thorvg/src/bindings/wasm/tvgWasmLottieAnimation.cpp
Sergii Liebodkin 37cffba620 wasm: fix thorvg wasm binding
Fixed initialization and termination of the engine in wasm binding
2025-04-24 22:28:37 +09:00

544 lines
15 KiB
C++

/*
* Copyright (c) 2020 - 2025 the ThorVG project. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <thorvg.h>
#include <emscripten.h>
#include <emscripten/bind.h>
#include "tvgPicture.h"
#include "tvgWasmDefaultFont.h"
using namespace emscripten;
using namespace std;
using namespace tvg;
static const char* NoError = "None";
struct TvgEngineMethod
{
virtual ~TvgEngineMethod() {}
virtual Canvas* init(string&) = 0;
virtual void resize(Canvas* canvas, int w, int h) = 0;
virtual val output(int w, int h)
{
return val(typed_memory_view<uint8_t>(0, nullptr));
}
void loadFont() {
Text::load("default", requestFont(), DEFAULT_FONT_SIZE, "ttf", false);
}
};
struct TvgSwEngine : TvgEngineMethod
{
uint8_t* buffer = nullptr;
~TvgSwEngine()
{
std::free(buffer);
Initializer::term();
retrieveFont();
}
Canvas* init(string&) override
{
Initializer::init(0);
loadFont();
return SwCanvas::gen();
}
void resize(Canvas* canvas, int w, int h) override
{
std::free(buffer);
buffer = (uint8_t*)std::malloc(w * h * sizeof(uint32_t));
static_cast<SwCanvas*>(canvas)->target((uint32_t *)buffer, w, w, h, ColorSpace::ABGR8888S);
}
val output(int w, int h) override
{
return val(typed_memory_view(w * h * 4, buffer));
}
};
#ifdef THORVG_WG_RASTER_SUPPORT
#include <emscripten/html5_webgpu.h>
static WGPUInstance instance{};
static WGPUAdapter adapter{};
static WGPUDevice device{};
static bool adapterRequested = false;
static bool deviceRequested = false;
static bool initializationFailed = false;
struct TvgWgEngine : TvgEngineMethod
{
WGPUSurface surface{};
~TvgWgEngine()
{
wgpuSurfaceRelease(surface);
Initializer::term();
retrieveFont();
}
Canvas* init(string& selector) override
{
WGPUSurfaceDescriptorFromCanvasHTMLSelector canvasDesc{};
canvasDesc.chain.next = nullptr;
canvasDesc.chain.sType = WGPUSType_SurfaceDescriptorFromCanvasHTMLSelector;
canvasDesc.selector = selector.c_str();
WGPUSurfaceDescriptor surfaceDesc{};
surfaceDesc.nextInChain = &canvasDesc.chain;
surface = wgpuInstanceCreateSurface(instance, &surfaceDesc);
Initializer::init(0);
loadFont();
return WgCanvas::gen();
}
void resize(Canvas* canvas, int w, int h) override
{
if (canvas) static_cast<WgCanvas*>(canvas)->target(device, instance, surface, w, h, ColorSpace::ABGR8888S);
}
static int init()
{
if (initializationFailed) return 1;
//Init WebGPU
if (!instance) instance = wgpuCreateInstance(nullptr);
// request adapter
if (!adapter) {
if (adapterRequested) return 2;
const WGPURequestAdapterOptions requestAdapterOptions { .nextInChain = nullptr, .powerPreference = WGPUPowerPreference_HighPerformance, .forceFallbackAdapter = false };
auto onAdapterRequestEnded = [](WGPURequestAdapterStatus status, WGPUAdapter adapter, char const* message, void* pUserData) {
if (status != WGPURequestAdapterStatus_Success) {
initializationFailed = true;
return;
}
*((WGPUAdapter*)pUserData) = adapter;
};
wgpuInstanceRequestAdapter(instance, &requestAdapterOptions, onAdapterRequestEnded, &adapter);
adapterRequested = true;
return 2;
}
// request device
if (deviceRequested) return device == nullptr ? 2 : 0;
WGPUFeatureName featureNames[32]{};
size_t featuresCount = wgpuAdapterEnumerateFeatures(adapter, featureNames);
if (!device) {
const WGPUDeviceDescriptor deviceDesc { .nextInChain = nullptr, .label = "The device", .requiredFeatureCount = featuresCount, .requiredFeatures = featureNames };
auto onDeviceRequestEnded = [](WGPURequestDeviceStatus status, WGPUDevice device, char const* message, void* pUserData) {
