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- Enhanced Scene management to provide users with more control. - Scenes now support adding specific scenes at defined positions and removing them as needed. - Ensure safe access to Canvas, Scene paints() by adding const specifiers. - Removed virtual specifier for the canvas primitive apis. - Introduced a nested scene in the canvas to remove logic duplication. C++ API Modification: - Result Scene::push(Paint* paint) -> Result Scene::push(Paint* target, Paint* at = nullptr) - Result Scene::clear(bool free = true) -> Result Scene::remove(Paint* paint = nullptr) - Result Canvas::push(Paint* paint) -> Result Canvas::push(Paint* target, Paint* at = nullptr) - list<Paint*>& Scene::paints() -> const list<Paint*>& Scene::paints() const - list<Paint*>& Canvas::paints() -> const list<Paint*>& Canvas::paints() const C++ API Addition: - Result Canvas::remove(Paint* paint = nullptr); C API Modifications: - Tvg_Result tvg_scene_clear(Tvg_Paint* scene, bool free) -> Tvg_Result tvg_scene_remove(Tvg_Paint* scene, Tvg_Paint* paint) C API Addition: - Tvg_Result tvg_scene_push_at(Tvg_Paint* scene, Tvg_Paint* target, Tvg_Paint* at) - Tvg_Result tvg_canvas_push_at(Tvg_Canvas* canvas, Tvg_Paint* target, Tvg_Paint* at) - Tvg_Result tvg_canvas_remove(Tvg_Canvas* canvas, Tvg_Paint* paint) issue: https://github.com/thorvg/thorvg/issues/2957 issue: https://github.com/thorvg/thorvg/issues/1372
148 lines
4.4 KiB
C
148 lines
4.4 KiB
C
/*
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* Copyright (c) 2020 - 2024 the ThorVG project. All rights reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef _TVG_CANVAS_H_
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#define _TVG_CANVAS_H_
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#include "tvgPaint.h"
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enum Status : uint8_t {Synced = 0, Updating, Drawing, Damaged};
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struct Canvas::Impl
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{
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Scene* scene;
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RenderMethod* renderer;
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RenderRegion vport = {0, 0, INT32_MAX, INT32_MAX};
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Status status = Status::Synced;
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Impl(RenderMethod* pRenderer) : scene(Scene::gen()), renderer(pRenderer)
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{
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scene->ref();
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renderer->ref();
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}
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~Impl()
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{
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//make it sure any deferred jobs
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renderer->sync();
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scene->unref();
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if (renderer->unref() == 0) delete(renderer);
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}
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Result push(Paint* target, Paint* at)
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{
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//You cannot push paints during rendering.
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if (status == Status::Drawing) {
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TVG_DELETE(target);
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return Result::InsufficientCondition;
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}
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auto ret = scene->push(target, at);
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if (ret != Result::Success) return ret;
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return update(target, true);
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}
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Result clear(bool paints, bool buffer)
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{
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auto ret = Result::Success;
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if (status == Status::Drawing) return Result::InsufficientCondition;
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//Clear render target
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if (buffer && !renderer->clear()) {
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ret = Result::InsufficientCondition;
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}
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if (paints) scene->remove();
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return ret;
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}
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Result remove(Paint* paint)
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{
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if (status == Status::Drawing) return Result::InsufficientCondition;
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return scene->remove(paint);
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}
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Result update(Paint* paint, bool force)
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{
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Array<RenderData> clips;
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auto flag = RenderUpdateFlag::None;
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if (status == Status::Damaged || force) flag = RenderUpdateFlag::All;
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auto m = Matrix{1, 0, 0, 0, 1, 0, 0, 0, 1};
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if (paint) P(paint)->update(renderer, m, clips, 255, flag);
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else PP(scene)->update(renderer, m, clips, 255, flag);
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status = Status::Updating;
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return Result::Success;
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}
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Result draw()
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{
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if (status == Status::Drawing || scene->paints().empty()) return Result::InsufficientCondition;
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if (status == Status::Damaged) update(nullptr, false);
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if (!renderer->preRender()) return Result::InsufficientCondition;
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if (!PP(scene)->render(renderer) || !renderer->postRender()) return Result::InsufficientCondition;
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status = Status::Drawing;
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return Result::Success;
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}
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Result sync()
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{
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if (status == Status::Synced || status == Status::Damaged) return Result::InsufficientCondition;
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if (renderer->sync()) {
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status = Status::Synced;
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return Result::Success;
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}
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return Result::Unknown;
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}
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Result viewport(int32_t x, int32_t y, int32_t w, int32_t h)
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{
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if (status != Status::Damaged && status != Status::Synced) return Result::InsufficientCondition;
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RenderRegion val = {x, y, w, h};
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//intersect if the target buffer is already set.
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auto surface = renderer->mainSurface();
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if (surface && surface->w > 0 && surface->h > 0) {
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val.intersect({0, 0, (int32_t)surface->w, (int32_t)surface->h});
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}
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if (vport == val) return Result::Success;
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renderer->viewport(val);
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vport = val;
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status = Status::Damaged;
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return Result::Success;
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}
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};
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#endif /* _TVG_CANVAS_H_ */
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