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65 lines
2 KiB
C++
65 lines
2 KiB
C++
/*
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* Copyright (c) 2020 - 2022 Samsung Electronics Co., Ltd. All rights reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef _TVG_GL_COMMON_H_
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#define _TVG_GL_COMMON_H_
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#include <assert.h>
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#include <GLES2/gl2.h>
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#include "tvgCommon.h"
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#include "tvgRender.h"
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#define GL_CHECK(x) \
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x; \
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do { \
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GLenum glError = glGetError(); \
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if(glError != GL_NO_ERROR) { \
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TVGERR("GL_ENGINE", "glGetError() = %i (0x%.8x)", glError, glError); \
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assert(0); \
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} \
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} while(0)
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#define EGL_CHECK(x) \
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x; \
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do { \
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EGLint eglError = eglGetError(); \
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if(eglError != EGL_SUCCESS) { \
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TVGERR("GL_ENGINE", "eglGetError() = %i (0x%.8x)", eglError, eglError); \
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assert(0); \
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} \
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} while(0)
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class GlGeometry;
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struct GlShape
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{
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const Shape* shape = nullptr;
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float viewWd;
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float viewHt;
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RenderUpdateFlag updateFlag = None;
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unique_ptr<GlGeometry> geometry;
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};
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#endif /* _TVG_GL_COMMON_H_ */
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