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Also added surface boundary test code. Change-Id: Ib4c327d12ce52d506f1b8a566ffa48e5b5b8c03e
86 lines
2.1 KiB
C++
86 lines
2.1 KiB
C++
#include <tizenvg.h>
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#include <Elementary.h>
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using namespace std;
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#define WIDTH 800
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#define HEIGHT 800
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static uint32_t buffer[WIDTH * HEIGHT];
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void tvgtest()
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{
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//Initialize TizenVG Engine
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tvg::Engine::init();
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//Create a Canvas
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auto canvas = tvg::SwCanvas::gen(buffer, WIDTH, HEIGHT);
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canvas->reserve(5); //reserve 5 shape nodes (optional)
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//Prepare Shape1
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auto shape1 = tvg::ShapeNode::gen();
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shape1->appendRect(-100, -100, 1000, 1000, 50);
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shape1->fill(255, 255, 255, 255);
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canvas->push(move(shape1));
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//Prepare Shape2
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auto shape2 = tvg::ShapeNode::gen();
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shape2->appendRect(-100, -100, 250, 250, 50);
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shape2->fill(0, 0, 255, 255);
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canvas->push(move(shape2));
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//Prepare Shape3
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auto shape3 = tvg::ShapeNode::gen();
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shape3->appendRect(500, 500, 550, 550, 0);
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shape3->fill(0, 255, 255, 255);
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canvas->push(move(shape3));
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//Prepare Shape4
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auto shape4 = tvg::ShapeNode::gen();
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shape4->appendCircle(800, 100, 200, 200);
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shape4->fill(255, 255, 0, 255);
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canvas->push(move(shape4));
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//Prepare Shape5
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auto shape5 = tvg::ShapeNode::gen();
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shape5->appendCircle(200, 650, 250, 200);
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shape5->fill(0, 0, 0, 255);
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canvas->push(move(shape5));
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//Draw the Shapes onto the Canvas
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canvas->draw();
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canvas->sync();
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//Terminate TizenVG Engine
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tvg::Engine::term();
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}
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void
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win_del(void *data, Evas_Object *o, void *ev)
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{
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elm_exit();
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}
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int main(int argc, char **argv)
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{
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tvgtest();
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//Show the result using EFL...
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elm_init(argc, argv);
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Eo* win = elm_win_util_standard_add(NULL, "TizenVG Test");
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evas_object_smart_callback_add(win, "delete,request", win_del, 0);
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Eo* img = evas_object_image_filled_add(evas_object_evas_get(win));
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evas_object_image_size_set(img, WIDTH, HEIGHT);
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evas_object_image_data_set(img, buffer);
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evas_object_size_hint_weight_set(img, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
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evas_object_show(img);
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elm_win_resize_object_add(win, img);
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evas_object_geometry_set(win, 0, 0, WIDTH, HEIGHT);
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evas_object_show(win);
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elm_run();
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elm_shutdown();
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}
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