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![]() +++ auto picture = tvg::Picture::gen(); auto func = [](const tvg::Paint* paint, const tvg::Paint* parent, bool hasChildren) -> int { if (paint->identifier() == Shape::identifier()) //TODO: override properties. //return true to continue, return false to stop. return true; }; picture = tvg::Iteratorv::iterate(move(picture), func); |
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meson.build | ||
thorvg.h |