/* * Copyright (c) 2023 - 2024 the ThorVG project. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef _TVG_WG_BIND_GROUPS_H_ #define _TVG_WG_BIND_GROUPS_H_ #include "tvgWgCommon.h" class WgBindGroupLayouts { private: WGPUDevice device{}; public: WGPUBindGroupLayout layoutTexSampled{}; WGPUBindGroupLayout layoutTexSampledBuff1Un{}; WGPUBindGroupLayout layoutTexSampledBuff2Un{}; WGPUBindGroupLayout layoutTexStrorage1WO{}; WGPUBindGroupLayout layoutTexStrorage1RO{}; WGPUBindGroupLayout layoutTexStrorage2RO{}; WGPUBindGroupLayout layoutTexStrorage3RO{}; WGPUBindGroupLayout layoutBuffer1Un{}; WGPUBindGroupLayout layoutBuffer2Un{}; WGPUBindGroupLayout layoutBuffer3Un{}; public: WGPUBindGroup createBindGroupTexSampled(WGPUSampler sampler, WGPUTextureView texView); WGPUBindGroup createBindGroupTexSampledBuff1Un(WGPUSampler sampler, WGPUTextureView texView, WGPUBuffer buff); WGPUBindGroup createBindGroupTexSampledBuff2Un(WGPUSampler sampler, WGPUTextureView texView, WGPUBuffer buff0, WGPUBuffer buff1); WGPUBindGroup createBindGroupStrorage1WO(WGPUTextureView texView); WGPUBindGroup createBindGroupStrorage1RO(WGPUTextureView texView); WGPUBindGroup createBindGroupStrorage2RO(WGPUTextureView texView0, WGPUTextureView texView1); WGPUBindGroup createBindGroupStrorage3RO(WGPUTextureView texView0, WGPUTextureView texView1, WGPUTextureView texView2); WGPUBindGroup createBindGroupBuffer1Un(WGPUBuffer buff); WGPUBindGroup createBindGroupBuffer2Un(WGPUBuffer buff0, WGPUBuffer buff1); WGPUBindGroup createBindGroupBuffer3Un(WGPUBuffer buff0, WGPUBuffer buff1, WGPUBuffer buff2); void releaseBindGroup(WGPUBindGroup& bindGroup); public: void initialize(WgContext& context); void release(WgContext& context); }; #endif // _TVG_WG_BIND_GROUPS_H_