thorvg/src/loaders/lottie/tvgLottieLoader.cpp
Hermet Park 68b8fce501 loader lottie: ++optimization.
Aggressive parallelization is implemented to perform updates
on every frame in an asynchronous manner.
2023-07-28 16:54:44 +09:00

329 lines
No EOL
6.9 KiB
C++

/*
* Copyright (c) 2023 the ThorVG project. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <math.h>
#include "tvgLoader.h"
#include "tvgLottieLoader.h"
#include "tvgLottieModel.h"
#include "tvgLottieParser.h"
#include "tvgLottieBuilder.h"
/************************************************************************/
/* Internal Class Implementation */
/************************************************************************/
static bool _checkDotLottie(const char *str)
{
//check the .Lottie signature.
if (str[0] == 0x50 && str[1] == 0x4B && str[2] == 0x03 && str[3] == 0x04) return true;
else return false;
}
static int _str2int(const char* str, int len)
{
int ret = 0;
for(int i = 0; i < len; ++i) {
ret = ret * 10 + (str[i] - '0');
}
return ret;
}
static int _str2float(const char* str, int len)
{
//strndup()
auto tmp = (char*)malloc(len + 1);
if (!tmp) return 0;
tmp[len] = '\0';
memcpy(tmp, str, len);
auto ret = strtof(tmp, nullptr);
free(tmp);
return lround(ret);
}
void LottieLoader::clear()
{
if (copy) free((char*)content);
size = 0;
content = nullptr;
copy = false;
}
void LottieLoader::run(unsigned tid)
{
//update frame
if (comp && comp->scene) {
builder->update(comp, frameNo);
//initial loading
} else {
LottieParser parser(content);
parser.parse();
comp = parser.comp;
builder->build(comp);
}
}
/************************************************************************/
/* External Class Implementation */
/************************************************************************/
LottieLoader::LottieLoader() : builder(new LottieBuilder)
{
}
LottieLoader::~LottieLoader()
{
close();
//TODO: correct position?
if (comp) {
delete(comp);
comp = nullptr;
}
delete(builder);
}
bool LottieLoader::header()
{
//Quickly validate the given Lottie file without parsing in order to get the animation info.
auto p = content;
uint32_t depth = 0;
while (*p != '\0') {
if (*p == '{') {
++depth;
++p;
continue;
}
if (*p == '}') {
--depth;
++p;
continue;
}
if (depth != 1) {
++p;
continue;
}
//version.
if (!strncmp(p, "\"v\":", 4)) {
p += 4;
continue;
}
//framerate
if (!strncmp(p, "\"fr\":", 5)) {
p += 5;
auto e = strstr(p, ",");
if (!e) e = strstr(p, "}");
frameRate = _str2float(p, e - p);
p = e;
continue;
}
//TODO: need a duration time in advance.
//width
if (!strncmp(p, "\"w\":", 4)) {
p += 4;
auto e = strstr(p, ",");
if (!e) e = strstr(p, "}");
w = static_cast<float>(_str2int(p, e - p));
p = e;
continue;
}
//height
if (!strncmp(p, "\"h\":", 4)) {
p += 4;
auto e = strstr(p, ",");
if (!e) e = strstr(p, "}");
h = static_cast<float>(_str2int(p, e - p));
p = e;
continue;
}
++p;
}
TVGLOG("LOTTIE", "info: fr = %d, size = %d x %d", frameRate, (int)w, (int)h);
return true;
}
bool LottieLoader::open(const char* data, uint32_t size, bool copy)
{
clear();
//If the format is dotLottie
auto dotLottie = _checkDotLottie(data);
if (dotLottie) {
TVGLOG("LOTTIE", "Requested .Lottie Format, Not Supported yet.");
return false;
}
if (copy) {
content = (char*)malloc(size);
if (!content) return false;
memcpy((char*)content, data, size);
} else content = data;
this->size = size;
this->copy = copy;
return header();
}
bool LottieLoader::open(const string& path)
{
clear();
auto f = fopen(path.c_str(), "r");
if (!f) return false;
fseek(f, 0, SEEK_END);
size = ftell(f);
if (size == 0) {
fclose(f);
return false;
}
auto content = (char*)(malloc(sizeof(char) * size + 1));
fseek(f, 0, SEEK_SET);
auto ret = fread(content, sizeof(char), size, f);
if (ret < size) {
fclose(f);
return false;
}
content[size] = '\0';
fclose(f);
//If the format is dotLottie
auto dotLottie = _checkDotLottie(content);
if (dotLottie) {
TVGLOG("LOTTIE", "Requested .Lottie Format, Not Supported yet.");
return false;
}
this->content = content;
this->copy = true;
return header();
}
bool LottieLoader::resize(Paint* paint, float w, float h)
{
if (!paint) return false;
auto sx = w / this->w;
auto sy = h / this->h;
Matrix m = {sx, 0, 0, 0, sy, 0, 0, 0, 1};
paint->transform(m);
return true;
}
bool LottieLoader::read()
{
if (!content || size == 0) return false;
//the loading has been already completed in header()
if (comp) return true;
TaskScheduler::request(this);
return true;
}
bool LottieLoader::close()
{
this->done();
clear();
return true;
}
unique_ptr<Paint> LottieLoader::paint()
{
this->done();
return cast<Paint>(comp->scene);
}
bool LottieLoader::frame(uint32_t frameNo)
{
if (this->frameNo == frameNo) return true;
this->done();
if (!comp || frameNo >= comp->frameCnt()) return false;
this->frameNo = frameNo;
TaskScheduler::request(this);
return true;
}
uint32_t LottieLoader::totalFrame()
{
this->done();
if (!comp) return 0;
return comp->frameCnt();
}
uint32_t LottieLoader::curFrame()
{
return frameNo;
}
float LottieLoader::duration()
{
this->done();
if (!comp) return 0;
return comp->duration();
}
void LottieLoader::sync()
{
this->done();
}