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Manage the reference count in common so that all common resources can be initialized/terminated identically.
192 lines
4.8 KiB
C++
192 lines
4.8 KiB
C++
/*
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* Copyright (c) 2020-2021 Samsung Electronics Co., Ltd. All rights reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <deque>
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#include <thread>
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#include <vector>
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#include <atomic>
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#include <condition_variable>
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#include "tvgTaskScheduler.h"
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/************************************************************************/
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/* Internal Class Implementation */
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/************************************************************************/
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namespace tvg {
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struct TaskQueue {
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deque<Task*> taskDeque;
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mutex mtx;
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condition_variable ready;
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bool done = false;
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bool tryPop(Task** task)
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{
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unique_lock<mutex> lock{mtx, try_to_lock};
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if (!lock || taskDeque.empty()) return false;
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*task = taskDeque.front();
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taskDeque.pop_front();
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return true;
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}
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bool tryPush(Task* task)
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{
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{
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unique_lock<mutex> lock{mtx, try_to_lock};
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if (!lock) return false;
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taskDeque.push_back(task);
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}
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ready.notify_one();
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return true;
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}
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void complete()
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{
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{
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unique_lock<mutex> lock{mtx};
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done = true;
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}
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ready.notify_all();
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}
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bool pop(Task** task)
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{
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unique_lock<mutex> lock{mtx};
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while (taskDeque.empty() && !done) {
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ready.wait(lock);
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}
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if (taskDeque.empty()) return false;
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*task = taskDeque.front();
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taskDeque.pop_front();
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return true;
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}
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void push(Task* task)
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{
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{
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unique_lock<mutex> lock{mtx};
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taskDeque.push_back(task);
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}
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ready.notify_one();
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}
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};
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class TaskSchedulerImpl
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{
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public:
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unsigned threadCnt;
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vector<thread> threads;
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vector<TaskQueue> taskQueues;
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atomic<unsigned> idx{0};
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TaskSchedulerImpl(unsigned threadCnt) : threadCnt(threadCnt), taskQueues(threadCnt)
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{
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for (unsigned i = 0; i < threadCnt; ++i) {
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threads.emplace_back([&, i] { run(i); });
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}
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}
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~TaskSchedulerImpl()
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{
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for (auto& queue : taskQueues) queue.complete();
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for (auto& thread : threads) thread.join();
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}
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void run(unsigned i)
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{
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Task* task;
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//Thread Loop
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while (true) {
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auto success = false;
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for (unsigned i = 0; i < threadCnt * 2; ++i) {
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if (taskQueues[(i + i) % threadCnt].tryPop(&task)) {
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success = true;
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break;
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}
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}
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if (!success && !taskQueues[i].pop(&task)) break;
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(*task)(i);
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}
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}
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void request(Task* task)
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{
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//Async
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if (threadCnt > 0) {
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task->prepare();
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auto i = idx++;
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for (unsigned n = 0; n < threadCnt; ++n) {
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if (taskQueues[(i + n) % threadCnt].tryPush(task)) return;
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}
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taskQueues[i % threadCnt].push(task);
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//Sync
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} else {
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task->run(0);
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}
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}
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};
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}
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static TaskSchedulerImpl* inst = nullptr;
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/************************************************************************/
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/* External Class Implementation */
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/************************************************************************/
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void TaskScheduler::init(unsigned threads)
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{
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if (inst) return;
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inst = new TaskSchedulerImpl(threads);
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}
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void TaskScheduler::term()
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{
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if (!inst) return;
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delete(inst);
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inst = nullptr;
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}
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void TaskScheduler::request(Task* task)
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{
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if (inst) inst->request(task);
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}
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unsigned TaskScheduler::threads()
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{
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if (inst) return inst->threadCnt;
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return 0;
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}
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