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177 lines
5 KiB
C++
177 lines
5 KiB
C++
#include "testCommon.h"
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/************************************************************************/
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/* Drawing Commands */
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/************************************************************************/
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#define COUNT 50
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static double t1, t2, t3, t4;
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static unsigned cnt = 0;
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bool tvgUpdateCmds(tvg::Canvas* canvas)
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{
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auto t = ecore_time_get();
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//Explicitly clear all retained paint nodes.
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if (canvas->clear() != tvg::Result::Success) {
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//Logically wrong! Probably, you missed to call sync() before.
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return false;
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}
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t1 = t;
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t2 = ecore_time_get();
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for (int i = 0; i < COUNT; i++) {
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auto shape = tvg::Shape::gen();
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float x = rand() % (WIDTH/2);
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float y = rand() % (HEIGHT/2);
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float w = 1 + rand() % (int)(WIDTH * 1.3 / 2);
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float h = 1 + rand() % (int)(HEIGHT * 1.3 / 2);
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shape->appendRect(x, y, w, h, rand() % 400);
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//LinearGradient
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auto fill = tvg::LinearGradient::gen();
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fill->linear(x, y, x + w, y + h);
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//Gradient Color Stops
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tvg::Fill::ColorStop colorStops[3];
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colorStops[0] = {0, uint8_t(rand() % 255), uint8_t(rand() % 255), uint8_t(rand() % 255), 255};
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colorStops[1] = {1, uint8_t(rand() % 255), uint8_t(rand() % 255), uint8_t(rand() % 255), 255};
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colorStops[2] = {2, uint8_t(rand() % 255), uint8_t(rand() % 255), uint8_t(rand() % 255), 255};
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fill->colorStops(colorStops, 3);
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shape->fill(move(fill));
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if (canvas->push(move(shape)) != tvg::Result::Success) {
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//Did you call clear()? Make it sure if canvas is on rendering
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break;
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}
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}
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t3 = ecore_time_get();
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return true;
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}
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/************************************************************************/
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/* Sw Engine Test Code */
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/************************************************************************/
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static unique_ptr<tvg::SwCanvas> swCanvas;
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void tvgSwTest(uint32_t* buffer)
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{
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//Create a Canvas
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swCanvas = tvg::SwCanvas::gen();
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swCanvas->target(buffer, WIDTH, WIDTH, HEIGHT);
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}
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Eina_Bool animSwCb(void* data)
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{
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if (!tvgUpdateCmds(swCanvas.get())) return ECORE_CALLBACK_RENEW;
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//Drawing task can be performed asynchronously.
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if (swCanvas->draw() != tvg::Result::Success) return false;
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//Update Efl Canvas
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Eo* img = (Eo*) data;
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evas_object_image_pixels_dirty_set(img, EINA_TRUE);
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evas_object_image_data_update_add(img, 0, 0, WIDTH, HEIGHT);
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return ECORE_CALLBACK_RENEW;
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}
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void drawSwView(void* data, Eo* obj)
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{
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//Make it guarantee finishing drawing task.
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swCanvas->sync();
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t4 = ecore_time_get();
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printf("[%5d]: total[%fms] = clear[%fms], update[%fms], render[%fms]\n", ++cnt, t4 - t1, t2 - t1, t3 - t2, t4 - t3);
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}
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/************************************************************************/
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/* GL Engine Test Code */
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/************************************************************************/
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static unique_ptr<tvg::GlCanvas> glCanvas;
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void initGLview(Evas_Object *obj)
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{
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static constexpr auto BPP = 4;
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//Create a Canvas
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glCanvas = tvg::GlCanvas::gen();
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glCanvas->target(nullptr, WIDTH * BPP, WIDTH, HEIGHT);
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}
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void drawGLview(Evas_Object *obj)
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{
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auto gl = elm_glview_gl_api_get(obj);
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int w, h;
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elm_glview_size_get(obj, &w, &h);
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gl->glViewport(0, 0, w, h);
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gl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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gl->glClear(GL_COLOR_BUFFER_BIT);
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gl->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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gl->glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE);
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gl->glEnable(GL_BLEND);
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glCanvas->sync();
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}
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Eina_Bool animGlCb(void* data)
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{
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if (!tvgUpdateCmds(glCanvas.get())) return ECORE_CALLBACK_RENEW;
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//Drawing task can be performed asynchronously.
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glCanvas->draw();
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return ECORE_CALLBACK_RENEW;
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}
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/************************************************************************/
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/* Main Code */
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/************************************************************************/
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int main(int argc, char **argv)
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{
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tvg::CanvasEngine tvgEngine = tvg::CanvasEngine::Sw;
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if (argc > 1) {
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if (!strcmp(argv[1], "gl")) tvgEngine = tvg::CanvasEngine::Gl;
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}
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//Initialize ThorVG Engine
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if (tvgEngine == tvg::CanvasEngine::Sw) {
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cout << "tvg engine: software" << endl;
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} else {
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cout << "tvg engine: opengl" << endl;
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}
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//Initialize ThorVG Engine
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tvg::Initializer::init(tvgEngine);
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elm_init(argc, argv);
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if (tvgEngine == tvg::CanvasEngine::Sw) {
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auto view = createSwView();
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evas_object_image_pixels_get_callback_set(view, drawSwView, nullptr);
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ecore_animator_add(animSwCb, view);
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} else {
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auto view = createGlView();
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ecore_animator_add(animGlCb, view);
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}
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elm_run();
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elm_shutdown();
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//Terminate ThorVG Engine
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tvg::Initializer::term(tvgEngine);
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}
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