thorvg/src/loaders/lottie/tvgLottieParser.h
2023-09-07 12:17:16 +09:00

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3.7 KiB
C++

/*
* Copyright (c) 2023 the ThorVG project. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef _TVG_LOTTIE_PARSER_H_
#define _TVG_LOTTIE_PARSER_H_
#include "tvgCommon.h"
#include "tvgLottieParserHandler.h"
struct LottieParser : LookaheadParserHandler
{
public:
LottieParser(const char *str, const char* dirName) : LookaheadParserHandler(str)
{
this->dirName = dirName;
}
bool parse();
LottieComposition* comp = nullptr;
const char* dirName = nullptr; //base resource directory
private:
BlendMethod getBlendMethod();
RGB24 getColor(const char *str);
CompositeMethod getMatteType();
FillRule getFillRule();
StrokeCap getStrokeCap();
StrokeJoin getStrokeJoin();
CompositeMethod getMaskMethod(bool inversed);
LottieInterpolator* getInterpolator(const char* key, Point& in, Point& out);
void getInperpolatorPoint(Point& pt);
void getPathSet(LottiePathSet& path);
void getValue(PathSet& path);
void getValue(Array<Point>& pts);
void getValue(ColorStop& color);
void getValue(float& val);
void getValue(uint8_t& val);
void getValue(Point& pt);
void getValue(RGB24& color);
void getLayerSize(uint32_t& val);
template<typename T> bool parseTangent(const char *key, LottieVectorFrame<T>& value);
template<typename T> bool parseTangent(const char *key, LottieScalarFrame<T>& value);
template<typename T> void parseKeyFrame(T& prop);
template<typename T> void parsePropertyInternal(T& prop);
template<typename T> void parseProperty(T& prop);
LottieObject* parseObject();
LottieObject* parseAsset();
LottieImage* parseImage(const char* key);
LottieLayer* parseLayer();
LottieObject* parseGroup();
LottieRect* parseRect();
LottieEllipse* parseEllipse();
LottieSolidFill* parseSolidFill();
LottieTransform* parseTransform(bool ddd = false);
LottieSolidStroke* parseSolidStroke();
LottieGradientStroke* parseGradientStroke();
LottiePath* parsePath();
LottiePolyStar* parsePolyStar();
LottieRoundedCorner* parseRoundedCorner();
LottieGradientFill* parseGradientFill();
LottieLayer* parseLayers();
LottieMask* parseMask();
LottieTrimpath* parseTrimpath();
LottieRepeater* parseRepeater();
void parseObject(LottieGroup* parent);
void parseShapes(LottieLayer* layer);
void parseMasks(LottieLayer* layer);
void parseTimeRemap(LottieLayer* layer);
void parseStrokeDash(LottieStroke* stroke);
void parseGradient(LottieGradient* gradient, const char* key);
void parseAssets();
//Current parsing context
struct Context {
LottieLayer* layer = nullptr;
LottieGradient* gradient = nullptr;
} *context;
};
#endif //_TVG_LOTTIE_PARSER_H_