/* * Copyright (c) 2020 - 2024 the ThorVG project. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "Common.h" /************************************************************************/ /* Drawing Commands */ /************************************************************************/ void tvgDrawCmds(tvg::Canvas* canvas) { if (!canvas) return; //Test for StrokeJoin & StrokeCap auto shape1 = tvg::Shape::gen(); shape1->moveTo( 20, 50); shape1->lineTo(250, 50); shape1->lineTo(220, 200); shape1->lineTo( 70, 170); shape1->lineTo( 70, 30); shape1->strokeFill(255, 0, 0); shape1->strokeWidth(10); shape1->strokeJoin(tvg::StrokeJoin::Round); shape1->strokeCap(tvg::StrokeCap::Round); if (canvas->push(std::move(shape1)) != tvg::Result::Success) return; auto shape2 = tvg::Shape::gen(); shape2->moveTo(270, 50); shape2->lineTo(500, 50); shape2->lineTo(470, 200); shape2->lineTo(320, 170); shape2->lineTo(320, 30); shape2->strokeFill(255, 255, 0); shape2->strokeWidth(10); shape2->strokeJoin(tvg::StrokeJoin::Bevel); shape2->strokeCap(tvg::StrokeCap::Square); if (canvas->push(std::move(shape2)) != tvg::Result::Success) return; auto shape3 = tvg::Shape::gen(); shape3->moveTo(520, 50); shape3->lineTo(750, 50); shape3->lineTo(720, 200); shape3->lineTo(570, 170); shape3->lineTo(570, 30); shape3->strokeFill(0, 255, 0); shape3->strokeWidth(10); shape3->strokeJoin(tvg::StrokeJoin::Miter); shape3->strokeCap(tvg::StrokeCap::Butt); if (canvas->push(std::move(shape3)) != tvg::Result::Success) return; //Test for Stroke Dash auto shape4 = tvg::Shape::gen(); shape4->moveTo( 20, 230); shape4->lineTo(250, 230); shape4->lineTo(220, 380); shape4->lineTo( 70, 330); shape4->lineTo( 70, 210); shape4->strokeFill(255, 0, 0); shape4->strokeWidth(5); shape4->strokeJoin(tvg::StrokeJoin::Round); shape4->strokeCap(tvg::StrokeCap::Round); float dashPattern1[2] = {20, 10}; shape4->strokeDash(dashPattern1, 2); if (canvas->push(std::move(shape4)) != tvg::Result::Success) return; auto shape5 = tvg::Shape::gen(); shape5->moveTo(270, 230); shape5->lineTo(500, 230); shape5->lineTo(470, 380); shape5->lineTo(320, 330); shape5->lineTo(320, 210); shape5->strokeFill(255, 255, 0); shape5->strokeWidth(5); shape5->strokeJoin(tvg::StrokeJoin::Bevel); shape5->strokeCap(tvg::StrokeCap::Square); float dashPattern2[2] = {10, 10}; shape5->strokeDash(dashPattern2, 2); if (canvas->push(std::move(shape5)) != tvg::Result::Success) return; auto shape6 = tvg::Shape::gen(); shape6->moveTo(520, 230); shape6->lineTo(750, 230); shape6->lineTo(720, 380); shape6->lineTo(570, 330); shape6->lineTo(570, 210); shape6->strokeFill(0, 255, 0); shape6->strokeWidth(5); shape6->strokeJoin(tvg::StrokeJoin::Miter); shape6->strokeCap(tvg::StrokeCap::Butt); float dashPattern3[6] = {10, 10, 1, 8, 1, 10}; shape6->strokeDash(dashPattern3, 6); if (canvas->push(std::move(shape6)) != tvg::Result::Success) return; //For a comparison with shapes 10-12 auto shape7 = tvg::Shape::gen(); shape7->appendArc(70, 400, 160, 10, 70, true); shape7->strokeFill(255, 0, 0); shape7->strokeWidth(7); shape7->strokeJoin(tvg::StrokeJoin::Round); shape7->strokeCap(tvg::StrokeCap::Round); if (canvas->push(std::move(shape7)) != tvg::Result::Success) return; auto shape8 = tvg::Shape::gen(); shape8->appendArc(320, 400, 160, 10, 70, false); shape8->strokeFill(255, 255, 0); shape8->strokeWidth(7); shape8->strokeJoin(tvg::StrokeJoin::Bevel); shape8->strokeCap(tvg::StrokeCap::Square); if (canvas->push(std::move(shape8)) != tvg::Result::Success) return; auto shape9 = tvg::Shape::gen(); shape9->appendArc(570, 400, 160, 10, 70, true); shape9->strokeFill(0, 255, 0); shape9->strokeWidth(7); shape9->strokeJoin(tvg::StrokeJoin::Miter); shape9->strokeCap(tvg::StrokeCap::Butt); if (canvas->push(std::move(shape9)) != tvg::Result::Success) return; //Test for Stroke