thorvg/src/loaders/lottie/tvgLottieParser.cpp
Hermet Park 0832a188fe animation/lottie: updated the frame count unit.
replace the frame count unit from the int32_t to float
since animations could smoothly interpolate key-frames.

This notificably improve the animation smoothness in Lottie

Beta API changes:
Result Animation::frame(uint32_t no) -> Result Animation::frame(float no)
uint32_t Animation::curFrame() const -> float Animation::curFrame() const
uint32_t Animation::totalFrame() const -> float Animation::totalFrame() const
2023-12-26 17:51:53 +09:00

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32 KiB
C++

/*
* Copyright (c) 2023 the ThorVG project. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "tvgStr.h"
#include "tvgCompressor.h"
#include "tvgLottieModel.h"
#include "tvgLottieParser.h"
/************************************************************************/
/* Internal Class Implementation */
/************************************************************************/
static char* _int2str(int num)
{
char str[20];
snprintf(str, 20, "%d", num);
return strdup(str);
}
CompositeMethod LottieParser::getMaskMethod(bool inversed)
{
switch (getString()[0]) {
case 'a': {
if (inversed) return CompositeMethod::InvAlphaMask;
else return CompositeMethod::AddMask;
}
case 's': return CompositeMethod::SubtractMask;
case 'i': return CompositeMethod::IntersectMask;
case 'f': return CompositeMethod::DifferenceMask;
default: return CompositeMethod::None;
}
}
BlendMethod LottieParser::getBlendMethod()
{
switch (getInt()) {
case 1: return BlendMethod::Multiply;
case 2: return BlendMethod::Screen;
case 3: return BlendMethod::Overlay;
default: return BlendMethod::Normal;
}
}
RGB24 LottieParser::getColor(const char *str)
{
RGB24 color = {0, 0, 0};
if (!str) return color;
auto len = strlen(str);
// some resource has empty color string, return a default color for those cases.
if (len != 7 || str[0] != '#') return color;
char tmp[3] = {'\0', '\0', '\0'};
tmp[0] = str[1];
tmp[1] = str[2];
color.rgb[0] = uint8_t(strtol(tmp, nullptr, 16));
tmp[0] = str[3];
tmp[1] = str[4];
color.rgb[1] = uint8_t(strtol(tmp, nullptr, 16));
tmp[0] = str[5];
tmp[1] = str[6];
color.rgb[2] = uint8_t(strtol(tmp, nullptr, 16));
return color;
}
FillRule LottieParser::getFillRule()
{
switch (getInt()) {
case 2: return FillRule::EvenOdd;
default: return FillRule::Winding;
}
}
CompositeMethod LottieParser::getMatteType()
{
switch (getInt()) {
case 1: return CompositeMethod::AlphaMask;
case 2: return CompositeMethod::InvAlphaMask;
case 3: return CompositeMethod::LumaMask;
case 4: return CompositeMethod::InvLumaMask;
default: return CompositeMethod::None;
}
}
StrokeCap LottieParser::getStrokeCap()
{
switch (getInt()) {
case 1: return StrokeCap::Butt;
case 2: return StrokeCap::Round;
default: return StrokeCap::Square;
}
}
StrokeJoin LottieParser::getStrokeJoin()
{
switch (getInt()) {
case 1: return StrokeJoin::Miter;
case 2: return StrokeJoin::Round;
default: return StrokeJoin::Bevel;
}
}
void LottieParser::getValue(PathSet& path)
{
Array<Point> outs, ins, pts;
bool closed = false;
/* The shape object could be wrapped by a array
if its part of the keyframe object */
auto arrayWrapper = (peekType() == kArrayType) ? true : false;
if (arrayWrapper) enterArray();
enterObject();
while (auto key = nextObjectKey()) {
if (!strcmp(key, "i")) {
getValue(ins);
} else if (!strcmp(key, "o")) {
getValue(outs);
} else if (!strcmp(key, "v")) {
getValue(pts);
} else if (!strcmp(key, "c")) {
closed = getBool();
} else {
Error();
skip(key);
}
}
//exit properly from the array
if (arrayWrapper) nextArrayValue();
//valid path data?
