/* * Copyright (c) 2020 - 2023 the ThorVG project. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef _TVG_SW_COMMON_H_ #define _TVG_SW_COMMON_H_ #include "tvgCommon.h" #include "tvgRender.h" #if 0 #include static double timeStamp() { struct timeval tv; gettimeofday(&tv, NULL); return (tv.tv_sec + tv.tv_usec / 1000000.0); } #endif #define SW_CURVE_TYPE_POINT 0 #define SW_CURVE_TYPE_CUBIC 1 #define SW_ANGLE_PI (180L << 16) #define SW_ANGLE_2PI (SW_ANGLE_PI << 1) #define SW_ANGLE_PI2 (SW_ANGLE_PI >> 1) #define SW_ANGLE_PI4 (SW_ANGLE_PI >> 2) using SwCoord = signed long; using SwFixed = signed long long; struct SwPoint { SwCoord x, y; SwPoint& operator+=(const SwPoint& rhs) { x += rhs.x; y += rhs.y; return *this; } SwPoint operator+(const SwPoint& rhs) const { return {x + rhs.x, y + rhs.y}; } SwPoint operator-(const SwPoint& rhs) const { return {x - rhs.x, y - rhs.y}; } bool operator==(const SwPoint& rhs) const { return (x == rhs.x && y == rhs.y); } bool operator!=(const SwPoint& rhs) const { return (x != rhs.x || y != rhs.y); } bool zero() const { if (x == 0 && y == 0) return true; else return false; } bool small() const { //2 is epsilon... if (abs(x) < 2 && abs(y) < 2) return true; else return false; } }; struct SwSize { SwCoord w, h; }; struct SwOutline { SwPoint* pts; //the outline's points uint32_t ptsCnt; //number of points in the glyph uint32_t reservedPtsCnt; uint32_t* cntrs; //the contour end points uint16_t cntrsCnt; //number of contours in glyph uint16_t reservedCntrsCnt; uint8_t* types; //curve type bool* closed; //opened or closed path? FillRule fillRule; }; struct SwSpan { uint16_t x, y; uint16_t len; uint8_t coverage; }; struct SwRleData { SwSpan *spans; uint32_t alloc; uint32_t size; }; struct SwBBox { SwPoint min, max; void reset() { min.x = min.y = max.x = max.y = 0; } }; struct SwFill { struct SwLinear { float dx, dy; float len; float offset; }; struct SwRadial { float a11, a12, shiftX; float a21, a22, shiftY; float detSecDeriv; float a; }; union { SwLinear linear; SwRadial radial; }; uint32_t* ctable; FillSpread spread; bool translucent; }; struct SwStrokeBorder { uint32_t ptsCnt; uint32_t maxPts; SwPoint* pts; uint8_t* tags; int32_t start; //index of current sub-path start point bool movable; //true: for ends of lineto borders }; struct SwStroke { SwFixed angleIn; SwFixed angleOut; SwPoint center; SwFixed lineLength; SwFixed subPathAngle; SwPoint ptStartSubPath; SwFixed subPathLineLength; SwFixed width; StrokeCap cap; StrokeJoin join; StrokeJoin joinSaved; SwFill* fill = nullptr; SwStrokeBorder borders[2]; float sx, sy; bool firstPt; bool closedSubPath; bool handleWideStrokes; }; struct SwDashStroke { SwOutline* outline; float curLen; int32_t curIdx; Point ptStart; Point ptCur; float* pattern; uint32_t cnt; bool curOpGap; }; struct SwShape { SwOutline* outline = nullptr; SwStroke* stroke = nullptr; SwFill* fill = nullptr; SwRleData* rle = nullptr; SwRleData* strokeRle = nullptr; SwBBox bbox; //Keep it boundary without stroke region. Using for optimal filling. bool fastTrack = false; //Fast Track: axis-aligned rectangle without any clips? }; struct SwImage { SwOutline* outline = nullptr; SwRleData* rle = nullptr; union { pixel_t* data; //system based data pointer uint32_t* buf32; //for explicit 32bits channels uint8_t* buf8; //for explicit 8bits grayscale }; uint32_t w, h, stride; int32_t ox = 0; //offset x int32_t oy = 0; //offset y float scale; uint8_t channelSize; bool direct = false; //draw image directly (with offset) bool scaled = false; //draw scaled image }; typedef uint32_t(*SwJoin)(uint8_t r, uint8_t g, uint8_t b, uint8_t a); //color channel join typedef uint8_t(*SwAlpha)(uint8_t*); //blending alpha struct SwBlender { SwJoin join; SwAlpha alphas[4]; //Alpha:2, InvAlpha:3, Luma:4, InvLuma:5 SwAlpha alpha(CompositeMethod method) { auto idx = (int)(method) - 2; //0: None, 1: ClipPath return alphas[idx > 3 ? 