thorvg/src/lib/tvgLoader.h
Hermet Park 7ab71c52d0 picture svg: introduce load() with memory data input source.
picture now affords the memory data as input source so that
user can pass svg data memory directly.

Change-Id: I246c09b682a2d60e53ad556ce0c90337142ee4f1
2020-08-14 19:41:04 +09:00

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1.6 KiB
C++

/*
* Copyright (c) 2020 Samsung Electronics Co., Ltd. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef _TVG_LOADER_H_
#define _TVG_LOADER_H_
namespace tvg
{
class Loader
{
public:
//default view box, if any.
float vx = 0;
float vy = 0;
float vw = 0;
float vh = 0;
virtual ~Loader() {}
virtual bool open(const char* path) = 0;
virtual bool open(const char* data, uint32_t size) = 0;
virtual bool read() = 0;
virtual bool close() = 0;
virtual unique_ptr<Scene> data() = 0;
};
}
#endif //_TVG_LOADER_H_