/* * Copyright (c) 2021 - 2025 the ThorVG project. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include #include "config.h" #include "catch.hpp" using namespace tvg; using namespace std; TEST_CASE("Scene Creation", "[tvgScene]") { auto scene = unique_ptr(Scene::gen()); REQUIRE(scene); REQUIRE(scene->type() == Type::Scene); } TEST_CASE("Pushing Paints Into Scene", "[tvgScene]") { auto scene = unique_ptr(Scene::gen()); REQUIRE(scene); REQUIRE(scene->parent() == nullptr); Paint* paints[3]; //Pushing Paints paints[0] = Shape::gen(); REQUIRE(paints[0]->parent() == nullptr); REQUIRE(scene->push(paints[0]) == Result::Success); REQUIRE(paints[0]->parent() == scene.get()); paints[1] = Picture::gen(); REQUIRE(paints[1]->parent() == nullptr); REQUIRE(scene->push(paints[1]) == Result::Success); REQUIRE(paints[1]->parent() == scene.get()); paints[2] = Picture::gen(); REQUIRE(paints[2]->parent() == nullptr); REQUIRE(scene->push(paints[2]) == Result::Success); REQUIRE(paints[2]->parent() == scene.get()); //Pushing Null Pointer REQUIRE(scene->push(nullptr) == Result::InvalidArguments); //Pushing Invalid Paint REQUIRE(scene->push(nullptr) == Result::InvalidArguments); } TEST_CASE("Scene Clear", "[tvgScene]") { auto scene = unique_ptr(Scene::gen()); REQUIRE(scene); REQUIRE(scene->push(Shape::gen()) == Result::Success); REQUIRE(scene->remove() == Result::Success); } TEST_CASE("Scene Clear And Reuse Shape", "[tvgScene]") { REQUIRE(Initializer::init(0) == Result::Success); { auto canvas = unique_ptr(SwCanvas::gen()); uint32_t buffer[100*100]; canvas->target(buffer, 100, 100, 100, ColorSpace::ABGR8888); auto scene = Scene::gen(); REQUIRE(scene); auto shape = Shape::gen(); REQUIRE(shape); REQUIRE(shape->ref() == 1); REQUIRE(scene->push(shape) == Result::Success); REQUIRE(canvas->push(scene) == Result::Success); REQUIRE(canvas->update() == Result::Success); //No deallocate shape. REQUIRE(scene->remove() == Result::Success); //Reuse shape. REQUIRE(scene->push(shape) == Result::Success); REQUIRE(shape->unref() == 1); //The scene still holds 1. } REQUIRE(Initializer::term() == Result::Success); }