if (ins.empty() || outs.empty() || pts.empty()) return;
if (ins.count != outs.count || outs.count != pts.count) return;
//convert path
auto out = outs.data;
auto in = ins.data;
auto pt = pts.data;
//Store manipulated results
Array<Point> outPts;
Array<PathCommand> outCmds;
//Resuse the buffers
outPts.data = path.pts;
outPts.reserved = path.ptsCnt;
outCmds.data = path.cmds;
outCmds.reserved = path.cmdsCnt;
size_t extra = closed ? 3 : 0;
outPts.reserve(pts.count * 3 + 1 + extra);
outCmds.reserve(pts.count + 2);
outCmds.push(PathCommand::MoveTo);
outPts.push(*pt);
for (++pt, ++out, ++in; pt < pts.end(); ++pt, ++out, ++in) {
outCmds.push(PathCommand::CubicTo);
outPts.push(*(pt - 1) + *(out - 1));
outPts.push(*pt + *in);
outPts.push(*pt);
}
if (closed) {
outPts.push(pts.last() + outs.last());
outPts.push(pts.first() + ins.first());
outPts.push(pts.first());
outCmds.push(PathCommand::CubicTo);
outCmds.push(PathCommand::Close);
}
path.pts = outPts.data;
path.cmds = outCmds.data;
path.ptsCnt = outPts.count;
path.cmdsCnt = outCmds.count;
outPts.data = nullptr;
outCmds.data = nullptr;
}
void LottieParser::getValue(ColorStop& color)
{
if (peekType() == kArrayType) enterArray();
color.input = new Array<float>;
color.input->reserve(context->gradient->colorStops.count);
while (nextArrayValue()) color.input->push(getFloat());
}
void LottieParser::getValue(Array<Point>& pts)
{
enterArray();
while (nextArrayValue()) {
enterArray();
Point pt;
getValue(pt);
pts.push(pt);
}
}
void LottieParser::getValue(uint8_t& val)
{
if (peekType() == kArrayType) {
enterArray();
if (nextArrayValue()) val = (uint8_t)(getFloat() * 2.55f);
//discard rest
while (nextArrayValue()) getFloat();
} else if (peekType() == kNumberType) {
val = (uint8_t)(getFloat() * 2.55f);
} else {
Error();
}
}
void LottieParser::getValue(float& val)
{
if (peekType() == kArrayType) {
enterArray();
if (nextArrayValue()) val = getFloat();
//discard rest
while (nextArrayValue()) getFloat();
} else if (peekType() == kNumberType) {
val = getFloat();
} else {
Error();
}
}
void LottieParser::getValue(Point& pt)
{
int i = 0;
auto ptr = (float*)(&pt);
if (peekType() == kArrayType) enterArray();
while (nextArrayValue()) {
auto val = getFloat();
if (i < 2) ptr[i++] = val;
}
}
void LottieParser::getValue(RGB24& color)
{
int i = 0;
if (peekType() == kArrayType) enterArray();
while (nextArrayValue()) {
auto val = getFloat();
if (i < 3) color.rgb[i++] = int32_t(lroundf(val * 255.0f));
}
//TODO: color filter?
}
void LottieParser::getInperpolatorPoint(Point& pt)
{
enterObject();
while (auto key = nextObjectKey()) {
if (!strcmp(key, "x")) getValue(pt.x);
else if (!strcmp(key, "y")) getValue(pt.y);
}
}
template<typename T>
bool LottieParser::parseTangent(const char *key, LottieVectorFrame<T>& value)
{
if (!strcmp(key, "ti")) {
value.hasTangent = true;
getValue(value.inTangent);
} else if (!strcmp(key, "to")) {
value.hasTangent = true;
getValue(value.outTangent);
} else return false;
return true;
}
template<typename T>
bool LottieParser::parseTangent(const char *key, LottieScalarFrame<T>& value)
{
return false;
}
LottieInterpolator* LottieParser::getInterpolator(const char* key, Point& in, Point& out)
{
char buf[20];
if (!key) {
snprintf(buf, sizeof(buf), "%.2f_%.2f_%.2f_%.2f", in.x, in.y, out.x, out.y);
key = buf;
}
LottieInterpolator* interpolator = nullptr;
//get a cached interpolator if it has any.