0 : idx]; //CompositeMethod has only four Matting methods. } }; struct SwCompositor; struct SwSurface : Surface { SwBlender blender; //mandatory SwCompositor* compositor = nullptr; //compositor (optional) }; struct SwCompositor : Compositor { SwSurface* recoverSfc; //Recover surface when composition is started SwCompositor* recoverCmp; //Recover compositor when composition is done SwImage image; SwBBox bbox; bool valid; }; struct SwMpool { SwOutline* outline; SwOutline* strokeOutline; unsigned allocSize; }; static inline SwCoord TO_SWCOORD(float val) { return SwCoord(val * 64.0f); } static inline uint32_t ALPHA_BLEND(uint32_t c, uint32_t a) { return (((((c >> 8) & 0x00ff00ff) * a + 0x00ff00ff) & 0xff00ff00) + ((((c & 0x00ff00ff) * a + 0x00ff00ff) >> 8) & 0x00ff00ff)); } static inline uint32_t INTERPOLATE(uint32_t s, uint32_t d, uint8_t a) { return (((((((s >> 8) & 0xff00ff) - ((d >> 8) & 0xff00ff)) * a) + (d & 0xff00ff00)) & 0xff00ff00) + ((((((s & 0xff00ff) - (d & 0xff00ff)) * a) >> 8) + (d & 0xff00ff)) & 0xff00ff)); } static inline uint8_t INTERPOLATE8(uint8_t s, uint8_t d, uint8_t a) { return ((s * a + 0xff) >> 8) + ((d * ~a + 0xff) >> 8); } static inline SwCoord HALF_STROKE(float width) { return TO_SWCOORD(width * 0.5f); } static inline uint8_t MULTIPLY(uint8_t c, uint8_t a) { return ((c * a + 0xff) >> 8); } static inline uint8_t ALPHA(uint32_t c) { return (c >> 24); } static inline uint8_t IALPHA(uint32_t c) { return (~c >> 24); } typedef uint32_t(*SwBlendOp)(uint32_t s, uint32_t d, uint8_t a); //src, dst, alpha static inline uint32_t opAlphaBlend(uint32_t s, uint32_t d, uint8_t a) { auto t = ALPHA_BLEND(s, a); return t + ALPHA_BLEND(d, IALPHA(t)); } static inline uint32_t opBlend(uint32_t s, uint32_t d, TVG_UNUSED uint8_t a) { return s + ALPHA_BLEND(d, IALPHA(s)); } static inline uint32_t opSubMask(uint32_t s, uint32_t d, TVG_UNUSED uint8_t a) { return ALPHA_BLEND(d, IALPHA(s)); } static inline uint32_t opDifMask(uint32_t s, uint32_t d, TVG_UNUSED uint8_t a) { return ALPHA_BLEND(s, IALPHA(d)) + ALPHA_BLEND(d, IALPHA(s)); } static inline uint32_t opIntMask(uint32_t s, uint32_t d, TVG_UNUSED uint8_t a) { return ALPHA_BLEND(d, ALPHA(s)); } static inline uint32_t opAddMask(uint32_t s, uint32_t d, TVG_UNUSED uint8_t a) { return opBlend(s, d, a); } static inline uint32_t opInterpolate(uint32_t s, uint32_t d, uint8_t a) { return INTERPOLATE(s, d, a); } int64_t mathMultiply(int64_t a, int64_t b); int64_t mathDivide(int64_t a, int64_t b); int64_t mathMulDiv(int64_t a, int64_t b, int64_t c); void mathRotate(SwPoint& pt, SwFixed angle); SwFixed mathTan(SwFixed angle); SwFixed mathAtan(const SwPoint& pt); SwFixed mathCos(SwFixed angle); SwFixed mathSin(SwFixed angle); void mathSplitCubic(SwPoint* base); SwFixed mathDiff(SwFixed angle1, SwFixed angle2); SwFixed mathLength(const SwPoint& pt); bool mathSmallCubic(const SwPoint* base, SwFixed& angleIn, SwFixed& angleMid, SwFixed& angleOut); SwFixed mathMean(SwFixed angle1, SwFixed angle2); SwPoint mathTransform(const Point* to, const Matrix* transform); bool mathUpdateOutlineBBox(const SwOutline* outline, const SwBBox& clipRegion, SwBBox& renderRegion, bool fastTrack); bool mathClipBBox(const SwBBox& clipper, SwBBox& clipee); void shapeReset(SwShape* shape); bool shapePrepare(SwShape* shape, const RenderShape* rshape, const Matrix* transform, const SwBBox& clipRegion, SwBBox& renderRegion, SwMpool* mpool, unsigned tid, bool hasComposite); bool shapePrepared(const SwShape* shape); bool shapeGenRle(SwShape* shape, const RenderShape* rshape, bool antiAlias); void shapeDelOutline(SwShape* shape, SwMpool* mpool, uint32_t tid); void shapeResetStroke(SwShape* shape, const RenderShape* rshape, const Matrix* transform); bool shapeGenStrokeRle(SwShape* shape, const