thorvg/src/lib/sw_engine/tvgSwCommon.h
2021-03-23 14:31:58 +09:00

378 lines
11 KiB
C

/*
* Copyright (c) 2020-2021 Samsung Electronics Co., Ltd. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef _TVG_SW_COMMON_H_
#define _TVG_SW_COMMON_H_
#include "tvgCommon.h"
#include "tvgRender.h"
#ifdef THORVG_AVX_VECTOR_SUPPORT
#include <immintrin.h>
#endif
#if 0
#include <sys/time.h>
static double timeStamp()
{
struct timeval tv;
gettimeofday(&tv, NULL);
return (tv.tv_sec + tv.tv_usec / 1000000.0);
}
#endif
#define SW_CURVE_TYPE_POINT 0
#define SW_CURVE_TYPE_CUBIC 1
#define SW_ANGLE_PI (180L << 16)
#define SW_ANGLE_2PI (SW_ANGLE_PI << 1)
#define SW_ANGLE_PI2 (SW_ANGLE_PI >> 1)
#define SW_ANGLE_PI4 (SW_ANGLE_PI >> 2)
using SwCoord = signed long;
using SwFixed = signed long long;
struct SwPoint
{
SwCoord x, y;
SwPoint& operator+=(const SwPoint& rhs) {
x += rhs.x;
y += rhs.y;
return *this;
}
SwPoint operator+(const SwPoint& rhs) const {
return {x + rhs.x, y + rhs.y};
}
SwPoint operator-(const SwPoint& rhs) const {
return {x - rhs.x, y - rhs.y};
}
bool operator==(const SwPoint& rhs ) const {
return (x == rhs.x && y == rhs.y);
}
bool operator!=(const SwPoint& rhs) const {
return (x != rhs.x || y != rhs.y);
}
bool zero() const
{
if (x == 0 && y == 0) return true;
else return false;
}
bool small() const
{
//2 is epsilon...
if (abs(x) < 2 && abs(y) < 2) return true;
else return false;
}
};
struct SwSize
{
SwCoord w, h;
};
struct SwOutline
{
uint32_t* cntrs; //the contour end points
uint32_t cntrsCnt; //number of contours in glyph
uint32_t reservedCntrsCnt;
SwPoint* pts; //the outline's points
uint32_t ptsCnt; //number of points in the glyph
uint32_t reservedPtsCnt;
uint8_t* types; //curve type
FillRule fillRule;
bool opened; //opened path?
};
struct SwSpan
{
int16_t x, y;
uint16_t len;
uint8_t coverage;
};
struct SwRleData
{
SwSpan *spans;
uint32_t alloc;
uint32_t size;
};
struct SwBBox
{
SwPoint min, max;
};
struct SwFill
{
struct SwLinear {
float dx, dy;
float len;
float offset;
};
struct SwRadial {
float cx, cy;
float a;
float inv2a;
};
union {
SwLinear linear;
SwRadial radial;
};
uint32_t* ctable;
FillSpread spread;
float sx, sy;
bool translucent;
};
struct SwStrokeBorder
{
uint32_t ptsCnt;
uint32_t maxPts;
SwPoint* pts;
uint8_t* tags;
int32_t start; //index of current sub-path start point
bool movable; //true: for ends of lineto borders
bool valid;
};
struct SwStroke
{
SwFixed angleIn;
SwFixed angleOut;
SwPoint center;
SwFixed lineLength;
SwFixed subPathAngle;
SwPoint ptStartSubPath;
SwFixed subPathLineLength;
SwFixed width;
StrokeCap cap;
StrokeJoin join;
StrokeJoin joinSaved;
SwFill* fill = nullptr;
SwStrokeBorder borders[2];
float sx, sy;
bool firstPt;
bool openSubPath;
bool handleWideStrokes;
};
struct SwDashStroke
{
SwOutline* outline;
float curLen;
int32_t curIdx;
Point ptStart;
Point ptCur;
float* pattern;
uint32_t cnt;
bool curOpGap;
};
struct SwShape
{
SwOutline* outline = nullptr;
SwStroke* stroke = nullptr;
SwFill* fill = nullptr;
SwRleData* rle = nullptr;
SwRleData* strokeRle = nullptr;
SwBBox bbox; //keep it boundary without stroke region. Using for optimal filling.
bool rect; //Fast Track: Othogonal rectangle?