for (auto i = comp->interpolators.data; i < comp->interpolators.end(); ++i) {
if (!strncmp((*i)->key, key, sizeof(buf))) interpolator = *i;
}
//new interpolator
if (!interpolator) {
interpolator = static_cast<LottieInterpolator*>(malloc(sizeof(LottieInterpolator)));
interpolator->set(key, in, out);
comp->interpolators.push(interpolator);
}
return interpolator;
}
template<typename T>
void LottieParser::parseKeyFrame(T& prop)
{
Point inTangent, outTangent;
const char* interpolatorKey = nullptr;
auto& frame = prop.newFrame();
auto interpolator = false;
enterObject();
while (auto key = nextObjectKey()) {
if (!strcmp(key, "i")) {
interpolator = true;
getInperpolatorPoint(inTangent);
} else if (!strcmp(key, "o")) {
getInperpolatorPoint(outTangent);
} else if (!strcmp(key, "n")) {
if (peekType() == kStringType) {
interpolatorKey = getString();
} else {
enterArray();
while (nextArrayValue()) {
if (!interpolatorKey) interpolatorKey = getString();
else skip(nullptr);
}
}
} else if (!strcmp(key, "t")) {
frame.no = getFloat();
} else if (!strcmp(key, "s")) {
getValue(frame.value);
} else if (!strcmp(key, "e")) {
//current end frame and the next start frame is duplicated,
//We propagate the end value to the next frame to avoid having duplicated values.
auto& frame2 = prop.nextFrame();
getValue(frame2.value);
} else if (parseTangent(key, frame)) {
continue;
} else if (!strcmp(key, "h")) {
frame.hold = getInt();
} else skip(key);
}
if (interpolator) {
frame.interpolator = getInterpolator(interpolatorKey, inTangent, outTangent);
}
}
template<typename T>
void LottieParser::parsePropertyInternal(T& prop)
{
//single value property
if (peekType() == kNumberType) {
getValue(prop.value);
//multi value property
} else {
enterArray();
while (nextArrayValue()) {
//keyframes value
if (peekType() == kObjectType) {
parseKeyFrame(prop);
//multi value property with no keyframes
} else {
getValue(prop.value);
break;
}
}
prop.prepare();
}
}
template<typename T>
void LottieParser::parseProperty(T& prop)
{
enterObject();
while (auto key = nextObjectKey()) {
if (!strcmp(key, "k")) parsePropertyInternal(prop);
else skip(key);
}
}
LottieRect* LottieParser::parseRect()
{
auto rect = new LottieRect;
if (!rect) return nullptr;
while (auto key = nextObjectKey()) {
if (!strcmp(key, "d")) rect->cw = getInt();
else if (!strcmp(key, "s")) parseProperty(rect->size);
else if (!strcmp(key, "p")) parseProperty(rect->position);
else if (!strcmp(key, "r")) parseProperty(rect->radius);
else if (!strcmp(key, "nm")) rect->name = getStringCopy();
else if (!strcmp(key, "hd")) rect->hidden = getBool();
else skip(key);
}
rect->prepare();
return rect;
}
LottieEllipse* LottieParser::parseEllipse()
{
auto ellipse = new LottieEllipse;
if (!ellipse) return nullptr;
while (auto key = nextObjectKey()) {
if (!strcmp(key, "nm")) ellipse->name = getStringCopy();
else if (!strcmp(key, "p")) parseProperty(ellipse->position);
else if (!strcmp(key, "s")) parseProperty(ellipse->size);
else if (!strcmp(key, "d")) ellipse->cw = getInt();
else if (!strcmp(key, "hd")) ellipse->hidden = getBool();
else skip(key);
}
ellipse->prepare();
return ellipse;
}
LottieTransform* LottieParser::parseTransform(bool ddd)
{
auto transform = new LottieTransform;
if (!transform) return nullptr;
if (ddd) {
transform->rotationEx = new LottieTransform::RotationEx;
TVGLOG("LOTTIE", "3D transform(ddd) is not totally compatible.");
}
while (auto key = nextObjectKey()) {
if (!strcmp(key, "p"))
{
enterObject();
