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We are introducing the FontLoader, which slightly differs from the ImageLoader in terms of features. To adequately support both, we have separated the loader functionalities into FontLoader and ImageLoader. This allows us to optimally adapt the LoadModule for each case.
61 lines
2 KiB
C++
61 lines
2 KiB
C++
/*
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* Copyright (c) 2021 - 2023 the ThorVG project. All rights reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef _TVG_TVG_LOADER_H_
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#define _TVG_TVG_LOADER_H_
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#include "tvgTaskScheduler.h"
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#include "tvgTvgCommon.h"
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class TvgLoader : public ImageLoader, public Task
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{
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public:
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const char* data = nullptr;
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const char* ptr = nullptr;
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uint32_t size = 0;
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uint16_t version = 0;
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Scene* root = nullptr;
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TvgBinInterpreterBase* interpreter = nullptr;
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uint32_t uncompressedSize = 0;
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uint32_t compressedSize = 0;
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uint32_t compressedSizeBits = 0;
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bool copy = false;
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bool compressed = false;
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TvgLoader();
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~TvgLoader();
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bool open(const string &path) override;
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bool open(const char *data, uint32_t size, bool copy) override;
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bool read() override;
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bool resize(Paint* paint, float w, float h) override;
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Paint* paint() override;
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private:
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bool readHeader();
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void run(unsigned tid) override;
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void clear();
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};
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#endif //_TVG_TVG_LOADER_H_
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