mirror of
https://github.com/thorvg/thorvg.git
synced 2025-06-19 14:31:39 +00:00

we introduced shared memory pool for avoiding reallocate memory while it process the stroke outlines, It experimentally increase the outline data if we use the allocated memory for multiples shape strokes, we don't need to alloc/free memory during the process. This shared outline memory is allocated for threads count so that we don't interrupt memory access during the tasks. @Issues: 75
59 lines
2 KiB
C++
59 lines
2 KiB
C++
/*
|
|
* Copyright (c) 2020 Samsung Electronics Co., Ltd. All rights reserved.
|
|
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
* of this software and associated documentation files (the "Software"), to deal
|
|
* in the Software without restriction, including without limitation the rights
|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
* copies of the Software, and to permit persons to whom the Software is
|
|
* furnished to do so, subject to the following conditions:
|
|
|
|
* The above copyright notice and this permission notice shall be included in all
|
|
* copies or substantial portions of the Software.
|
|
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
* SOFTWARE.
|
|
*/
|
|
#ifndef _TVG_SW_RENDERER_H_
|
|
#define _TVG_SW_RENDERER_H_
|
|
|
|
#include <vector>
|
|
#include "tvgRender.h"
|
|
|
|
struct SwSurface;
|
|
struct SwTask;
|
|
|
|
namespace tvg
|
|
{
|
|
|
|
class SwRenderer : public RenderMethod
|
|
{
|
|
public:
|
|
void* prepare(const Shape& shape, void* data, const RenderTransform* transform, uint32_t opacity, vector<Composite>& compList, RenderUpdateFlag flags) override;
|
|
bool dispose(const Shape& shape, void *data) override;
|
|
bool preRender() override;
|
|
bool postRender() override;
|
|
bool target(uint32_t* buffer, uint32_t stride, uint32_t w, uint32_t h, uint32_t cs);
|
|
bool clear() override;
|
|
bool render(const Shape& shape, void *data) override;
|
|
|
|
static SwRenderer* gen();
|
|
static bool init(uint32_t threads);
|
|
static bool term();
|
|
|
|
private:
|
|
SwSurface* surface = nullptr;
|
|
vector<SwTask*> tasks;
|
|
|
|
SwRenderer(){};
|
|
~SwRenderer();
|
|
};
|
|
|
|
}
|
|
|
|
#endif /* _TVG_SW_RENDERER_H_ */
|