while (auto key = nextObjectKey()) {
if (!strcmp(key, "k")) parsePropertyInternal(transform->position);
else if (!strcmp(key, "s")) {
if (getBool()) transform->coords = new LottieTransform::SeparateCoord;
//check separateCoord to figure out whether "x(expression)" / "x(coord)"
} else if (transform->coords && !strcmp(key, "x")) {
parseProperty(transform->coords->x);
} else if (transform->coords && !strcmp(key, "y")) {
parseProperty(transform->coords->y);
} else skip(key);
}
}
else if (!strcmp(key, "a")) parseProperty(transform->anchor);
else if (!strcmp(key, "s")) parseProperty(transform->scale);
else if (!strcmp(key, "r")) parseProperty(transform->rotation);
else if (!strcmp(key, "o")) parseProperty(transform->opacity);
else if (transform->rotationEx && !strcmp(key, "rx")) parseProperty(transform->rotationEx->x);
else if (transform->rotationEx && !strcmp(key, "ry")) parseProperty(transform->rotationEx->y);
else if (transform->rotationEx && !strcmp(key, "rz")) parseProperty(transform->rotation);
else if (!strcmp(key, "nm")) transform->name = getStringCopy();
//else if (!strcmp(key, "sk")) //TODO: skew
//else if (!strcmp(key, "sa")) //TODO: skew axis
else skip(key);
}
transform->prepare();
return transform;
}
LottieSolidFill* LottieParser::parseSolidFill()
{
auto fill = new LottieSolidFill;
if (!fill) return nullptr;
while (auto key = nextObjectKey()) {
if (!strcmp(key, "nm")) fill->name = getStringCopy();
else if (!strcmp(key, "c")) parseProperty(fill->color);
else if (!strcmp(key, "o")) parseProperty(fill->opacity);
else if (!strcmp(key, "fillEnabled")) fill->hidden |= !getBool();
else if (!strcmp(key, "r")) fill->rule = getFillRule();
else if (!strcmp(key, "hd")) fill->hidden = getBool();
else skip(key);
}
fill->prepare();
return fill;
}
void LottieParser::parseStrokeDash(LottieStroke* stroke)
{
enterArray();
while (nextArrayValue()) {
enterObject();
int idx = 0;
while (auto key = nextObjectKey()) {
if (!strcmp(key, "n")) {
auto style = getString();
if (!strcmp("o", style)) idx = 0; //offset
else if (!strcmp("d", style)) idx = 1; //dash
else if (!strcmp("g", style)) idx = 2; //gap
} else if (!strcmp(key, "v")) {
parseProperty(stroke->dash(idx));
} else skip(key);
}
}
}
LottieSolidStroke* LottieParser::parseSolidStroke()
{
auto stroke = new LottieSolidStroke;
if (!stroke) return nullptr;
while (auto key = nextObjectKey()) {
if (!strcmp(key, "c")) parseProperty(stroke->color);
else if (!strcmp(key, "o")) parseProperty(stroke->opacity);
else if (!strcmp(key, "w")) parseProperty(stroke->width);
else if (!strcmp(key, "lc")) stroke->cap = getStrokeCap();
else if (!strcmp(key, "lj")) stroke->join = getStrokeJoin();
else if (!strcmp(key, "ml")) stroke->miterLimit = getFloat();
else if (!strcmp(key, "nm")) stroke->name = getStringCopy();
else if (!strcmp(key, "hd")) stroke->hidden = getBool();
else if (!strcmp(key, "fillEnabled")) stroke->hidden |= !getBool();
else if (!strcmp(key, "d")) parseStrokeDash(stroke);
else skip(key);
}
stroke->prepare();
return stroke;
}
void LottieParser::getPathSet(LottiePathSet& path)
{
enterObject();
while (auto key = nextObjectKey()) {
if (!strcmp(key, "k")) {
if (peekType() == kArrayType) {
enterArray();
while (nextArrayValue()) parseKeyFrame(path);
} else {
if (path.frames) {
Error();
return;
}
getValue(path.value);
}
} else skip(key);
}
}
LottiePath* LottieParser::parsePath()
{
auto path = new LottiePath;
if (!path) return nullptr;
while (auto key = nextObjectKey()) {
