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this patch adds the showcase how to handle exceptional cases. Change-Id: Ic8e3c740bbf613f4dccace511b6c8d93b987a10c
174 lines
No EOL
5.1 KiB
C++
174 lines
No EOL
5.1 KiB
C++
#include "testCommon.h"
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/************************************************************************/
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/* Drawing Commands */
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/************************************************************************/
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void tvgDrawCmds(tvg::Canvas* canvas)
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{
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canvas->reserve(3); //reserve 3 shape nodes (optional)
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//Prepare Round Rectangle
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auto shape1 = tvg::Shape::gen();
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shape1->appendRect(0, 0, 400, 400, 0); //x, y, w, h, cornerRadius
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//RadialGradient
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auto fill = tvg::RadialGradient::gen();
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fill->radial(200, 200, 200);
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//Gradient Color Stops
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tvg::Fill::ColorStop colorStops[2];
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colorStops[0] = {0, 255, 255, 255, 255};
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colorStops[1] = {1, 0, 0, 0, 255};
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fill->colorStops(colorStops, 2);
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shape1->fill(move(fill));
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if (canvas->push(move(shape1)) != tvg::Result::Success) return;
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//Prepare Circle
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auto shape2 = tvg::Shape::gen();
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shape2->appendCircle(400, 400, 200, 200); //cx, cy, radiusW, radiusH
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//RadialGradient
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auto fill2 = tvg::RadialGradient::gen();
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fill2->radial(400, 400, 200);
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//Gradient Color Stops
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tvg::Fill::ColorStop colorStops2[3];
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colorStops2[0] = {0, 255, 0, 0, 255};
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colorStops2[1] = {0.5, 255, 255, 0, 255};
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colorStops2[2] = {1, 255, 255, 255, 255};
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fill2->colorStops(colorStops2, 3);
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shape2->fill(move(fill2));
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if (canvas->push(move(shape2)) != tvg::Result::Success) return;
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//Prepare Ellipse
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auto shape3 = tvg::Shape::gen();
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shape3->appendCircle(600, 600, 150, 100); //cx, cy, radiusW, radiusH
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//RadialGradient
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auto fill3 = tvg::RadialGradient::gen();
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fill3->radial(600, 600, 150);
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//Gradient Color Stops
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tvg::Fill::ColorStop colorStops3[4];
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colorStops3[0] = {0, 0, 127, 0, 127};
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colorStops3[1] = {0.25, 0, 170, 170, 170};
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colorStops3[2] = {0.5, 200, 0, 200, 200};
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colorStops3[3] = {1, 255, 255, 255, 255};
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fill3->colorStops(colorStops3, 4);
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shape3->fill(move(fill3));
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if (canvas->push(move(shape3)) != tvg::Result::Success) return;
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}
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/************************************************************************/
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/* Sw Engine Test Code */
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/************************************************************************/
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static unique_ptr<tvg::SwCanvas> swCanvas;
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void tvgSwTest(uint32_t* buffer)
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{
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//Create a Canvas
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swCanvas = tvg::SwCanvas::gen();
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swCanvas->target(buffer, WIDTH, WIDTH, HEIGHT);
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/* Push the shape into the Canvas drawing list
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When this shape is into the canvas list, the shape could update & prepare
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internal data asynchronously for coming rendering.
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Canvas keeps this shape node unless user call canvas->clear() */
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tvgDrawCmds(swCanvas.get());
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}
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void drawSwView(void* data, Eo* obj)
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{
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if (swCanvas->draw() == tvg::Result::Success) {
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swCanvas->sync();
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}
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}
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/************************************************************************/
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/* GL Engine Test Code */
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/************************************************************************/
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static unique_ptr<tvg::GlCanvas> glCanvas;
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void initGLview(Evas_Object *obj)
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{
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static constexpr auto BPP = 4;
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//Create a Canvas
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glCanvas = tvg::GlCanvas::gen();
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glCanvas->target(nullptr, WIDTH * BPP, WIDTH, HEIGHT);
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/* Push the shape into the Canvas drawing list
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When this shape is into the canvas list, the shape could update & prepare
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internal data asynchronously for coming rendering.
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Canvas keeps this shape node unless user call canvas->clear() */
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tvgDrawCmds(glCanvas.get());
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}
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void drawGLview(Evas_Object *obj)
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{
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auto gl = elm_glview_gl_api_get(obj);
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int w, h;
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elm_glview_size_get(obj, &w, &h);
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gl->glViewport(0, 0, w, h);
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gl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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gl->glClear(GL_COLOR_BUFFER_BIT);
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gl->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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gl->glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE);
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gl->glEnable(GL_BLEND);
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if (glCanvas->draw() == tvg::Result::Success) {
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glCanvas->sync();
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}
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}
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/************************************************************************/
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/* Main Code */
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/************************************************************************/
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int main(int argc, char **argv)
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{
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tvg::CanvasEngine tvgEngine = tvg::CanvasEngine::Sw;
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if (argc > 1) {
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if (!strcmp(argv[1], "gl")) tvgEngine = tvg::CanvasEngine::Gl;
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}
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//Initialize ThorVG Engine
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if (tvgEngine == tvg::CanvasEngine::Sw) {
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cout << "tvg engine: software" << endl;
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} else {
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cout << "tvg engine: opengl" << endl;
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}
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//Initialize ThorVG Engine
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tvg::Initializer::init(tvgEngine);
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elm_init(argc, argv);
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elm_config_accel_preference_set("gl");
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if (tvgEngine == tvg::CanvasEngine::Sw) {
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createSwView();
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} else {
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createGlView();
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}
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elm_run();
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elm_shutdown();
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//Terminate ThorVG Engine
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tvg::Initializer::term(tvgEngine);
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} |