Dash for Arc, Circle, Rect auto shape10 = tvg::Shape::gen(); shape10->appendArc(70, 600, 160, 10, 30, true); shape10->appendCircle(70, 700, 20, 60); shape10->appendRect(130, 710, 100, 40); shape10->strokeFill(255, 0, 0); shape10->strokeWidth(5); shape10->strokeJoin(tvg::StrokeJoin::Round); shape10->strokeCap(tvg::StrokeCap::Round); shape10->strokeDash(dashPattern1, 2); if (canvas->push(std::move(shape10)) != tvg::Result::Success) return; auto shape11 = tvg::Shape::gen(); shape11->appendArc(320, 600, 160, 10, 30, false); shape11->appendCircle(320, 700, 20, 60); shape11->appendRect(380, 710, 100, 40); shape11->strokeFill(255, 255, 0); shape11->strokeWidth(5); shape11->strokeJoin(tvg::StrokeJoin::Bevel); shape11->strokeCap(tvg::StrokeCap::Square); shape11->strokeDash(dashPattern2, 2); if (canvas->push(std::move(shape11)) != tvg::Result::Success) return; auto shape12 = tvg::Shape::gen(); shape12->appendArc(570, 600, 160, 10, 30, true); shape12->appendCircle(570, 700, 20, 60); shape12->appendRect(630, 710, 100, 40); shape12->strokeFill(0, 255, 0); shape12->strokeWidth(5); shape12->strokeJoin(tvg::StrokeJoin::Miter); shape12->strokeCap(tvg::StrokeCap::Butt); shape12->strokeDash(dashPattern3, 6); if (canvas->push(std::move(shape12)) != tvg::Result::Success) return; } /************************************************************************/ /* Sw Engine Test Code */ /************************************************************************/ static unique_ptr swCanvas; void tvgSwTest(uint32_t* buffer) { //Create a Canvas swCanvas = tvg::SwCanvas::gen(); swCanvas->target(buffer, WIDTH, WIDTH, HEIGHT, tvg::SwCanvas::ARGB8888); /* Push the shape into the Canvas drawing list When this shape is into the canvas list, the shape could update & prepare internal data asynchronously for coming rendering. Canvas keeps this shape node unless user call canvas->clear() */ tvgDrawCmds(swCanvas.get()); } void drawSwView(void* data, Eo* obj) { if (swCanvas->draw() == tvg::Result::Success) { swCanvas->sync(); } } /************************************************************************/ /* GL Engine Test Code */ /************************************************************************/ static unique_ptr glCanvas; void initGLview(Evas_Object *obj) { //Create a Canvas glCanvas = tvg::GlCanvas::gen(); //Get the drawing target id int32_t targetId; auto gl = elm_glview_gl_api_get(obj); gl->glGetIntegerv(GL_FRAMEBUFFER_BINDING, &targetId); glCanvas->target(targetId, WIDTH, HEIGHT); /* Push the shape into the Canvas drawing list When this shape is into the canvas list, the shape could update & prepare internal data asynchronously for coming rendering. Canvas keeps this shape node unless user call canvas->clear() */ tvgDrawCmds(glCanvas.get()); } void drawGLview(Evas_Object *obj) { auto gl = elm_glview_gl_api_get(obj); gl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f); gl->glClear(GL_COLOR_BUFFER_BIT); if (glCanvas->draw() == tvg::Result::Success) { glCanvas->sync(); } } /************************************************************************/ /* Main Code */ /************************************************************************/ int main(int argc, char **argv) { auto tvgEngine = tvg::CanvasEngine::Sw; if (argc > 1) { if (!strcmp(argv[1], "gl")) tvgEngine = tvg::CanvasEngine::Gl; } //Threads Count auto threads = std::thread::hardware_concurrency(); if (threads > 0) --threads; //Allow the designated main thread capacity //Initialize ThorVG Engine if (tvg::Initializer::init(threads) == tvg::Result::Success) { elm_init(argc, argv); if (tvgEngine == tvg::CanvasEngine::Sw) { createSwView(); } else { createGlView(); } elm_run(); elm_shutdown(); //Terminate ThorVG Engine tvg::Initializer::term(); } else { cout << "engine is not supported" << endl; } return 0; }