if (!strcmp(key, "nm")) path->name = getStringCopy();
else if (!strcmp(key, "ks")) getPathSet(path->pathset);
else if (!strcmp(key, "d")) path->cw = getInt();
else if (!strcmp(key, "hd")) path->hidden = getBool();
else skip(key);
}
path->prepare();
return path;
}
LottiePolyStar* LottieParser::parsePolyStar()
{
auto star = new LottiePolyStar;
if (!star) return nullptr;
while (auto key = nextObjectKey()) {
if (!strcmp(key, "nm")) star->name = getStringCopy();
else if (!strcmp(key, "p")) parseProperty(star->position);
else if (!strcmp(key, "pt")) parseProperty(star->ptsCnt);
else if (!strcmp(key, "ir")) parseProperty(star->innerRadius);
else if (!strcmp(key, "is")) parseProperty(star->innerRoundness);
else if (!strcmp(key, "or")) parseProperty(star->outerRadius);
else if (!strcmp(key, "os")) parseProperty(star->outerRoundness);
else if (!strcmp(key, "r")) parseProperty(star->rotation);
else if (!strcmp(key, "sy")) star->type = (LottiePolyStar::Type) getInt();
else if (!strcmp(key, "d")) star->cw = getInt();
else if (!strcmp(key, "hd")) star->hidden = getBool();
else skip(key);
}
star->prepare();
return star;
}
LottieRoundedCorner* LottieParser::parseRoundedCorner()
{
auto corner = new LottieRoundedCorner;
if (!corner) return nullptr;
context->layer->roundedCorner = true;
while (auto key = nextObjectKey()) {
if (!strcmp(key, "nm")) corner->name = getStringCopy();
else if (!strcmp(key, "r")) parseProperty(corner->radius);
else if (!strcmp(key, "hd")) corner->hidden = getBool();
else skip(key);
}
corner->prepare();
return corner;
}
void LottieParser::parseGradient(LottieGradient* gradient, const char* key)
{
if (!strcmp(key, "t")) gradient->id = getInt();
else if (!strcmp(key, "o")) parseProperty(gradient->opacity);
else if (!strcmp(key, "g"))
{
enterObject();
while (auto key = nextObjectKey()) {
if (!strcmp(key, "p")) gradient->colorStops.count = getInt();
else if (!strcmp(key, "k")) parseProperty(gradient->colorStops);
else skip(key);
}
}
else if (!strcmp(key, "s")) parseProperty(gradient->start);
else if (!strcmp(key, "e")) parseProperty(gradient->end);
else if (!strcmp(key, "h")) parseProperty(gradient->height);
else if (!strcmp(key, "a")) parseProperty(gradient->angle);
else skip(key);
}
LottieGradientFill* LottieParser::parseGradientFill()
{
auto fill = new LottieGradientFill;
if (!fill) return nullptr;
context->gradient = fill;
while (auto key = nextObjectKey()) {
if (!strcmp(key, "nm")) fill->name = getStringCopy();
else if (!strcmp(key, "r")) fill->rule = getFillRule();
else if (!strcmp(key, "hd")) fill->hidden = getBool();
else parseGradient(fill, key);
}
fill->prepare();
return fill;
}
LottieGradientStroke* LottieParser::parseGradientStroke()
{
auto stroke = new LottieGradientStroke;
if (!stroke) return nullptr;
context->gradient = stroke;
while (auto key = nextObjectKey()) {
if (!strcmp(key, "nm")) stroke->name = getStringCopy();
else if (!strcmp(key, "lc")) stroke->cap = getStrokeCap();
else if (!strcmp(key, "lj")) stroke->join = getStrokeJoin();
else if (!strcmp(key, "ml")) stroke->miterLimit = getFloat();
else if (!strcmp(key, "hd")) stroke->hidden = getBool();
else if (!strcmp(key, "w")) parseProperty(stroke->width);
else if (!strcmp(key, "d")) parseStrokeDash(stroke);
else parseGradient(stroke, key);
}
stroke->prepare();
return stroke;
}
LottieTrimpath* LottieParser::parseTrimpath()
{
auto trim = new LottieTrimpath;
if (!trim) return nullptr;
while (auto key = nextObjectKey()) {
