.. |
meson.build
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sw_engine: applied OpenMP to improve post-processing performance.
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2024-09-29 15:04:22 +09:00 |
tvgSwCommon.h
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renderer: support SceneEffect DropShadow
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2024-11-06 00:56:11 +09:00 |
tvgSwFill.cpp
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sw_engine: fixed linear gradient filling masking.
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2024-10-19 20:40:07 +09:00 |
tvgSwImage.cpp
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common: spec out TexMap
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2024-08-20 11:14:54 +09:00 |
tvgSwMath.cpp
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sw_engine: split long lines to avoid overflow
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2024-10-10 14:21:13 +09:00 |
tvgSwMemPool.cpp
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sw_engine: fix -Wcalloc-transposed-args
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2024-05-27 23:13:52 +09:00 |
tvgSwPostEffect.cpp
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sw_engine: hotfix range broken
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2024-11-08 00:47:46 +09:00 |
tvgSwRaster.cpp
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renderer: support SceneEffect DropShadow
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2024-11-06 00:56:11 +09:00 |
tvgSwRasterAvx.h
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sw_engine: hotfix simd build breaks
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2024-07-19 23:07:31 +09:00 |
tvgSwRasterC.h
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renderer: support SceneEffect DropShadow
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2024-11-06 00:56:11 +09:00 |
tvgSwRasterNeon.h
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sw_engine: hotfix simd build breaks
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2024-07-19 23:07:31 +09:00 |
tvgSwRasterTexmap.h
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common: code refactoring
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2024-09-21 16:37:37 +09:00 |
tvgSwRenderer.cpp
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renderer: support SceneEffect DropShadow
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2024-11-06 00:56:11 +09:00 |
tvgSwRenderer.h
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renderer: support SceneEffect DropShadow
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2024-11-06 00:56:11 +09:00 |
tvgSwRle.cpp
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sw_engine: split long lines to avoid overflow
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2024-10-10 14:21:13 +09:00 |
tvgSwShape.cpp
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sw_engine: fix render fill region
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2024-10-31 23:08:27 +09:00 |
tvgSwStroke.cpp
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sw_engine: ignore small cubics
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2024-10-03 21:31:07 +09:00 |