thorvg/test/testLottie.cpp
2025-01-03 14:32:31 +09:00

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4.2 KiB
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/*
* Copyright (c) 2024 - 2025 the ThorVG project. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "config.h"
#include <thorvg.h>
#ifdef THORVG_LOTTIE_LOADER_SUPPORT
#include <thorvg_lottie.h>
#endif
#include <fstream>
#include <cstring>
#include "catch.hpp"
using namespace tvg;
using namespace std;
#ifdef THORVG_LOTTIE_LOADER_SUPPORT
TEST_CASE("Lottie Slot", "[tvgLottie]")
{
REQUIRE(Initializer::init(0) == Result::Success);
auto animation = unique_ptr<LottieAnimation>(LottieAnimation::gen());
REQUIRE(animation);
auto picture = animation->picture();
REQUIRE(picture->type() == Type::Picture);
const char* slotJson = R"({"gradient_fill":{"p":{"p":2,"k":{"a":0,"k":[0,0.1,0.1,0.2,1,1,0.1,0.2,0.1,1]}}}})";
//Slot override before loaded
REQUIRE(animation->override(slotJson) == Result::InsufficientCondition);
//Animation load
REQUIRE(picture->load(TEST_DIR"/lottieslot.json") == Result::Success);
//Slot revert before overriding
REQUIRE(animation->override(nullptr) == Result::Success);
//Slot override
REQUIRE(animation->override(slotJson) == Result::Success);
//Slot revert
REQUIRE(animation->override(nullptr) == Result::Success);
//Slot override after reverting
REQUIRE(animation->override(slotJson) == Result::Success);
//Slot override with invalid JSON
REQUIRE(animation->override("") == Result::InvalidArguments);
REQUIRE(Initializer::term() == Result::Success);
}
TEST_CASE("Lottie Slot 2", "[tvgLottie]")
{
REQUIRE(Initializer::init(0) == Result::Success);
auto animation = unique_ptr<LottieAnimation>(LottieAnimation::gen());
REQUIRE(animation);
auto picture = animation->picture();
const char* slotJson = R"({"lottie-icon-outline":{"p":{"a":0,"k":[1,1,0]}},"lottie-icon-solid":{"p":{"a":0,"k":[0,0,1]}}})";
//Animation load
REQUIRE(picture->load(TEST_DIR"/lottieslotkeyframe.json") == Result::Success);
//Slot override
REQUIRE(animation->override(slotJson) == Result::Success);
//Slot revert
REQUIRE(animation->override(nullptr) == Result::Success);
//Slot override after reverting
REQUIRE(animation->override(slotJson) == Result::Success);
REQUIRE(Initializer::term() == Result::Success);
}
TEST_CASE("Lottie Marker", "[tvgLottie]")
{
REQUIRE(Initializer::init(0) == Result::Success);
auto animation = unique_ptr<LottieAnimation>(LottieAnimation::gen());
REQUIRE(animation);
auto picture = animation->picture();
//Set marker name before loaded
REQUIRE(animation->segment("sectionC") == Result::InsufficientCondition);
//Animation load
REQUIRE(picture->load(TEST_DIR"/lottiemarker.json") == Result::Success);
//Set marker
REQUIRE(animation->segment("sectionA") == Result::Success);
//Set marker by invalid name
REQUIRE(animation->segment("") == Result::InvalidArguments);
//Get marker count
REQUIRE(animation->markersCnt() == 3);
//Get marker name by index
REQUIRE(!strcmp(animation->marker(1), "sectionB"));
//Get marker name by invalid index
REQUIRE(animation->marker(-1) == nullptr);
REQUIRE(Initializer::term() == Result::Success);
}
#endif