mirror of
https://github.com/thorvg/thorvg.git
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506 lines
20 KiB
C++
506 lines
20 KiB
C++
/*
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* Copyright (c) 2020-2021 Samsung Electronics Co., Ltd. All rights reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <math.h>
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#include <string>
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#include "tvgSvgLoaderCommon.h"
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#include "tvgSvgSceneBuilder.h"
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#include "tvgSvgPath.h"
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#include "tvgSvgUtil.h"
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static bool _appendShape(SvgNode* node, Shape* shape, float vx, float vy, float vw, float vh);
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/************************************************************************/
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/* Internal Class Implementation */
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/************************************************************************/
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static inline bool _isGroupType(SvgNodeType type)
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{
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if (type == SvgNodeType::Doc || type == SvgNodeType::G || type == SvgNodeType::Use || type == SvgNodeType::ClipPath) return true;
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return false;
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}
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static unique_ptr<LinearGradient> _applyLinearGradientProperty(SvgStyleGradient* g, const Shape* vg, float rx, float ry, float rw, float rh, int opacity)
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{
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Fill::ColorStop* stops;
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int stopCount = 0;
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auto fillGrad = LinearGradient::gen();
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if (g->usePercentage) {
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g->linear->x1 = g->linear->x1 * rw + rx;
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g->linear->y1 = g->linear->y1 * rh + ry;
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g->linear->x2 = g->linear->x2 * rw + rx;
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g->linear->y2 = g->linear->y2 * rh + ry;
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}
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if (g->transform) {
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//Calc start point
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auto x = g->linear->x1;
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g->linear->x1 = x * g->transform->e11 + g->linear->y1 * g->transform->e12 + g->transform->e13;
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g->linear->y1 = x * g->transform->e21 + g->linear->y1 * g->transform->e22 + g->transform->e23;
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//Calc end point
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x = g->linear->x2;
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g->linear->x2 = x * g->transform->e11 + g->linear->y2 * g->transform->e12 + g->transform->e13;
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g->linear->y2 = x * g->transform->e21 + g->linear->y2 * g->transform->e22 + g->transform->e23;
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}
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fillGrad->linear(g->linear->x1, g->linear->y1, g->linear->x2, g->linear->y2);
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fillGrad->spread(g->spread);
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//Update the stops
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stopCount = g->stops.count;
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if (stopCount > 0) {
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stops = (Fill::ColorStop*)calloc(stopCount, sizeof(Fill::ColorStop));
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if (!stops) return fillGrad;
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auto prevOffset = 0.0f;
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for (uint32_t i = 0; i < g->stops.count; ++i) {
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auto colorStop = &g->stops.data[i];
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//Use premultiplied color
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stops[i].r = colorStop->r;
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stops[i].g = colorStop->g;
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stops[i].b = colorStop->b;
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stops[i].a = (colorStop->a * opacity) / 255.0f;
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stops[i].offset = colorStop->offset;
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//check the offset corner cases - refer to: https://svgwg.org/svg2-draft/pservers.html#StopNotes
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if (colorStop->offset < prevOffset) stops[i].offset = prevOffset;
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else if (colorStop->offset > 1) stops[i].offset = 1;
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prevOffset = stops[i].offset;
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}
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fillGrad->colorStops(stops, stopCount);
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free(stops);
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}
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return fillGrad;
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}
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static unique_ptr<RadialGradient> _applyRadialGradientProperty(SvgStyleGradient* g, const Shape* vg, float rx, float ry, float rw, float rh, int opacity)
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{
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Fill::ColorStop *stops;
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int stopCount = 0;
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int radius;
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auto fillGrad = RadialGradient::gen();
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radius = sqrt(pow(rw, 2) + pow(rh, 2)) / sqrt(2.0);
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if (!g->userSpace) {
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//That is according to Units in here
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//https://www.w3.org/TR/2015/WD-SVG2-20150915/coords.html
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int min = (rh > rw) ? rw : rh;
