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![]() We've changed the behavior of Canvas::clear(false). The canvas::clear(false) now retains the paints, allowing the user to update the next frame more easily without having to recompose the paint list. Previously, clear(false) removed the paint list from the canvas, requiring the user to re-push all of them in the next frame. Now, we offer the Canvas::paints() API, allowing users to modify the paint list directly instead. This change will break compatibility with previous versions of Canvas. Therefore, this update is included in ThorVG 1.0. @Issue: https://github.com/thorvg/thorvg/issues/1372 |
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meson.build | ||
thorvg.h |