if (!strcmp(key, "nm")) trim->name = getStringCopy();
else if (!strcmp(key, "s")) parseProperty(trim->start);
else if (!strcmp(key, "e")) parseProperty(trim->end);
else if (!strcmp(key, "o")) parseProperty(trim->offset);
else if (!strcmp(key, "m")) trim->type = static_cast<LottieTrimpath::Type>(getInt());
else if (!strcmp(key, "hd")) trim->hidden = getBool();
else skip(key);
}
trim->prepare();
return trim;
}
LottieRepeater* LottieParser::parseRepeater()
{
auto repeater = new LottieRepeater;
if (!repeater) return nullptr;
while (auto key = nextObjectKey()) {
if (!strcmp(key, "nm")) repeater->name = getStringCopy();
else if (!strcmp(key, "c")) parseProperty(repeater->copies);
else if (!strcmp(key, "o")) parseProperty(repeater->offset);
else if (!strcmp(key, "m")) repeater->inorder = getInt();
else if (!strcmp(key, "tr"))
{
enterObject();
while (auto key2 = nextObjectKey()) {
if (!strcmp(key2, "a")) parseProperty(repeater->anchor);
else if (!strcmp(key2, "p")) parseProperty(repeater->position);
else if (!strcmp(key2, "r")) parseProperty(repeater->rotation);
else if (!strcmp(key2, "s")) parseProperty(repeater->scale);
else if (!strcmp(key2, "so")) parseProperty(repeater->startOpacity);
else if (!strcmp(key2, "eo")) parseProperty(repeater->endOpacity);
else skip(key2);
}
}
else if (!strcmp(key, "hd")) repeater->hidden = getBool();
else skip(key);
}
repeater->prepare();
return repeater;
}
LottieObject* LottieParser::parseObject()
{
auto type = getString();
if (!type) return nullptr;
if (!strcmp(type, "gr")) return parseGroup();
else if (!strcmp(type, "rc")) return parseRect();
else if (!strcmp(type, "el")) return parseEllipse();
else if (!strcmp(type, "tr")) return parseTransform();
else if (!strcmp(type, "fl")) return parseSolidFill();
else if (!strcmp(type, "st")) return parseSolidStroke();
else if (!strcmp(type, "sh")) return parsePath();
else if (!strcmp(type, "sr")) return parsePolyStar();
else if (!strcmp(type, "rd")) return parseRoundedCorner();
else if (!strcmp(type, "gf")) return parseGradientFill();
else if (!strcmp(type, "gs")) return parseGradientStroke();
else if (!strcmp(type, "tm")) return parseTrimpath();
else if (!strcmp(type, "rp")) return parseRepeater();
else if (!strcmp(type, "mm")) TVGERR("LOTTIE", "MergePath(mm) is not supported yet");
else if (!strcmp(type, "pb")) TVGERR("LOTTIE", "Puker/Bloat(pb) is not supported yet");
else if (!strcmp(type, "tw")) TVGERR("LOTTIE", "Twist(tw) is not supported yet");
else if (!strcmp(type, "op")) TVGERR("LOTTIE", "Offset Path(op) is not supported yet");
else if (!strcmp(type, "zz")) TVGERR("LOTTIE", "Zig Zag(zz) is not supported yet");
return nullptr;
}
void LottieParser::parseObject(LottieGroup* parent)
{
enterObject();
while (auto key = nextObjectKey()) {
if (!strcmp(key, "ty")) {
if (auto child = parseObject()) {
if (child->hidden) delete(child);
else parent->children.push(child);
}
} else skip(key);
}
}
LottieImage* LottieParser::parseImage(const char* key)
{
//Used for Image Asset
const char* data = nullptr;
const char* subPath = nullptr;
auto embedded = false;
do {
if (!strcmp(key, "u")) {
subPath = getString();
} else if (!strcmp(key, "p")) {
data = getString();
} else if (!strcmp(key, "e")) {
embedded = getInt();
} else skip(key);
} while ((key = nextObjectKey()));
if (!data) return nullptr;
auto image = new LottieImage;
if (!image) return nullptr;
//embeded image resource. should start with "data:"
//header look like "data:image/png;base64," so need to skip till ','.