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radius = sqrt(pow(min, 2) + pow(min, 2)) / sqrt(2.0);
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}
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if (g->usePercentage) {
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g->radial->cx = g->radial->cx * rw + rx;
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g->radial->cy = g->radial->cy * rh + ry;
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g->radial->r = g->radial->r * radius;
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g->radial->fx = g->radial->fx * rw + rx;
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g->radial->fy = g->radial->fy * rh + ry;
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}
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//TODO: Radial gradient transformation - all tests possible after rx/ry implementation
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if (g->transform) {
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auto cx = g->radial->cx * g->transform->e11 + g->radial->cy * g->transform->e12 + g->transform->e13;
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g->radial->cy = g->radial->cx * g->transform->e21 + g->radial->cy * g->transform->e22 + g->transform->e23;
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g->radial->cx = cx;
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auto sx = sqrt(pow(g->transform->e11, 2) + pow(g->transform->e21, 2));
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g->radial->r *= sx;
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}
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//TODO: Tvg is not support to focal
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//if (g->radial->fx != 0 && g->radial->fy != 0) {
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// fillGrad->radial(g->radial->fx, g->radial->fy, g->radial->r);
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//}
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fillGrad->radial(g->radial->cx, g->radial->cy, g->radial->r);
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fillGrad->spread(g->spread);
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//Update the stops
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stopCount = g->stops.count;
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if (stopCount > 0) {
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stops = (Fill::ColorStop*)calloc(stopCount, sizeof(Fill::ColorStop));
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if (!stops) return fillGrad;
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auto prevOffset = 0.0f;
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for (uint32_t i = 0; i < g->stops.count; ++i) {
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auto colorStop = &g->stops.data[i];
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//Use premultiplied color
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stops[i].r = colorStop->r;
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stops[i].g = colorStop->g;
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stops[i].b = colorStop->b;
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stops[i].a = (colorStop->a * opacity) / 255.0f;
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stops[i].offset = colorStop->offset;
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//check the offset corner cases - refer to: https://svgwg.org/svg2-draft/pservers.html#StopNotes
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if (colorStop->offset < prevOffset) stops[i].offset = prevOffset;
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else if (colorStop->offset > 1) stops[i].offset = 1;
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prevOffset = stops[i].offset;
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}
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fillGrad->colorStops(stops, stopCount);
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free(stops);
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}
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return fillGrad;
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}
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static bool _appendChildShape(SvgNode* node, Shape* shape, float vx, float vy, float vw, float vh)
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{
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auto valid = false;
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if (_appendShape(node, shape, vx, vy, vw, vh)) valid = true;
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if (node->child.count > 0) {
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auto child = node->child.data;
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for (uint32_t i = 0; i < node->child.count; ++i, ++child) {
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if (_appendChildShape(*child, shape, vx, vy, vw, vh)) valid = true;
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}
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}
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return valid;
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}
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static void _applyComposition(Paint* paint, const SvgNode* node, float vx, float vy, float vw, float vh)
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{
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if (node->style->comp.method == CompositeMethod::None) return;
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/* Do not drop in Circular Dependency.
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Composition can be applied recursively if its children nodes have composition target to this one. */
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if (node->style->comp.applying) {
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#ifdef THORVG_LOG_ENABLED
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printf("SVG: Multiple Composition Tried! Check out Circular dependency?\n");
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#endif
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return;
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}
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auto compNode = node->style->comp.node;
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if (!compNode || compNode->child.count == 0) return;
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node->style->comp.applying = true;
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auto comp = Shape::gen();
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comp->fill(255, 255, 255, 255);
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if (node->transform) comp->transform(*node->transform);
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auto child = compNode->child.data;
