thorvg/src/lib/tvgInitializer.cpp
Hermet Park 1b8188ee67
sw_engine shape: performance optimization.
we introduced shared memory pool for avoiding reallocate memory
while it process the stroke outlines, It experimentally increase
the outline data if we use the allocated memory for multiples shape strokes,
we don't need to alloc/free memory during the process.

This shared outline memory is allocated for threads count
so that we don't interrupt memory access during the tasks.

@Issues: 75
2020-11-04 16:28:47 +09:00

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3.6 KiB
C++

/*
* Copyright (c) 2020 Samsung Electronics Co., Ltd. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "tvgCommon.h"
#include "tvgTaskScheduler.h"
#include "tvgLoaderMgr.h"
#ifdef THORVG_SW_RASTER_SUPPORT
#include "tvgSwRenderer.h"
#endif
#ifdef THORVG_GL_RASTER_SUPPORT
#include "tvgGlRenderer.h"
#endif
/************************************************************************/
/* Internal Class Implementation */
/************************************************************************/
static bool initialized = false;
/************************************************************************/
/* External Class Implementation */
/************************************************************************/
Result Initializer::init(CanvasEngine engine, uint32_t threads) noexcept
{
if (initialized) return Result::InsufficientCondition;
auto nonSupport = true;
if (static_cast<uint32_t>(engine) & static_cast<uint32_t>(CanvasEngine::Sw)) {
#ifdef THORVG_SW_RASTER_SUPPORT
if (!SwRenderer::init(threads)) return Result::InsufficientCondition;
nonSupport = false;
#endif
} else if (static_cast<uint32_t>(engine) & static_cast<uint32_t>(CanvasEngine::Gl)) {
#ifdef THORVG_GL_RASTER_SUPPORT
if (!GlRenderer::init(threads)) return Result::InsufficientCondition;
nonSupport = false;
#endif
} else {
return Result::InvalidArguments;
}
if (nonSupport) return Result::NonSupport;
if (!LoaderMgr::init()) return Result::Unknown;
TaskScheduler::init(threads);
initialized = true;
return Result::Success;
}
Result Initializer::term(CanvasEngine engine) noexcept
{
if (!initialized) return Result::InsufficientCondition;
auto nonSupport = true;
if (static_cast<uint32_t>(engine) & static_cast<uint32_t>(CanvasEngine::Sw)) {
#ifdef THORVG_SW_RASTER_SUPPORT
if (!SwRenderer::term()) return Result::InsufficientCondition;
nonSupport = false;
#endif
} else if (static_cast<uint32_t>(engine) & static_cast<uint32_t>(CanvasEngine::Gl)) {
#ifdef THORVG_GL_RASTER_SUPPORT
if (!GlRenderer::term()) return Result::InsufficientCondition;
nonSupport = false;
#endif
} else {
return Result::InvalidArguments;
}
if (nonSupport) return Result::NonSupport;
TaskScheduler::term();
if (!LoaderMgr::term()) return Result::Unknown;
initialized = false;
return Result::Success;
}