thorvg/src/examples/Duplicate.cpp
2021-03-23 14:31:58 +09:00

247 lines
7.7 KiB
C++

/*
* Copyright (c) 2020-2021 Samsung Electronics Co., Ltd. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "Common.h"
#include <fstream>
/************************************************************************/
/* Drawing Commands */
/************************************************************************/
void tvgDrawCmds(tvg::Canvas* canvas)
{
if (!canvas) return;
//Duplicate Shapes
{
//Original Shape
auto shape1 = tvg::Shape::gen();
shape1->appendRect(10, 10, 200, 200, 0, 0);
shape1->appendRect(220, 10, 100, 100, 0, 0);
shape1->stroke(3);
shape1->stroke(0, 255, 0, 255);
float dashPattern[2] = {4, 4};
shape1->stroke(dashPattern, 2);
shape1->fill(255, 0, 0, 255);
//Duplicate Shape, Switch fill method
auto shape2 = unique_ptr<tvg::Shape>(static_cast<tvg::Shape*>(shape1->duplicate()));
shape2->translate(0, 220);
auto fill = tvg::LinearGradient::gen();
fill->linear(10, 10, 440, 200);
tvg::Fill::ColorStop colorStops[2];
colorStops[0] = {0, 0, 0, 0, 255};
colorStops[1] = {1, 255, 255, 255, 255};
fill->colorStops(colorStops, 2);
shape2->fill(move(fill));
//Duplicate Shape 2
auto shape3 = unique_ptr<tvg::Shape>(static_cast<tvg::Shape*>(shape2->duplicate()));
shape3->translate(0, 440);
canvas->push(move(shape1));
canvas->push(move(shape2));
canvas->push(move(shape3));
}
//Duplicate Scene
{
//Create a Scene1
auto scene1 = tvg::Scene::gen();
scene1->reserve(3);
auto shape1 = tvg::Shape::gen();
shape1->appendRect(0, 0, 400, 400, 50, 50);
shape1->fill(0, 255, 0, 255);
scene1->push(move(shape1));
auto shape2 = tvg::Shape::gen();
shape2->appendCircle(400, 400, 200, 200);
shape2->fill(255, 255, 0, 255);
scene1->push(move(shape2));
auto shape3 = tvg::Shape::gen();
shape3->appendCircle(600, 600, 150, 100);
shape3->fill(0, 255, 255, 255);
scene1->push(move(shape3));
scene1->scale(0.25);
scene1->translate(400, 0);
//Duplicate Scene1
auto scene2 = unique_ptr<tvg::Scene>(static_cast<tvg::Scene*>(scene1->duplicate()));
scene2->translate(600, 0);
canvas->push(move(scene1));
canvas->push(move(scene2));
}
//Duplicate Picture - svg
{
auto picture1 = tvg::Picture::gen();
picture1->load(EXAMPLE_DIR"/tiger.svg");
picture1->translate(350, 200);
picture1->scale(0.25);
auto picture2 = unique_ptr<tvg::Picture>(static_cast<tvg::Picture*>(picture1->duplicate()));
picture2->translate(550, 250);
canvas->push(move(picture1));
canvas->push(move(picture2));
}
//Duplicate Picture - raw
{
string path(EXAMPLE_DIR"/rawimage_200x300.raw");
ifstream file(path);
if (!file.is_open()) return ;
uint32_t* data = (uint32_t*)malloc(sizeof(uint32_t) * 200 * 300);
file.read(reinterpret_cast<char*>(data), sizeof(uint32_t) * 200 * 300);
file.close();
auto picture1 = tvg::Picture::gen();
if (picture1->load(data, 200, 300, true) != tvg::Result::Success) return;
picture1->scale(0.8);
picture1->translate(400, 450);
auto picture2 = unique_ptr<tvg::Picture>(static_cast<tvg::Picture*>(picture1->duplicate()));
picture2->translate(600, 550);
picture2->scale(0.7);
picture2->rotate(8);
canvas->push(move(picture1));
canvas->push(move(picture2));
free(data);
}
}
/************************************************************************/
/* Sw Engine Test Code */
/************************************************************************/
static unique_ptr<tvg::SwCanvas> swCanvas;
void tvgSwTest(uint32_t* buffer)
{
//Create a Canvas
swCanvas = tvg::SwCanvas::gen();
swCanvas->target(buffer, WIDTH, WIDTH, HEIGHT, tvg::SwCanvas::ARGB8888);
/* Push the shape into the Canvas drawing list
When this shape is into the canvas list, the shape could update & prepare
internal data asynchronously for coming rendering.
Canvas keeps this shape node unless user call canvas->clear() */
tvgDrawCmds(swCanvas.get());
}
void drawSwView(void* data, Eo* obj)
{
if (swCanvas->draw() == tvg::Result::Success) {
swCanvas->sync();
}
}
/************************************************************************/
/* GL Engine Test Code */
/************************************************************************/
static unique_ptr<tvg::GlCanvas> glCanvas;
void initGLview(Evas_Object *obj)
{
static constexpr auto BPP = 4;
//Create a Canvas
glCanvas = tvg::GlCanvas::gen();
glCanvas->target(nullptr, WIDTH * BPP, WIDTH, HEIGHT);
/* Push the shape into the Canvas drawing list
When this shape is into the canvas list, the shape could update & prepare
internal data asynchronously for coming rendering.
Canvas keeps this shape node unless user call canvas->clear() */
tvgDrawCmds(glCanvas.get());
}
void drawGLview(Evas_Object *obj)
{
auto gl = elm_glview_gl_api_get(obj);
gl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
gl->glClear(GL_COLOR_BUFFER_BIT);
if (glCanvas->draw() == tvg::Result::Success) {
glCanvas->sync();
}
}
/************************************************************************/
/* Main Code */
/************************************************************************/
int main(int argc, char **argv)
{
tvg::CanvasEngine tvgEngine = tvg::CanvasEngine::Sw;
if (argc > 1) {
if (!strcmp(argv[1], "gl")) tvgEngine = tvg::CanvasEngine::Gl;
}
//Initialize ThorVG Engine
if (tvgEngine == tvg::CanvasEngine::Sw) {
cout << "tvg engine: software" << endl;
} else {
cout << "tvg engine: opengl" << endl;
}
//Threads Count
auto threads = std::thread::hardware_concurrency();
//Initialize ThorVG Engine
if (tvg::Initializer::init(tvgEngine, threads) == tvg::Result::Success) {
elm_init(argc, argv);
if (tvgEngine == tvg::CanvasEngine::Sw) {
createSwView();
} else {
createGlView();
}
elm_run();
elm_shutdown();
//Terminate ThorVG Engine
tvg::Initializer::term(tvgEngine);
} else {
cout << "engine is not supported" << endl;
}
return 0;
}