/* * Copyright (c) 2020 - 2025 the ThorVG project. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef _TVG_PICTURE_H_ #define _TVG_PICTURE_H_ #include "tvgPaint.h" #include "tvgLoader.h" #define PICTURE(A) PIMPL(A, Picture) struct PictureIterator : Iterator { Paint* paint = nullptr; Paint* ptr = nullptr; PictureIterator(Paint* p) : paint(p) {} const Paint* next() override { if (!ptr) ptr = paint; else ptr = nullptr; return ptr; } uint32_t count() override { if (paint) return 1; else return 0; } void begin() override { ptr = nullptr; } }; struct Picture::Impl : Paint::Impl { ImageLoader* loader = nullptr; Paint* vector = nullptr; //vector picture uses RenderSurface* bitmap = nullptr; //bitmap picture uses RenderData rd = nullptr; float w = 0, h = 0; uint8_t compFlag = CompositionFlag::Invalid; bool resizing = false; Impl(Picture* p) : Paint::Impl(p) { } ~Impl() { LoaderMgr::retrieve(loader); if (bitmap && renderer) renderer->dispose(rd); delete(vector); } RenderData update(RenderMethod* renderer, const Matrix& transform, Array& clips, uint8_t opacity, RenderUpdateFlag pFlag, TVG_UNUSED bool clipper) { auto flag = static_cast(pFlag | load()); if (bitmap) { if (flag == RenderUpdateFlag::None) return rd; //Overriding Transformation by the desired image size auto sx = w / loader->w; auto sy = h / loader->h; auto scale = sx < sy ? sx : sy; auto m = transform * Matrix{scale, 0, 0, 0, scale, 0, 0, 0, 1}; rd = renderer->prepare(bitmap, rd, m, clips, opacity, flag); } else if (vector) { if (resizing) { loader->resize(vector, w, h); resizing = false; } queryComposition(opacity); rd = vector->pImpl->update(renderer, transform, clips, opacity, flag, false); } return rd; } void size(float w, float h) { this->w = w; this->h = h; resizing = true; } Result size(float* w, float* h) const { if (!loader) return Result::InsufficientCondition; if (w) *w = this->w; if (h) *h = this->h; return Result::Success; } bool bounds(float* x, float* y, float* w, float* h, bool stroking) { if (x) *x = 0; if (y) *y = 0; if (w) *w = this->w; if (h) *h = this->h; return true; } Result load(const char* filename) { if (vector || bitmap) return Result::InsufficientCondition; bool invalid; //Invalid Path auto loader = static_cast(LoaderMgr::loader(filename, &invalid)); if (!loader) { if (invalid) return Result::InvalidArguments; return Result::NonSupport; } return load(loader); } Result load(const char* data, uint32_t size, const char* mimeType, const char* rpath, bool copy) { if (!data || size <= 0) return Result::InvalidArguments; if (vector || bitmap) return Result::InsufficientCondition; auto loader = static_cast(LoaderMgr::loader(data, size, mimeType, rpath, copy)); if (!loader) return Result::NonSupport; return load(loader); } Result load(uint32_t* data, uint32_t w, uint32_t h, ColorSpace cs, bool copy) { if (!data || w <= 0 || h <= 0 || cs == ColorSpace::Unknown) return Result::InvalidArguments; if (vector || bitmap) return Result::InsufficientCondition; auto loader = static_cast(LoaderMgr::loader(data, w, h, cs, copy)); if (!loader) return Result::FailedAllocation; return load(loader); } Paint* duplicate(Paint* ret) { if (ret) TVGERR("RENDERER", "TODO: duplicate()"); load(); auto picture = Picture::gen(); auto dup = PICTURE(picture); if (vector) dup->vector = vector->duplicate(); if (loader) { dup->loader = loader; ++dup->loader->sharing; PAINT(picture)->renderFlag |= RenderUpdateFlag::Image; } dup->bitmap = bitmap; dup->w = w; dup->h = h; dup->resizing = resizing; return picture; } Iterator* iterator() { load(); return new PictureIterator(vector); } uint32_t* data(uint32_t* w, uint32_t* h) { //Try it, If not loaded yet. load(); if (loader) { if (w) *w = static_cast(loader->w); if (h) *h = static_cast(loader->h); } else { if (w) *w = 0; if (h) *h = 0; } if (bitmap) return bitmap->buf32; else return nullptr; } RenderUpdateFlag load() { if (loader) { if (vector) { loader->sync(); } else { vector = loader->paint(); if (vector) { if (w != loader->w || h != loader->h) { if (!resizing) { w = loader->w; h = loader->h; } loader->resize(vector, w, h); resizing = false; } return RenderUpdateFlag::None; } } if (!bitmap) { if ((bitmap = loader->bitmap())) { return RenderUpdateFlag::Image; } } } return RenderUpdateFlag::None; } void queryComposition(uint8_t opacity) { compFlag = CompositionFlag::Invalid; //In this case, paint(scene) would try composition itself. if (opacity < 255) return; //Composition test const Paint* target; paint->mask(&target); if (!target || target->pImpl->opacity == 255 || target->pImpl->opacity == 0) return; compFlag = CompositionFlag::Opacity; } bool render(RenderMethod* renderer) { bool ret = false; renderer->blend(blendMethod); if (bitmap) return renderer->renderImage(rd); else if (vector) { RenderCompositor* cmp = nullptr; if (compFlag) { cmp = renderer->target(bounds(renderer), renderer->colorSpace(), static_cast(compFlag)); renderer->beginComposite(cmp, MaskMethod::None, 255); } ret = vector->pImpl->render(renderer); if (cmp) renderer->endComposite(cmp); } return ret; } RenderRegion bounds(RenderMethod* renderer) { if (rd) return renderer->region(rd); if (vector) return vector->pImpl->bounds(renderer); return {0, 0, 0, 0}; } Result load(ImageLoader* loader) { //Same resource has been loaded. if (this->loader == loader) { this->loader->sharing--; //make it sure the reference counting. return Result::Success; } else if (this->loader) { LoaderMgr::retrieve(this->loader); } this->loader = loader; if (!loader->read()) return Result::Unknown; this->w = loader->w; this->h = loader->h; return Result::Success; } }; #endif //_TVG_PICTURE_H_