if (status != WGPURequestDeviceStatus_Success) {
initializationFailed = true;
return;
}
*((WGPUDevice*)pUserData) = device;
};
wgpuAdapterRequestDevice(adapter, &deviceDesc, onDeviceRequestEnded, &device);
deviceRequested = true;
return 2;
}
return 0;
}
static void term()
{
wgpuDeviceRelease(device);
wgpuAdapterRelease(adapter);
wgpuInstanceRelease(instance);
}
};
#endif
#ifdef THORVG_GL_RASTER_SUPPORT
#include <emscripten/html5_webgl.h>
struct TvgGLEngine : TvgEngineMethod
{
intptr_t context = 0;
~TvgGLEngine()
{
if (context) {
Initializer::term();
emscripten_webgl_destroy_context(context);
context = 0;
}
retrieveFont();
}
Canvas* init(string& selector) override
{
EmscriptenWebGLContextAttributes attrs{};
attrs.alpha = true;
attrs.depth = false;
attrs.stencil = false;
attrs.premultipliedAlpha = true;
attrs.failIfMajorPerformanceCaveat = false;
attrs.majorVersion = 2;
attrs.minorVersion = 0;
attrs.enableExtensionsByDefault = true;
context = emscripten_webgl_create_context(selector.c_str(), &attrs);
if (context == 0) return nullptr;
emscripten_webgl_make_context_current(context);
if (Initializer::init(0) != Result::Success) return nullptr;
loadFont();
return GlCanvas::gen();
}
void resize(Canvas* canvas, int w, int h) override
{
if (canvas) static_cast<GlCanvas*>(canvas)->target((void*)context, 0, w, h, ColorSpace::ABGR8888S);
}
};
#endif
class __attribute__((visibility("default"))) TvgLottieAnimation
{
public:
~TvgLottieAnimation()
{
delete(animation);
delete(canvas);
delete(engine);
}
explicit TvgLottieAnimation(string engine = "sw", string selector = "")
{
errorMsg = NoError;
if (engine == "sw") this->engine = new TvgSwEngine;
#ifdef THORVG_GL_RASTER_SUPPORT
else if (engine == "gl") this->engine = new TvgGLEngine;
#endif
#ifdef THORVG_WG_RASTER_SUPPORT
else if (engine == "wg") this->engine = new TvgWgEngine;
#endif
if (!this->engine) {
errorMsg = "Invalid engine";
return;
}
canvas = this->engine->init(selector);
if (!canvas) {
errorMsg = "Unsupported!";
return;
}
animation = Animation::gen();
if (!animation) errorMsg = "Invalid animation";
}
string error()
{
return errorMsg;
}
val size()
{
return val(typed_memory_view(2, psize));
}
float duration()
{
if (!canvas || !animation) return 0;
return animation->duration();
}
float totalFrame()
{
if (!canvas || !animation) return 0;
return animation->totalFrame();
}
float curFrame()
{
if (!canvas || !animation) return 0;
return animation->curFrame();
}
bool load(string data, string mimetype, int width, int height, string rpath = "")
{
errorMsg = NoError;
if (!canvas) return false;
if (data.empty()) {
errorMsg = "Invalid data";
return false;
}
canvas->remove();
delete(animation);
animation = Animation::gen();
string filetype = mimetype;
if (filetype == "json") {
filetype = "lottie+json";
}
if (animation->picture()->load(data.c_str(), data.size(), filetype.c_str(), rpath.c_str(), false) != Result::Success) {
errorMsg = "load() fail";
return false;
}
animation->picture()->size(&psize[0], &psize[1]);
/* need to reset size to calculate scale in Picture.size internally before calling resize() */
this->width = 0;
this->height = 0;
resize(width, height);
if (canvas->push(animation->picture()) != Result::Success) {
errorMsg = "push() fail";
return false;
}
updated = true;
return true;
}
val render()
{
errorMsg = NoError;
if (!canvas || !animation) return val(typed_memory_view<uint8_t>(0, nullptr));
if (!updated) return engine->output(width, height);
if (canvas->draw(true) != Result::Success) {
errorMsg = "draw() fail";
return val(typed_memory_view<uint8_t>(0, nullptr));
}
canvas->sync();
updated = false;
return engine->output(width, height);
}
bool update()
{
if (!updated) return true;
errorMsg = NoError;
