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Previously, translucent png images are not displayed properly due to alpha channels premultiplication. This patch implements that missing part to support it properly by introducing the Surface data between canvas engine & rasterizer @Issue: https://github.com/Samsung/thorvg/issues/655
122 lines
3.3 KiB
C++
122 lines
3.3 KiB
C++
/*
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* Copyright (c) 2020-2021 Samsung Electronics Co., Ltd. All rights reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include "tvgLoader.h"
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#include "tvgPngLoader.h"
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static inline uint32_t ALPHA_BLEND(uint32_t c, uint32_t a)
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{
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return (((((c >> 8) & 0x00ff00ff) * a + 0x00ff00ff) & 0xff00ff00) +
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((((c & 0x00ff00ff) * a + 0x00ff00ff) >> 8) & 0x00ff00ff));
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}
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static void _premultiply(uint32_t* data, uint32_t w, uint32_t h)
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{
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auto buffer = data;
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for (uint32_t y = 0; y < h; ++y, buffer += w) {
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auto src = buffer;
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for (uint32_t x = 0; x < w; ++x, ++src) {
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*src = ALPHA_BLEND(*src, (*src >> 24));
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}
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}
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}
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PngLoader::PngLoader()
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{
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image = static_cast<png_imagep>(calloc(1, sizeof(png_image)));
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image->version = PNG_IMAGE_VERSION;
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image->opaque = NULL;
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}
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PngLoader::~PngLoader()
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{
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if (content) {
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free((void*)content);
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content = nullptr;
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}
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free(image);
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}
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bool PngLoader::open(const string& path)
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{
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image->opaque = NULL;
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if (!png_image_begin_read_from_file(image, path.c_str())) return false;
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w = (float)image->width;
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h = (float)image->height;
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return true;
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}
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bool PngLoader::open(const char* data, uint32_t size, bool copy)
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{
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image->opaque = NULL;
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if (!png_image_begin_read_from_memory(image, data, size)) return false;
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w = (float)image->width;
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h = (float)image->height;
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return true;
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}
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bool PngLoader::read()
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{
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png_bytep buffer;
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image->format = PNG_FORMAT_BGRA;
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buffer = static_cast<png_bytep>(malloc(PNG_IMAGE_SIZE((*image))));
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if (!buffer) {
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//out of memory, only time when libpng doesnt free its data
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png_image_free(image);
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return false;
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}
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if (!png_image_finish_read(image, NULL, buffer, 0, NULL)) return false;
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content = reinterpret_cast<uint32_t*>(buffer);
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_premultiply(reinterpret_cast<uint32_t*>(buffer), image->width, image->height);
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return true;
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}
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bool PngLoader::close()
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{
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png_image_free(image);
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return true;
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}
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unique_ptr<Surface> PngLoader::bitmap()
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{
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if (!content) return nullptr;
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auto surface = static_cast<Surface*>(malloc(sizeof(Surface)));
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surface->buffer = (uint32_t*)(content);
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surface->stride = w;
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surface->w = w;
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surface->h = h;
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surface->cs = SwCanvas::ARGB8888;
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return unique_ptr<Surface>(surface);
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}
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