50, 50, 50); shape2->strokeFill(255, 255, 255); shape2->strokeJoin(tvg::StrokeJoin::Round); shape2->strokeWidth(10); if (canvas->push(std::move(shape2)) != tvg::Result::Success) return; //Shape 3 auto shape3 = tvg::Shape::gen(); shape3->appendRect(550, 50, 200, 200); shape3->fill(50, 50, 50); shape3->strokeFill(255, 255, 255); shape3->strokeJoin(tvg::StrokeJoin::Miter); shape3->strokeWidth(10); if (canvas->push(std::move(shape3)) != tvg::Result::Success) return; //Shape 4 auto shape4 = tvg::Shape::gen(); shape4->appendCircle(150, 400, 100, 100); shape4->fill(50, 50, 50); shape4->strokeFill(255, 255, 255); shape4->strokeWidth(1); if (canvas->push(std::move(shape4)) != tvg::Result::Success) return; //Shape 5 auto shape5 = tvg::Shape::gen(); shape5->appendCircle(400, 400, 100, 100); shape5->fill(50, 50, 50); shape5->strokeFill(255, 255, 255); shape5->strokeWidth(2); if (canvas->push(std::move(shape5)) != tvg::Result::Success) return; //Shape 6 auto shape6 = tvg::Shape::gen(); shape6->appendCircle(650, 400, 100, 100); shape6->fill(50, 50, 50); shape6->strokeFill(255, 255, 255); shape6->strokeWidth(4); if (canvas->push(std::move(shape6)) != tvg::Result::Success) return; //Stroke width test for (int i = 0; i < 10; ++i) { auto hline = tvg::Shape::gen(); hline->moveTo(50, 550 + (25 * i)); hline->lineTo(300, 550 + (25 * i)); hline->strokeFill(255, 255, 255); //color: r, g, b hline->strokeWidth(i + 1); //stroke width hline->strokeCap(tvg::StrokeCap::Round); //default is Square if (canvas->push(std::move(hline)) != tvg::Result::Success) return; auto vline = tvg::Shape::gen(); vline->moveTo(500 + (25 * i), 550); vline->lineTo(500 + (25 * i), 780); vline->strokeFill(255, 255, 255); //color: r, g, b vline->strokeWidth(i + 1); //stroke width vline->strokeCap(tvg::StrokeCap::Round); //default is Square if (canvas->push(std::move(vline)) != tvg::Result::Success) return; } //Stroke cap test auto line1 = tvg::Shape::gen(); line1->moveTo(360, 580); line1->lineTo(450, 580); line1->strokeFill(255, 255, 255); //color: r, g, b line1->strokeWidth(15); line1->strokeCap(tvg::StrokeCap::Round); auto line2 = tvg::cast(line1->duplicate()); auto line3 = tvg::cast(line1->duplicate()); if (canvas->push(std::move(line1)) != tvg::Result::Success) return; line2->strokeCap(tvg::StrokeCap::Square); line2->translate(0, 50); if (canvas->push(std::move(line2)) != tvg::Result::Success) return; line3->strokeCap(tvg::StrokeCap::Butt); line3->translate(0, 100); if (canvas->push(std::move(line3)) != tvg::Result::Success) return; } /************************************************************************/ /* Sw Engine Test Code */ /************************************************************************/ static unique_ptr swCanvas; void tvgSwTest(uint32_t* buffer) { //Create a Canvas swCanvas = tvg::SwCanvas::gen(); swCanvas->target(buffer, WIDTH, WIDTH, HEIGHT, tvg::SwCanvas::ARGB8888); /* Push the shape into the Canvas drawing list When this shape is into the canvas list, the shape could update & prepare internal data asynchronously for coming rendering. Canvas keeps this shape node unless user call canvas->clear() */ tvgDrawCmds(swCanvas.get()); } void drawSwView(void* data, Eo* obj) { if (swCanvas->draw() == tvg::Result::Success) { swCanvas->sync(); } } /************************************************************************/ /* GL Engine Test Code */ /************************************************************************/ static unique_ptr glCanvas; void initGLview(Evas_Object *obj) { //Create a Canvas glCanvas = tvg::GlCanvas::gen(); //Get the drawing target id int32_t targetId; auto gl = elm_glview_gl_api_get(obj); gl->glGetIntegerv(GL_FRAMEBUFFER_BINDING, &targetId); glCanvas->target(targetId, WIDTH, HEIGHT); /* Push the shape into the Canvas drawing list When this shape is into the canvas list, the shape could update & prepare internal data asynchronously for coming rendering. Canvas keeps this shape node unless user call canvas->clear() */ tvgDrawCmds(glCanvas.get()); } void drawGLview(Evas_Object *obj) { auto gl = elm_glview_gl_api_get(obj); gl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f); gl->glClear(GL_COLOR_BUFFER_BIT); if (glCanvas->draw() == tvg::Result::Success) { glCanvas->sync(); } } /************************************************************************/ /* Main Code */ /************************************************************************/ int main(int argc, char **argv) { auto tvgEngine = tvg::CanvasEngine::Sw; if (argc > 1) { if (!strcmp(argv[1], "gl")) tvgEngine = tvg::CanvasEngine::Gl; } //Threads Count auto threads = std::thread::hardware_concurrency(); if (threads > 0) --threads; //Allow the designated main thread capacity //Initialize ThorVG Engine if (tvg::Initializer::init(threads) == tvg::Result::Success) { elm_init(argc, argv); if (tvgEngine == tvg::CanvasEngine::Sw) { createSwView(); } else { createGlView(); } elm_run(); elm_shutdown(); //Terminate ThorVG Engine tvg::Initializer::term(); } else { cout << "engine is not supported" << endl; } return 0; }