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![]() - modify the concept of AABB to apply only to transformed shapes. - transform points before computing the bounding box min/max to obtain a more compact shape region. - trimmming memory by removing the cached matrix, about 36kb of memory has been reduced per paint instance. |
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.. | ||
meson.build | ||
tvgSvgCssStyle.cpp | ||
tvgSvgCssStyle.h | ||
tvgSvgLoader.cpp | ||
tvgSvgLoader.h | ||
tvgSvgLoaderCommon.h | ||
tvgSvgPath.cpp | ||
tvgSvgPath.h | ||
tvgSvgSceneBuilder.cpp | ||
tvgSvgSceneBuilder.h | ||
tvgSvgUtil.cpp | ||
tvgSvgUtil.h | ||
tvgXmlParser.cpp | ||
tvgXmlParser.h |