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auto valid = false; //Composite only when valid shapes are existed
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for (uint32_t i = 0; i < compNode->child.count; ++i, ++child) {
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if (_appendChildShape(*child, comp.get(), vx, vy, vw, vh)) valid = true;
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}
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if (valid) paint->composite(move(comp), node->style->comp.method);
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node->style->comp.applying = false;
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}
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static void _applyProperty(SvgNode* node, Shape* vg, float vx, float vy, float vw, float vh)
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{
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SvgStyleProperty* style = node->style;
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if (node->transform) vg->transform(*node->transform);
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if (node->type == SvgNodeType::Doc || !node->display) return;
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//If fill property is nullptr then do nothing
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if (style->fill.paint.none) {
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//Do nothing
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} else if (style->fill.paint.gradient) {
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if (!style->fill.paint.gradient->userSpace) vg->bounds(&vx, &vy, &vw, &vh);
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if (style->fill.paint.gradient->type == SvgGradientType::Linear) {
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auto linear = _applyLinearGradientProperty(style->fill.paint.gradient, vg, vx, vy, vw, vh, style->fill.opacity);
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vg->fill(move(linear));
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} else if (style->fill.paint.gradient->type == SvgGradientType::Radial) {
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auto radial = _applyRadialGradientProperty(style->fill.paint.gradient, vg, vx, vy, vw, vh, style->fill.opacity);
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vg->fill(move(radial));
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}
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} else if (style->fill.paint.curColor) {
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//Apply the current style color
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vg->fill(style->color.r, style->color.g, style->color.b, style->fill.opacity);
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} else {
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//Apply the fill color
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vg->fill(style->fill.paint.color.r, style->fill.paint.color.g, style->fill.paint.color.b, style->fill.opacity);
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}
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//Apply the fill rule
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vg->fill((tvg::FillRule)style->fill.fillRule);
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//Apply node opacity
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if (style->opacity < 255) vg->opacity(style->opacity);
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if (node->type == SvgNodeType::G || node->type == SvgNodeType::Use) return;
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//Apply the stroke style property
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vg->stroke(style->stroke.width);
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vg->stroke(style->stroke.cap);
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vg->stroke(style->stroke.join);
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if (style->stroke.dash.array.count > 0) {
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vg->stroke(style->stroke.dash.array.data, style->stroke.dash.array.count);
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}
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//If stroke property is nullptr then do nothing
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if (style->stroke.paint.none) {
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//Do nothing
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} else if (style->stroke.paint.gradient) {
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if (!style->stroke.paint.gradient->userSpace) vg->bounds(&vx, &vy, &vw, &vh);
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if (style->stroke.paint.gradient->type == SvgGradientType::Linear) {
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auto linear = _applyLinearGradientProperty(style->stroke.paint.gradient, vg, vx, vy, vw, vh, style->stroke.opacity);
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vg->stroke(move(linear));
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} else if (style->stroke.paint.gradient->type == SvgGradientType::Radial) {
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auto radial = _applyRadialGradientProperty(style->stroke.paint.gradient, vg, vx, vy, vw, vh, style->stroke.opacity);
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vg->stroke(move(radial));
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}
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} else if (style->stroke.paint.url) {
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//TODO: Apply the color pointed by url
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} else if (style->stroke.paint.curColor) {
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//Apply the current style color
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vg->stroke(style->color.r, style->color.g, style->color.b, style->stroke.opacity);
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} else {
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//Apply the stroke color
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vg->stroke(style->stroke.paint.color.r, style->stroke.paint.color.g, style->stroke.paint.color.b, style->stroke.opacity);
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}
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_applyComposition(vg, node, vx, vy, vw, vh);
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}
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static unique_ptr<Shape> _shapeBuildHelper(SvgNode* node, float vx, float vy, float vw, float vh)
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{
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auto shape = Shape::gen();
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if (_appendShape(node, shape.get(), vx, vy, vw, vh)) return shape;
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else return nullptr;
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}