if (embedded && !strncmp(data, "data:", 5)) {
//figure out the mimetype
auto mimeType = data + 11;
auto needle = strstr(mimeType, ";");
image->mimeType = strDuplicate(mimeType, needle - mimeType);
//b64 data
auto b64Data = strstr(data, ",") + 1;
size_t length = strlen(data) - (b64Data - data);
image->size = b64Decode(b64Data, length, &image->b64Data);
//external image resource
} else {
auto len = strlen(dirName) + strlen(subPath) + strlen(data) + 1;
image->path = static_cast<char*>(malloc(len));
snprintf(image->path, len, "%s%s%s", dirName, subPath, data);
}
image->prepare();
return image;
}
LottieObject* LottieParser::parseAsset()
{
enterObject();
LottieObject* obj = nullptr;
char *id = nullptr;
while (auto key = nextObjectKey()) {
if (!strcmp(key, "id")) {
if (peekType() == kStringType) {
id = getStringCopy();
} else {
id = _int2str(getInt());
}
//Precomposition asset
} else if (!strcmp(key, "layers")) {
obj = parseLayers();
} else if (!strcmp(key, "w") || !strcmp(key, "h") || !strcmp(key, "nm") || !strcmp(key, "fr")) {
skip(key);
//Image asset
} else {
obj = parseImage(key);
break;
}
}
if (obj) obj->name = id;
return obj;
}
void LottieParser::parseAssets()
{
enterArray();
while (nextArrayValue()) {
comp->assets.push(parseAsset());
}
}
LottieObject* LottieParser::parseGroup()
{
auto group = new LottieGroup;
if (!group) return nullptr;
while (auto key = nextObjectKey()) {
if (!strcmp(key, "nm")) {
group->name = getStringCopy();
} else if (!strcmp(key, "it")) {
enterArray();
while (nextArrayValue()) parseObject(group);
} else skip(key);
}
if (group->children.empty()) {
delete(group);
return nullptr;
}
group->prepare();
return group;
}
void LottieParser::parseTimeRemap(LottieLayer* layer)
{
parseProperty(layer->timeRemap);
}
void LottieParser::parseShapes(LottieLayer* layer)
{
enterArray();
while (nextArrayValue()) {
parseObject(layer);
}
}
void LottieParser::getLayerSize(uint32_t& val)
{
if (val == 0) {
val = getInt();
} else {
//layer might have both w(width) & sw(solid color width)
//override one if the a new size is smaller.
