thorvg/src/renderer/gl_engine
Hermet Park 3c25623ee9 sw/gl/wg: ++threads safety
Considered global engine initialization and termination.
Engines could be used among multiple worker threads.
2025-02-11 19:03:50 +09:00
..
meson.build gl_engine: ++binary optimization 2024-12-30 22:24:53 +09:00
tvgGlCommon.h updated copyright 2025-01-03 14:32:31 +09:00
tvgGlGeometry.cpp updated copyright 2025-01-03 14:32:31 +09:00
tvgGlGpuBuffer.cpp updated copyright 2025-01-03 14:32:31 +09:00
tvgGlGpuBuffer.h updated copyright 2025-01-03 14:32:31 +09:00
tvgGlList.h updated copyright 2025-01-03 14:32:31 +09:00
tvgGlProgram.cpp updated copyright 2025-01-03 14:32:31 +09:00
tvgGlProgram.h updated copyright 2025-01-03 14:32:31 +09:00
tvgGlRenderer.cpp sw/gl/wg: ++threads safety 2025-02-11 19:03:50 +09:00
tvgGlRenderer.h sw/gl/wg: ++threads safety 2025-02-11 19:03:50 +09:00
tvgGlRenderPass.cpp common: neat & clean code++ 2025-01-17 00:46:03 +09:00
tvgGlRenderPass.h updated copyright 2025-01-03 14:32:31 +09:00
tvgGlRenderTarget.cpp updated copyright 2025-01-03 14:32:31 +09:00
tvgGlRenderTarget.h updated copyright 2025-01-03 14:32:31 +09:00
tvgGlRenderTask.cpp common: code refactoring 2025-01-15 18:03:46 +09:00
tvgGlRenderTask.h updated copyright 2025-01-03 14:32:31 +09:00
tvgGlShader.cpp updated copyright 2025-01-03 14:32:31 +09:00
tvgGlShader.h updated copyright 2025-01-03 14:32:31 +09:00
tvgGlShaderSrc.cpp gl_engine: fix color burn/dodge edge cases 2025-02-03 15:06:39 +09:00
tvgGlShaderSrc.h updated copyright 2025-01-03 14:32:31 +09:00
tvgGlTessellator.cpp gl_engine: apply common trimming logic 2025-02-06 22:39:11 +09:00
tvgGlTessellator.h gl_engine: apply common trimming logic 2025-02-06 22:39:11 +09:00