RenderShape* rshape, const Matrix* transform, const SwBBox& clipRegion, SwBBox& renderRegion, SwMpool* mpool, unsigned tid); void shapeFree(SwShape* shape); void shapeDelStroke(SwShape* shape); bool shapeGenFillColors(SwShape* shape, const Fill* fill, const Matrix* transform, SwSurface* surface, uint32_t opacity, bool ctable); bool shapeGenStrokeFillColors(SwShape* shape, const Fill* fill, const Matrix* transform, SwSurface* surface, uint32_t opacity, bool ctable); void shapeResetFill(SwShape* shape); void shapeResetStrokeFill(SwShape* shape); void shapeDelFill(SwShape* shape); void shapeDelStrokeFill(SwShape* shape); void strokeReset(SwStroke* stroke, const RenderShape* shape, const Matrix* transform); bool strokeParseOutline(SwStroke* stroke, const SwOutline& outline); SwOutline* strokeExportOutline(SwStroke* stroke, SwMpool* mpool, unsigned tid); void strokeFree(SwStroke* stroke); bool imagePrepare(SwImage* image, const RenderMesh* mesh, const Matrix* transform, const SwBBox& clipRegion, SwBBox& renderRegion, SwMpool* mpool, unsigned tid); bool imageGenRle(SwImage* image, const SwBBox& renderRegion, bool antiAlias); void imageDelOutline(SwImage* image, SwMpool* mpool, uint32_t tid); void imageReset(SwImage* image); void imageFree(SwImage* image); bool fillGenColorTable(SwFill* fill, const Fill* fdata, const Matrix* transform, SwSurface* surface, uint32_t opacity, bool ctable); void fillReset(SwFill* fill); void fillFree(SwFill* fill); void fillLinear(const SwFill* fill, uint32_t* dst, uint32_t y, uint32_t x, uint32_t len, SwBlendOp op = nullptr, uint8_t a = 255); //blending ver. void fillLinear(const SwFill* fill, uint32_t* dst, uint32_t y, uint32_t x, uint32_t len, SwBlendOp op, uint8_t a); //blending ver. void fillLinear(const SwFill* fill, uint32_t* dst, uint32_t y, uint32_t x, uint32_t len, uint8_t* cmp, SwAlpha alpha, uint8_t csize, uint8_t opacity); //masking ver. void fillRadial(const SwFill* fill, uint32_t* dst, uint32_t y, uint32_t x, uint32_t len, SwBlendOp op = nullptr, uint8_t a = 255); //blending ver. void fillRadial(const SwFill* fill, uint32_t* dst, uint32_t y, uint32_t x, uint32_t len, uint8_t* cmp, SwAlpha alpha, uint8_t csize, uint8_t opacity); //masking ver. SwRleData* rleRender(SwRleData* rle, const SwOutline* outline, const SwBBox& renderRegion, bool antiAlias); SwRleData* rleRender(const SwBBox* bbox); void rleFree(SwRleData* rle); void rleReset(SwRleData* rle); void rleMerge(SwRleData* rle, SwRleData* clip1, SwRleData* clip2); void rleClipPath(SwRleData* rle, const SwRleData* clip); void rleClipRect(SwRleData* rle, const SwBBox* clip); SwMpool* mpoolInit(uint32_t threads); bool mpoolTerm(SwMpool* mpool); bool mpoolClear(SwMpool* mpool); SwOutline* mpoolReqOutline(SwMpool* mpool, unsigned idx); void mpoolRetOutline(SwMpool* mpool, unsigned idx); SwOutline* mpoolReqStrokeOutline(SwMpool* mpool, unsigned idx); void mpoolRetStrokeOutline(SwMpool* mpool, unsigned idx); bool rasterCompositor(SwSurface* surface); bool rasterGradientShape(SwSurface* surface, SwShape* shape, unsigned id); bool rasterShape(SwSurface* surface, SwShape* shape, uint8_t r, uint8_t g, uint8_t b, uint8_t a); bool rasterImage(SwSurface* surface, SwImage* image, const RenderMesh* mesh, const Matrix* transform, const SwBBox& bbox, uint32_t opacity); bool rasterStroke(SwSurface* surface, SwShape* shape, uint8_t r, uint8_t g, uint8_t b, uint8_t a); bool rasterGradientStroke(SwSurface* surface, SwShape* shape, unsigned id); bool rasterClear(SwSurface* surface, uint32_t x, uint32_t y, uint32_t w, uint32_t h); void rasterRGBA32(uint32_t *dst, uint32_t val, uint32_t offset, int32_t len); void rasterUnpremultiply(Surface* surface); void rasterPremultiply(Surface* surface); bool rasterConvertCS(Surface* surface, ColorSpace to); #endif /* _TVG_SW_COMMON_H_ */