uint32_t w = getInt();
if (w < val) val = w;
}
}
LottieMask* LottieParser::parseMask()
{
auto mask = new LottieMask;
if (!mask) return nullptr;
enterObject();
while (auto key = nextObjectKey()) {
if (!strcmp(key, "inv")) mask->inverse = getBool();
else if (!strcmp(key, "mode")) mask->method = getMaskMethod(mask->inverse);
else if (!strcmp(key, "pt")) getPathSet(mask->pathset);
else if (!strcmp(key, "o")) parseProperty(mask->opacity);
else skip(key);
}
return mask;
}
void LottieParser::parseMasks(LottieLayer* layer)
{
enterArray();
while (nextArrayValue()) {
layer->masks.push(parseMask());
}
}
LottieLayer* LottieParser::parseLayer()
{
auto layer = new LottieLayer;
if (!layer) return nullptr;
layer->comp = comp;
context->layer = layer;
auto ddd = false;
enterObject();
while (auto key = nextObjectKey()) {
if (!strcmp(key, "ddd")) ddd = getInt(); //3d layer
else if (!strcmp(key, "ind")) layer->id = getInt();
else if (!strcmp(key, "ty")) layer->type = (LottieLayer::Type) getInt();
else if (!strcmp(key, "nm")) layer->name = getStringCopy();
else if (!strcmp(key, "sr")) layer->timeStretch = getFloat();
else if (!strcmp(key, "ks"))
{
enterObject();
layer->transform = parseTransform(ddd);
}
else if (!strcmp(key, "ao")) layer->autoOrient = getInt();
else if (!strcmp(key, "shapes")) parseShapes(layer);
else if (!strcmp(key, "ip")) layer->inFrame = getFloat();
else if (!strcmp(key, "op")) layer->outFrame = getFloat();
else if (!strcmp(key, "st")) layer->startFrame = getFloat();
else if (!strcmp(key, "bm")) layer->blendMethod = getBlendMethod();
else if (!strcmp(key, "parent")) layer->pid = getInt();
else if (!strcmp(key, "tm")) parseTimeRemap(layer);
else if (!strcmp(key, "w") || !strcmp(key, "sw")) getLayerSize(layer->w);
else if (!strcmp(key, "h") || !strcmp(key, "sh")) getLayerSize(layer->h);
else if (!strcmp(key, "sc")) layer->color = getColor(getString());
else if (!strcmp(key, "tt")) layer->matte.type = getMatteType();
else if (!strcmp(key, "masksProperties")) parseMasks(layer);
else if (!strcmp(key, "hd")) layer->hidden = getBool();
else if (!strcmp(key, "refId")) layer->refId = getStringCopy();
else if (!strcmp(key, "td")) layer->matteSrc = getInt(); //used for matte layer
else if (!strcmp(key, "ef"))
{
TVGERR("LOTTIE", "layer effect(ef) is not supported!");
skip(key);
}
else skip(key);
}
//Not a valid layer
if (!layer->transform) {
delete(layer);
return nullptr;
}
layer->prepare();
return layer;
}
LottieLayer* LottieParser::parseLayers()
{
auto root = new LottieLayer;
if (!root) return nullptr;
root->type = LottieLayer::Precomp;
root->comp = comp;
enterArray();
while (nextArrayValue()) {
if (auto layer = parseLayer()) {
if (layer->matte.type == CompositeMethod::None) {
root->children.push(layer);
} else {
//matte source must be located in the right previous.
auto matte = static_cast<LottieLayer*>(root->children.last());
if (matte->matteSrc) {
layer->matte.target = matte;
layer->statical &= layer->matte.target->statical;
} else {
TVGLOG("LOTTIE", "Matte Source(%s) is not designated?", matte->name);
}
root->children.last() = layer;
}
root->statical &= layer->statical;
}
}
root->prepare();
return root;
}
/************************************************************************/
/* External Class Implementation */
/************************************************************************/
bool LottieParser::parse()
{
//verify json.
if (!parseNext()) return false;
enterObject();
if (comp) delete(comp);
comp = new LottieComposition;
if (!comp) return false;
//assign parsing context
LottieParser::Context context;
this->context = &context;
while (auto key = nextObjectKey()) {
if (!strcmp(key, "v")) comp->version = getStringCopy();
else if (!strcmp(key, "fr")) comp->frameRate = getFloat();
else if (!strcmp(key, "ip")) comp->startFrame = getFloat();
else if (!strcmp(key, "op")) comp->endFrame = getFloat();
else if (!strcmp(key, "w")) comp->w = getInt();
else if (!strcmp(key, "h")) comp->h = getInt();
else if (!strcmp(key, "nm")) comp->name = getStringCopy();
else if (!strcmp(key, "assets")) parseAssets();
else if (!strcmp(key, "layers")) comp->root = parseLayers();
else skip(key);
}
if (Invalid() || !comp->root) return false;
comp->root->inFrame = comp->startFrame;
comp->root->outFrame = comp->endFrame;
return true;
}