thorvg/test/testStroke.cpp
Hermet Park 1686af7643 sw_engine: implement stroke rle part
Current stroke fails to merged shapes case...

you can test with testStroke example

Change-Id: I488af728949cba1d01b88723eb1dc4c49bac6c9b
2020-06-02 18:46:43 +09:00

78 lines
2 KiB
C++

#include <tizenvg.h>
#include <Elementary.h>
using namespace std;
#define WIDTH 800
#define HEIGHT 800
static uint32_t buffer[WIDTH * HEIGHT];
void tvgtest()
{
//Initialize TizenVG Engine
tvg::Engine::init();
//Initialize TizenVG Engine
tvg::Engine::init();
//Create a Canvas
auto canvas = tvg::SwCanvas::gen();
canvas->target(buffer, WIDTH, WIDTH, HEIGHT);
//Prepare a Shape (Rectangle + Rectangle + Circle + Circle)
auto shape1 = tvg::Shape::gen();
shape1->appendRect(50, 50, 200, 200, 0); //x, y, w, h, cornerRadius
shape1->appendRect(100, 100, 300, 300, 100); //x, y, w, h, cornerRadius
shape1->appendCircle(400, 400, 100, 100); //cx, cy, radiusW, radiusH
shape1->fill(50, 50, 50, 255); //r, g, b, a
//Stroke Style
shape1->stroke(255, 255, 255, 255); //color: r, g, b, a
shape1->stroke(5); //width: 5px
// shape1->strokeJoin(tvg::StrokeJoin::Miter);
// shape1->strokeLineCap(tvg::StrokeLineCap::Butt);
// uint32_t dash[] = {3, 1, 5, 1}; //dash pattern
// shape1->strokeDash(dash, 4);
canvas->push(move(shape1));
canvas->draw();
canvas->sync();
//Terminate TizenVG Engine
tvg::Engine::term();
}
void
win_del(void *data, Evas_Object *o, void *ev)
{
elm_exit();
}
int main(int argc, char **argv)
{
tvgtest();
//Show the result using EFL...
elm_init(argc, argv);
Eo* win = elm_win_util_standard_add(NULL, "TizenVG Test");
evas_object_smart_callback_add(win, "delete,request", win_del, 0);
Eo* img = evas_object_image_filled_add(evas_object_evas_get(win));
evas_object_image_size_set(img, WIDTH, HEIGHT);
evas_object_image_data_set(img, buffer);
evas_object_size_hint_weight_set(img, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_show(img);
elm_win_resize_object_add(win, img);
evas_object_geometry_set(win, 0, 0, WIDTH, HEIGHT);
evas_object_show(win);
elm_run();
elm_shutdown();
}