#include #include #include #include class CanvasTest : public ::testing::Test { public: void SetUp() { auto threads = std::thread::hardware_concurrency(); //Initialize ThorVG Engine if (tvg::Initializer::init(tvgEngine, threads) == tvg::Result::Success) { swCanvas = tvg::SwCanvas::gen(); } } void TearDown() { //Terminate ThorVG Engine tvg::Initializer::term(tvgEngine); } public: std::unique_ptr swCanvas; tvg::CanvasEngine tvgEngine = tvg::CanvasEngine::Sw; }; TEST_F(CanvasTest, GenerateCanvas) { ASSERT_TRUE(swCanvas != nullptr); }