};
struct SwImage
{
SwOutline* outline = nullptr;
SwRleData* rle = nullptr;
uint32_t* data = nullptr;
uint32_t w, h;
};
struct SwBlender
{
uint32_t (*join)(uint8_t r, uint8_t g, uint8_t b, uint8_t a);
uint32_t (*alpha)(uint32_t rgba);
};
struct SwCompositor;
struct SwSurface : Surface
{
SwBlender blender; //mandatory
SwCompositor* compositor = nullptr; //compositor (optional)
};
struct SwCompositor : Compositor
{
SwSurface* recoverSfc; //Recover surface when composition is started
SwCompositor* recoverCmp; //Recover compositor when composition is done
SwImage image;
SwBBox bbox;
bool valid;
};
static inline SwCoord TO_SWCOORD(float val)
{
return SwCoord(val * 64);
}
static inline uint32_t ALPHA_BLEND(uint32_t c, uint32_t a)
{
return (((((c >> 8) & 0x00ff00ff) * a) & 0xff00ff00) +
((((c & 0x00ff00ff) * a) >> 8) & 0x00ff00ff));
}
static inline uint32_t COLOR_INTERPOLATE(uint32_t c1, uint32_t a1, uint32_t c2, uint32_t a2)
{
auto t = (((c1 & 0xff00ff) * a1 + (c2 & 0xff00ff) * a2) >> 8) & 0xff00ff;
c1 = (((c1 >> 8) & 0xff00ff) * a1 + ((c2 >> 8) & 0xff00ff) * a2) & 0xff00ff00;
return (c1 |= t);
}
static inline uint8_t ALPHA_MULTIPLY(uint32_t c, uint32_t a)
{
return (c * a) >> 8;
}
static inline SwCoord HALF_STROKE(float width)
{
return TO_SWCOORD(width * 0.5);
}
int64_t mathMultiply(int64_t a, int64_t b);
int64_t mathDivide(int64_t a, int64_t b);
int64_t mathMulDiv(int64_t a, int64_t b, int64_t c);
void mathRotate(SwPoint& pt, SwFixed angle);
SwFixed mathTan(SwFixed angle);
SwFixed mathAtan(const SwPoint& pt);
SwFixed mathCos(SwFixed angle);
SwFixed mathSin(SwFixed angle);
void mathSplitCubic(SwPoint* base);
SwFixed mathDiff(SwFixed angle1, SwFixed angle2);
SwFixed mathLength(const SwPoint& pt);
bool mathSmallCubic(const SwPoint* base, SwFixed& angleIn, SwFixed& angleMid, SwFixed& angleOut);
SwFixed mathMean(SwFixed angle1, SwFixed angle2);
SwPoint mathTransform(const Point* to, const Matrix* transform);
void shapeReset(SwShape* shape);
bool shapeGenOutline(SwShape* shape, const Shape* sdata, unsigned tid, const Matrix* transform);
bool shapePrepare(SwShape* shape, const Shape* sdata, unsigned tid, const SwSize& clip, const Matrix* transform, SwBBox& bbox);
bool shapePrepared(const SwShape* shape);
bool shapeGenRle(SwShape* shape, const Shape* sdata, const SwSize& clip, bool antiAlias, bool hasComposite);
void shapeDelOutline(SwShape* shape, uint32_t tid);
void shapeResetStroke(SwShape* shape, const Shape* sdata, const Matrix* transform);
bool shapeGenStrokeRle(SwShape* shape, const Shape* sdata, unsigned tid, const Matrix* transform, const SwSize& clip, SwBBox& bbox);
void shapeFree(SwShape* shape);
void shapeDelStroke(SwShape* shape);
bool shapeGenFillColors(SwShape* shape, const Fill* fill, const Matrix* transform, SwSurface* surface, uint32_t opacity, bool ctable);
bool shapeGenStrokeFillColors(SwShape* shape, const Fill* fill, const Matrix* transform, SwSurface* surface, uint32_t opacity, bool ctable);
void shapeResetFill(SwShape* shape);
void shapeResetStrokeFill(SwShape* shape);
void shapeDelFill(SwShape* shape);
