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![]() also updated transform test cases. Yet, this engine is not well optimized, If they are too mch sluggish, you can use ELM_FPS envrionment lowing down the fps when you launch test cases... ex) $ELM_FPS=30 ./testSceneTransform Change-Id: I1871d5bedee010d5d6a3d877d95e257120796e8b |
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.. | ||
makefile | ||
testBlending.cpp | ||
testBoundary.cpp | ||
testComposition.cpp | ||
testDirectUpdate.cpp | ||
testGradient.cpp | ||
testMultiShapes.cpp | ||
testPath.cpp | ||
testPathCopy.cpp | ||
testScene.cpp | ||
testSceneTransform.cpp | ||
testShape.cpp | ||
testStroke.cpp | ||
testTransform.cpp | ||
testUpdate.cpp |