/* * Copyright (c) 2025 the ThorVG project. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include #include "Example.h" /************************************************************************/ /* ThorVG Drawing Contents */ /************************************************************************/ struct UserExample : tvgexam::Example { struct Particle { tvg::Paint* obj; float x, y; float speed; float size; }; const float COUNT = 1200.0f; std::vector raindrops; std::vector clouds; uint32_t w, h; bool content(tvg::Canvas* canvas, uint32_t w, uint32_t h) override { if (!canvas) return false; srand(100); auto city = tvg::Picture::gen(); city->load(EXAMPLE_DIR"/image/particle.jpg"); canvas->push(city); auto cloud1 = tvg::Picture::gen(); cloud1->load(EXAMPLE_DIR"/image/clouds.png"); cloud1->opacity(60); canvas->push(cloud1); float size; cloud1->size(&size, nullptr); clouds.push_back({cloud1, 0, 0, 0.25f, size}); auto cloud2 = cloud1->duplicate(); cloud2->opacity(30); cloud2->translate(400, 100); canvas->push(cloud2); clouds.push_back({cloud2, 400, 100, 0.125f, size}); auto cloud3 = cloud1->duplicate(); cloud3->opacity(20); cloud3->translate(1200, 200); canvas->push(cloud3); clouds.push_back({cloud3, 1200, 200, 0.075f, size}); auto darkness = tvg::Shape::gen(); darkness->appendRect(0, 0, w, h); darkness->fill(0, 0, 0, 150); canvas->push(darkness); //rain drops size = w / COUNT; raindrops.reserve(COUNT); for (int i = 0; i < COUNT; ++i) { auto shape = tvg::Shape::gen(); float x = size * i; raindrops.push_back({shape, x, float(rand()%h), 10 + float(rand() % 100) * 0.1f, 0 /* unused */}); shape->appendRect(0, 0, 1, rand() % 15 + size); shape->fill(255, 255, 255, 55 + rand() % 100); canvas->push(shape); } this->w = w; this->h = h; return true; } bool update(tvg::Canvas* canvas, uint32_t elapsed) override { if (!canvas) return false; for (auto& p : raindrops) { p.y += p.speed; if (p.y > h) { p.y -= h; } p.obj->translate(p.x, p.y); } for (auto& p : clouds) { p.x -= p.speed; if (p.x + p.size < 0) { p.x = w; } p.obj->translate(p.x, p.y); } canvas->update(); return true; } }; /************************************************************************/ /* Entry Point */ /************************************************************************/ int main(int argc, char **argv) { return tvgexam::main(new UserExample, argc, argv, false, 2440, 1280, 0, true); }