if (canvas->update() != Result::Success) {
errorMsg = "update() fail";
return false;
}
return true;
}
bool frame(float no)
{
if (!canvas || !animation) return false;
if (animation->frame(no) == Result::Success) {
updated = true;
}
return true;
}
bool viewport(float x, float y, float width, float height)
{
if (!canvas || !animation) return false;
if (canvas->viewport(x, y, width, height) != Result::Success) {
errorMsg = "viewport() fail";
return false;
}
return true;
}
void resize(int width, int height)
{
if (!canvas || !animation) return;
if (this->width == width && this->height == height) return;
canvas->sync();
this->width = width;
this->height = height;
engine->resize(canvas, width, height);
float scale;
float shiftX = 0.0f, shiftY = 0.0f;
if (psize[0] > psize[1]) {
scale = width / psize[0];
shiftY = (height - psize[1] * scale) * 0.5f;
} else {
scale = height / psize[1];
shiftX = (width - psize[0] * scale) * 0.5f;
}
animation->picture()->scale(scale);
animation->picture()->translate(shiftX, shiftY);
updated = true;
}
bool save(string data, string mimetype)
{
if (mimetype == "gif") return save2Gif(data);
errorMsg = "Invalid mimetype";
return false;
}
bool save2Gif(string data)
{
errorMsg = NoError;
if (data.empty()) {
errorMsg = "Invalid data";
return false;
}
auto saver = unique_ptr<Saver>(Saver::gen());
if (!saver) {
errorMsg = "Invalid saver";
return false;
}
//animation to save
auto animation = unique_ptr<Animation>(Animation::gen());
if (!animation) {
errorMsg = "Invalid animation";
return false;
}
if (animation->picture()->load(data.c_str(), data.size(), "lot", nullptr, false) != Result::Success) {
errorMsg = "load() fail";
return false;
}
//gif resolution (600x600)
constexpr float GIF_SIZE = 600;
//transform
float width, height;
animation->picture()->size(&width, &height);
float scale;
if (width > height) scale = GIF_SIZE / width;
else scale = GIF_SIZE / height;
animation->picture()->size(width * scale, height * scale);
//set a white opaque background
auto bg = tvg::Shape::gen();
if (!bg) {
errorMsg = "Invalid bg";
return false;
}
bg->fill(255, 255, 255, 255);
bg->appendRect(0, 0, GIF_SIZE, GIF_SIZE);
if (saver->background(bg) != Result::Success) {
errorMsg = "background() fail";
return false;
}
if (saver->save(animation.release(), "output.gif", 100, 30) != tvg::Result::Success) {
errorMsg = "save(), fail";
return false;
}
saver->sync();
return true;
}
// TODO: Advanced APIs wrt Interactivity & theme methods...
private:
string errorMsg;
Canvas* canvas = nullptr;
Animation* animation = nullptr;
TvgEngineMethod* engine = nullptr;
uint32_t width = 0;
uint32_t height = 0;
float psize[2]; //picture size
bool updated = false;
};
// 0: success, 1: fail, 2: wait for async request
int init()
{
#ifdef THORVG_WG_RASTER_SUPPORT
return TvgWgEngine::init();
#else
return 0;
#endif
}
void term()
{
#ifdef THORVG_WG_RASTER_SUPPORT
TvgWgEngine::term();
#endif
}
EMSCRIPTEN_BINDINGS(thorvg_bindings)
{
emscripten::function("init", &init);
emscripten::function("term", &term);
class_<TvgLottieAnimation>("TvgLottieAnimation")
.constructor<string, string>()
.function("error", &TvgLottieAnimation ::error, allow_raw_pointers())
.function("size", &TvgLottieAnimation ::size)
.function("duration", &TvgLottieAnimation ::duration)
.function("totalFrame", &TvgLottieAnimation ::totalFrame)
.function("curFrame", &TvgLottieAnimation ::curFrame)
.function("render", &TvgLottieAnimation::render)
.function("load", &TvgLottieAnimation ::load)
.function("update", &TvgLottieAnimation ::update)
.function("frame", &TvgLottieAnimation ::frame)
.function("viewport", &TvgLottieAnimation ::viewport)
.function("resize", &TvgLottieAnimation ::resize)
.function("save", &TvgLottieAnimation ::save);
}