#include #include using namespace std; #define WIDTH 800 #define HEIGHT 800 static uint32_t buffer[WIDTH * HEIGHT]; void tvgtest() { //Initialize TizenVG Engine tvg::Initializer::init(tvg::CanvasEngine::Sw); //Create a Canvas auto canvas = tvg::SwCanvas::gen(); canvas->target(buffer, WIDTH, WIDTH, HEIGHT); //Create a SVG scene, keep aspect ratio to width/2 with lazy loading auto scene = tvg::Scene::gen(); scene->load("sample.svg", WIDTH/2, 0, true); canvas->push(move(scene)); //Create a SVG scene, keep aspect ratio to height/2 with lazy loading auto scene2 = tvg::Scene::gen(); scene2->load("sample.svg", 0, HEIGHT/2, true); scene2->translate(WIDTH/2, HEIGHT/2); canvas->push(move(scene2)); canvas->draw(); canvas->sync(); //Terminate TizenVG Engine tvg::Initializer::term(tvg::CanvasEngine::Sw); } void win_del(void *data, Evas_Object *o, void *ev) { elm_exit(); } int main(int argc, char **argv) { tvgtest(); //Show the result using EFL... elm_init(argc, argv); Eo* win = elm_win_util_standard_add(NULL, "TizenVG Test"); evas_object_smart_callback_add(win, "delete,request", win_del, 0); Eo* img = evas_object_image_filled_add(evas_object_evas_get(win)); evas_object_image_size_set(img, WIDTH, HEIGHT); evas_object_image_data_set(img, buffer); evas_object_size_hint_weight_set(img, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND); evas_object_show(img); elm_win_resize_object_add(win, img); evas_object_geometry_set(win, 0, 0, WIDTH, HEIGHT); evas_object_show(win); elm_run(); elm_shutdown(); }