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static bool _appendShape(SvgNode* node, Shape* shape, float vx, float vy, float vw, float vh)
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{
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Array<PathCommand> cmds;
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Array<Point> pts;
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switch (node->type) {
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case SvgNodeType::Path: {
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if (node->node.path.path) {
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if (svgPathToTvgPath(node->node.path.path->c_str(), cmds, pts)) {
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shape->appendPath(cmds.data, cmds.count, pts.data, pts.count);
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}
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}
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break;
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}
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case SvgNodeType::Ellipse: {
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shape->appendCircle(node->node.ellipse.cx, node->node.ellipse.cy, node->node.ellipse.rx, node->node.ellipse.ry);
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break;
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}
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case SvgNodeType::Polygon: {
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if (node->node.polygon.pointsCount < 2) break;
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shape->moveTo(node->node.polygon.points[0], node->node.polygon.points[1]);
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for (int i = 2; i < node->node.polygon.pointsCount - 1; i += 2) {
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shape->lineTo(node->node.polygon.points[i], node->node.polygon.points[i + 1]);
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}
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shape->close();
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break;
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}
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case SvgNodeType::Polyline: {
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if (node->node.polygon.pointsCount < 2) break;
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shape->moveTo(node->node.polygon.points[0], node->node.polygon.points[1]);
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for (int i = 2; i < node->node.polygon.pointsCount - 1; i += 2) {
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shape->lineTo(node->node.polygon.points[i], node->node.polygon.points[i + 1]);
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}
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break;
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}
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case SvgNodeType::Circle: {
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shape->appendCircle(node->node.circle.cx, node->node.circle.cy, node->node.circle.r, node->node.circle.r);
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break;
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}
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case SvgNodeType::Rect: {
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shape->appendRect(node->node.rect.x, node->node.rect.y, node->node.rect.w, node->node.rect.h, node->node.rect.rx, node->node.rect.ry);
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break;
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}
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case SvgNodeType::Line: {
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shape->moveTo(node->node.line.x1, node->node.line.y1);
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shape->lineTo(node->node.line.x2, node->node.line.y2);
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break;
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}
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default: {
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return false;
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}
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}
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_applyProperty(node, shape, vx, vy, vw, vh);
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return true;
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}
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enum class imageMimeTypeEncoding
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{
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base64 = 0x1,
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utf8 = 0x2
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};
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constexpr imageMimeTypeEncoding operator|(imageMimeTypeEncoding a, imageMimeTypeEncoding b) {
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return static_cast<imageMimeTypeEncoding>(static_cast<int>(a) | static_cast<int>(b));
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}
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constexpr bool operator&(imageMimeTypeEncoding a, imageMimeTypeEncoding b) {
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return (static_cast<int>(a) & static_cast<int>(b));
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}
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static constexpr struct
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{
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const char* name;
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int sz;
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imageMimeTypeEncoding encoding;
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} imageMimeTypes[] = {
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{"jpeg", sizeof("jpeg"), imageMimeTypeEncoding::base64},
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{"png", sizeof("png"), imageMimeTypeEncoding::base64},
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{"svg+xml", sizeof("svg+xml"), imageMimeTypeEncoding::base64 | imageMimeTypeEncoding::utf8},
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};
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static bool _isValidImageMimeTypeAndEncoding(const char** href, imageMimeTypeEncoding* encoding) {
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if (strncmp(*href, "image/", sizeof("image/") - 1)) return false; //not allowed mime type
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*href += sizeof("image/") - 1;
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//RFC2397 data:[<mediatype>][;base64],<data>
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//mediatype := [ type "/" subtype ] *( ";" parameter )
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//parameter := attribute "=" value