void shapeDelStrokeFill(SwShape* shape);
void strokeReset(SwStroke* stroke, const Shape* shape, const Matrix* transform);
bool strokeParseOutline(SwStroke* stroke, const SwOutline& outline);
SwOutline* strokeExportOutline(SwStroke* stroke, unsigned tid);
void strokeFree(SwStroke* stroke);
bool imagePrepare(SwImage* image, const Picture* pdata, unsigned tid, const SwSize& clip, const Matrix* transform, SwBBox& bbox);
bool imagePrepared(const SwImage* image);
bool imageGenRle(SwImage* image, TVG_UNUSED const Picture* pdata, const SwSize& clip, const SwBBox& bbox, bool antiAlias, bool hasComposite);
void imageDelOutline(SwImage* image, uint32_t tid);
void imageReset(SwImage* image);
bool imageGenOutline(SwImage* image, const Picture* pdata, unsigned tid, const Matrix* transform);
void imageFree(SwImage* image);
bool fillGenColorTable(SwFill* fill, const Fill* fdata, const Matrix* transform, SwSurface* surface, uint32_t opacity, bool ctable);
void fillReset(SwFill* fill);
void fillFree(SwFill* fill);
void fillFetchLinear(const SwFill* fill, uint32_t* dst, uint32_t y, uint32_t x, uint32_t offset, uint32_t len);
void fillFetchRadial(const SwFill* fill, uint32_t* dst, uint32_t y, uint32_t x, uint32_t len);
SwRleData* rleRender(SwRleData* rle, const SwOutline* outline, const SwBBox& bbox, const SwSize& clip, bool antiAlias);
void rleFree(SwRleData* rle);
void rleReset(SwRleData* rle);
void rleClipPath(SwRleData *rle, const SwRleData *clip);
void rleClipRect(SwRleData *rle, const SwBBox* clip);
void rleAlphaMask(SwRleData *rle, const SwRleData *clip);
bool mpoolInit(uint32_t threads);
bool mpoolTerm();
bool mpoolClear();
SwOutline* mpoolReqOutline(unsigned idx);
void mpoolRetOutline(unsigned idx);
SwOutline* mpoolReqStrokeOutline(unsigned idx);
void mpoolRetStrokeOutline(unsigned idx);
bool rasterCompositor(SwSurface* surface);
bool rasterGradientShape(SwSurface* surface, SwShape* shape, unsigned id);
bool rasterSolidShape(SwSurface* surface, SwShape* shape, uint8_t r, uint8_t g, uint8_t b, uint8_t a);
bool rasterImage(SwSurface* surface, SwImage* image, const Matrix* transform, const SwBBox& bbox, uint32_t opacity);
bool rasterStroke(SwSurface* surface, SwShape* shape, uint8_t r, uint8_t g, uint8_t b, uint8_t a);
bool rasterGradientStroke(SwSurface* surface, SwShape* shape, unsigned id);
bool rasterClear(SwSurface* surface);
static inline void rasterRGBA32(uint32_t *dst, uint32_t val, uint32_t offset, int32_t len)
{
#ifdef THORVG_AVX_VECTOR_SUPPORT
//1. calculate how many iterations we need to cover length
uint32_t iterations = len / 8;
uint32_t avxFilled = iterations * 8;
int32_t leftovers = 0;
//2. set beginning of the array
dst+=offset;
__m256i_u* avxDst = (__m256i_u*) dst;
//3. fill octets
for (uint32_t i = 0; i < iterations; ++i) {
*avxDst = _mm256_set1_epi32(val);
avxDst++;
}
//4. fill leftovers (in first step we have to set pointer to place where avx job is done)
leftovers = len - avxFilled;
dst+= avxFilled;
while (leftovers--) *dst++ = val;
#else
dst += offset;
while (len--) *dst++ = val;
#endif
}
#endif /* _TVG_SW_COMMON_H_ */