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deprecate the `identifier()` APIs by replacing them with `type()`. ThorVG is going to introduce an instance `id()`, and this could be confused with the `identifier()` methods. with this new type() method can reduce the memory size by removing unncessary type data. New Experimental C APIs: - enum Tvg_Type - Tvg_Result tvg_paint_get_type(const Tvg_Paint* paint, Tvg_Type* type) - Tvg_Result tvg_gradient_get_type(const Tvg_Gradient* grad, Tvg_Type* type) New Experimental C++ APIs: - Type Paint::type() const - Type Fill::type() const - Type LinearGradient::type() const - Type RadialGradient::type() const - Type Shape::type() const - Type Scene::type() const - Type Picture::type() const - Type Text::type() const Deprecated C APIs: - enum Tvg_Identifier - Tvg_Result tvg_paint_get_identifier(const Tvg_Paint* paint, Tvg_Identifier* identifier) - Tvg_Result tvg_gradient_get_identifier(const Tvg_Gradient* grad, Tvg_Identifier* identifier) Deprecated C++ APIs: - enum class Type - uint32_t Paint::identifier() const - uint32_t Fill::identifier() const - static uint32_t Picture::identifier() - static uint32_t Scene::identifier() - static uint32_t Shape::identifier() - static uint32_t LinearGradient:identifier() - static uint32_T RadialGradient::identfier() Removed Experimental APIs: - static uint32_t Text::identifier() issue: https://github.com/thorvg/thorvg/issues/1372
109 lines
3.2 KiB
C++
109 lines
3.2 KiB
C++
/*
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* Copyright (c) 2021 - 2024 the ThorVG project. All rights reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <thorvg.h>
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#include "config.h"
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#include "catch.hpp"
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using namespace tvg;
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TEST_CASE("Scene Creation", "[tvgScene]")
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{
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auto scene = Scene::gen();
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REQUIRE(scene);
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REQUIRE(scene->type() == Type::Scene);
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}
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TEST_CASE("Pushing Paints Into Scene", "[tvgScene]")
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{
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auto scene = Scene::gen();
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REQUIRE(scene);
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Paint* paints[3];
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//Pushing Paints
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auto p1 = Shape::gen();
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paints[0] = p1.get();
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REQUIRE(scene->push(std::move(p1)) == Result::Success);
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auto p2 = Picture::gen();
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paints[1] = p2.get();
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REQUIRE(scene->push(std::move(p2)) == Result::Success);
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auto p3 = Picture::gen();
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paints[2] = p3.get();
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REQUIRE(scene->push(std::move(p3)) == Result::Success);
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//Pushing Null Pointer
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REQUIRE(scene->push(nullptr) == Result::MemoryCorruption);
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//Pushing Invalid Paint
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std::unique_ptr<Shape> shape = nullptr;
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REQUIRE(scene->push(std::move(shape)) == Result::MemoryCorruption);
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//Check list of paints
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auto list = scene->paints();
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REQUIRE(list.size() == 3);
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int idx = 0;
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for (auto paint : list) {
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REQUIRE(paints[idx] == paint);
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++idx;
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}
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}
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TEST_CASE("Scene Clear", "[tvgScene]")
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{
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auto scene = Scene::gen();
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REQUIRE(scene);
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REQUIRE(scene->push(Shape::gen()) == Result::Success);
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REQUIRE(scene->clear() == Result::Success);
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}
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TEST_CASE("Scene Clear And Reuse Shape", "[tvgScene]")
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{
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REQUIRE(Initializer::init(0) == Result::Success);
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auto canvas = SwCanvas::gen();
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REQUIRE(canvas);
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auto scene = Scene::gen();
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REQUIRE(scene);
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Scene *pScene = scene.get();
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auto shape = Shape::gen();
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REQUIRE(shape);
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Shape* pShape = shape.get();
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REQUIRE(scene->push(std::move(shape)) == Result::Success);
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REQUIRE(canvas->push(std::move(scene)) == Result::Success);
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REQUIRE(canvas->update() == Result::Success);
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//No deallocate shape.
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REQUIRE(pScene->clear(false) == Result::Success);
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//Reuse shape.
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REQUIRE(pScene->push(std::unique_ptr<Shape>(pShape)) == Result::Success);
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REQUIRE(Initializer::term() == Result::Success);
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}
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