.. |
meson.build
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gl_engine: --deprecated warnings on macOS
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2024-07-05 12:17:39 +09:00 |
tvgGlCommon.h
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common: code refactoring
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2024-09-21 16:37:37 +09:00 |
tvgGlGeometry.cpp
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common: code refactoring
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2024-09-21 16:37:37 +09:00 |
tvgGlGeometry.h
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gl_engine: merged point/line data structure with common
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2024-10-17 20:32:19 +09:00 |
tvgGlGpuBuffer.cpp
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updated copyright date (#1866)
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2023-12-28 10:43:25 +09:00 |
tvgGlGpuBuffer.h
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updated copyright date (#1866)
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2023-12-28 10:43:25 +09:00 |
tvgGlList.h
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updated copyright date (#1866)
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2023-12-28 10:43:25 +09:00 |
tvgGlProgram.cpp
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updated copyright date (#1866)
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2023-12-28 10:43:25 +09:00 |
tvgGlProgram.h
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updated copyright date (#1866)
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2023-12-28 10:43:25 +09:00 |
tvgGlRenderer.cpp
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api: renamed the composite with mask.
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2024-10-16 14:41:26 +09:00 |
tvgGlRenderer.h
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api: renamed the composite with mask.
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2024-10-16 14:41:26 +09:00 |
tvgGlRenderPass.cpp
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common/math: code refactoring
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2024-07-10 00:21:02 +09:00 |
tvgGlRenderPass.h
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gl_engine: implement advance blending
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2024-09-19 11:58:38 +09:00 |
tvgGlRenderTarget.cpp
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gl_engine: optimize off-screen rendering
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2024-07-04 11:44:02 +09:00 |
tvgGlRenderTarget.h
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gl_engine: optimize off-screen rendering
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2024-07-04 11:44:02 +09:00 |
tvgGlRenderTask.cpp
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gl_engine: implement advance blending
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2024-09-19 11:58:38 +09:00 |
tvgGlRenderTask.h
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gl_engine: implement advance blending
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2024-09-19 11:58:38 +09:00 |
tvgGlShader.cpp
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gl_engine: implement advance blending
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2024-09-19 11:58:38 +09:00 |
tvgGlShader.h
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common: fix 178+ spelling errors
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2024-07-01 21:58:46 +09:00 |
tvgGlShaderSrc.cpp
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gl_engine: implement darken and lighten mask method
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2024-09-30 23:17:33 +09:00 |
tvgGlShaderSrc.h
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gl_engine: implement darken and lighten mask method
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2024-09-30 23:17:33 +09:00 |
tvgGlTessellator.cpp
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wg_engine: merged math functions with common
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2024-10-17 21:08:00 +09:00 |
tvgGlTessellator.h
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gl_engine: merged point/line data structure with common
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2024-10-17 20:32:19 +09:00 |