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for (unsigned int i = 0; i < sizeof(imageMimeTypes) / sizeof(imageMimeTypes[0]); i++) {
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if (!strncmp(*href, imageMimeTypes[i].name, imageMimeTypes[i].sz - 1)) {
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*href += imageMimeTypes[i].sz - 1;
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while (**href && **href != ',') {
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while (**href && **href != ';') ++(*href);
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if (!**href) return false;
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++(*href);
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if (imageMimeTypes[i].encoding & imageMimeTypeEncoding::base64) {
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if (!strncmp(*href, "base64,", sizeof("base64,") - 1)) {
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*href += sizeof("base64,") - 1;
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*encoding = imageMimeTypeEncoding::base64;
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return true; //valid base64
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}
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}
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if (imageMimeTypes[i].encoding & imageMimeTypeEncoding::utf8) {
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if (!strncmp(*href, "utf8,", sizeof("utf8,") - 1)) {
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*href += sizeof("utf8,") - 1;
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*encoding = imageMimeTypeEncoding::utf8;
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return true; //valid utf8
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}
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}
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}
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//no encoding defined
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if (**href == ',' && (imageMimeTypes[i].encoding & imageMimeTypeEncoding::utf8)) {
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++(*href);
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*encoding = imageMimeTypeEncoding::utf8;
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return true; //allow no encoding defined if utf8 expected
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}
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return false;
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}
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}
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return false;
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}
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static unique_ptr<Picture> _imageBuildHelper(SvgNode* node, float vx, float vy, float vw, float vh)
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{
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if (!node->node.image.href) return nullptr;
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auto picture = Picture::gen();
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const char* href = (*node->node.image.href).c_str();
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if (!strncmp(href, "data:", sizeof("data:") - 1)) {
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href += sizeof("data:") - 1;
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imageMimeTypeEncoding encoding;
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if (!_isValidImageMimeTypeAndEncoding(&href, &encoding)) return nullptr; //not allowed mime type or encoding
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if (encoding == imageMimeTypeEncoding::base64) {
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string decoded = svgUtilBase64Decode(href);
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if (picture->load(decoded.c_str(), decoded.size(), true) != Result::Success) return nullptr;
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} else {
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string decoded = svgUtilURLDecode(href);
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if (picture->load(decoded.c_str(), decoded.size(), true) != Result::Success) return nullptr;
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}
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} else {
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if(!strncmp(href, "file://", sizeof("file://") - 1)) href += sizeof("file://") - 1;
|
|
//TODO: protect against recursive svg image loading
|
|
if (picture->load(href) != Result::Success) return nullptr;
|
|
picture->size(node->node.image.w, node->node.image.h);
|
|
}
|
|
|
|
float x, y, w, h;
|
|
if (picture->viewbox(&x, &y, &w, &h) == Result::Success && w && h) {
|
|
auto sx = node->node.image.w / w;
|
|
auto sy = node->node.image.h / h;
|
|
auto sxt = x * sx;
|
|
auto syt = y * sy;
|
|
Matrix m = {sx, 0, node->node.image.x - sxt, 0, sy, node->node.image.y - syt, 0, 0, 1};
|
|
picture->transform(m);
|
|
}
|
|
|
|
_applyComposition(picture.get(), node, vx, vy, vw, vh);
|
|
return picture;
|
|
}
|
|
|
|
|
|
static unique_ptr<Scene> _sceneBuildHelper(const SvgNode* node, float vx, float vy, float vw, float vh)
|
|
{
|
|
if (_isGroupType(node->type)) {
|
|
auto scene = Scene::gen();
|
|
if (node->transform) scene->transform(*node->transform);
|
|
|
|
if (node->display && node->style->opacity != 0) {
|
|
auto child = node->child.data;
|
|
for (uint32_t i = 0; i < node->child.count; ++i, ++child) {
|
|
if (_isGroupType((*child)->type)) {
|
|
scene->push(_sceneBuildHelper(*child, vx, vy, vw, vh));
|
|
} else if ((*child)->type == SvgNodeType::Image) {
|
|
auto image = _imageBuildHelper(*child, vx, vy, vw, vh);
|
|
if (image) scene->push(move(image));
|
|
} else {
|
|
auto shape = _shapeBuildHelper(*child, vx, vy, vw, vh);
|
|
if (shape) scene->push(move(shape));
|
|
}
|
|
}
|
|
_applyComposition(scene.get(), node, vx, vy, vw, vh);
|
|
scene->opacity(node->style->opacity);
|
|
}
|
|
return scene;
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
|
|
/************************************************************************/
|
|
/* External Class Implementation */
|
|
/************************************************************************/
|
|
|
|
unique_ptr<Scene> svgSceneBuild(SvgNode* node, float vx, float vy, float vw, float vh)
|
|
{
|
|
if (!node || (node->type != SvgNodeType::Doc)) return nullptr;
|
|
|
|
auto docNode = _sceneBuildHelper(node, vx, vy, vw, vh);
|
|
|
|
auto viewBoxClip = Shape::gen();
|
|
viewBoxClip->appendRect(vx, vy ,vw, vh, 0, 0);
|
|
viewBoxClip->fill(0, 0, 0, 255);
|
|
|
|
auto compositeLayer = Scene::gen();
|
|
compositeLayer->composite(move(viewBoxClip), CompositeMethod::ClipPath);
|
|
compositeLayer->push(move(docNode));
|
|
|
|
auto root = Scene::gen();
|
|
root->push(move(compositeLayer));
|
|
|
|
return root;
|
|
}
|