mirror of
https://github.com/thorvg/thorvg.git
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291 lines
6.9 KiB
C++
291 lines
6.9 KiB
C++
/*
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* Copyright (c) 2021 - 2024 the ThorVG project. All rights reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef _TVG_MATH_H_
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#define _TVG_MATH_H_
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#define _USE_MATH_DEFINES
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#include <float.h>
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#include <math.h>
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#include "tvgCommon.h"
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namespace tvg
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{
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#define MATH_PI 3.14159265358979323846f
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#define MATH_PI2 1.57079632679489661923f
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#define FLOAT_EPSILON 1.0e-06f //1.192092896e-07f
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#define PATH_KAPPA 0.552284f
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/************************************************************************/
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/* General functions */
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/************************************************************************/
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float atan2(float y, float x);
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static inline float deg2rad(float degree)
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{
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return degree * (MATH_PI / 180.0f);
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}
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static inline float rad2deg(float radian)
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{
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return radian * (180.0f / MATH_PI);
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}
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static inline bool zero(float a)
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{
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return (fabsf(a) <= FLOAT_EPSILON) ? true : false;
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}
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static inline bool equal(float a, float b)
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{
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return tvg::zero(a - b);
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}
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/************************************************************************/
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/* Matrix functions */
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/************************************************************************/
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void rotate(Matrix* m, float degree);
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bool inverse(const Matrix* m, Matrix* out);
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bool identity(const Matrix* m);
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Matrix operator*(const Matrix& lhs, const Matrix& rhs);
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bool operator==(const Matrix& lhs, const Matrix& rhs);
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static inline bool rightAngle(const Matrix* m)
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{
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auto radian = fabsf(tvg::atan2(m->e21, m->e11));
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if (radian < FLOAT_EPSILON || tvg::equal(radian, MATH_PI2) || tvg::equal(radian, MATH_PI)) return true;
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return false;
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}
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static inline bool skewed(const Matrix* m)
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{
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return !tvg::zero(m->e21 + m->e12);
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}
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static inline void identity(Matrix* m)
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{
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m->e11 = 1.0f;
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m->e12 = 0.0f;
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m->e13 = 0.0f;
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m->e21 = 0.0f;
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m->e22 = 1.0f;
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m->e23 = 0.0f;
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m->e31 = 0.0f;
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m->e32 = 0.0f;
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m->e33 = 1.0f;
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}
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static inline void scale(Matrix* m, float sx, float sy)
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{
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m->e11 *= sx;
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m->e22 *= sy;
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}
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static inline void scaleR(Matrix* m, float x, float y)
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{
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if (x != 1.0f) {
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m->e11 *= x;
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m->e21 *= x;
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}
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if (y != 1.0f) {
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m->e22 *= y;
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m->e12 *= y;
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}
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}
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static inline void translate(Matrix* m, float x, float y)
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{
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m->e13 += x;
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m->e23 += y;
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}
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static inline void translateR(Matrix* m, float x, float y)
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{
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if (x == 0.0f && y == 0.0f) return;
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m->e13 += (x * m->e11 + y * m->e12);
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m->e23 += (x * m->e21 + y * m->e22);
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}
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static inline bool operator!=(const Matrix& lhs, const Matrix& rhs)
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{
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return !(lhs == rhs);
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}
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static inline void operator*=(Matrix& lhs, const Matrix& rhs)
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{
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lhs = lhs * rhs;
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}
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static inline void log(const Matrix& m)
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{
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TVGLOG("COMMON", "Matrix: [%f %f %f] [%f %f %f] [%f %f %f]", m.e11, m.e12, m.e13, m.e21, m.e22, m.e23, m.e31, m.e32, m.e33);
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}
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/************************************************************************/
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/* Point functions */
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/************************************************************************/
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void operator*=(Point& pt, const Matrix& m);
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Point operator*(const Point& pt, const Matrix& m);
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static inline bool zero(const Point& p)
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{
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return tvg::zero(p.x) && tvg::zero(p.y);
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}
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static inline float length(const Point* a, const Point* b)
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{
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auto x = b->x - a->x;
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auto y = b->y - a->y;
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if (x < 0) x = -x;
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if (y < 0) y = -y;
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return (x > y) ? (x + 0.375f * y) : (y + 0.375f * x);
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}
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static inline float length(const Point& a)
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{
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return sqrtf(a.x * a.x + a.y * a.y);
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}
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static inline bool operator==(const Point& lhs, const Point& rhs)
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{
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return tvg::equal(lhs.x, rhs.x) && tvg::equal(lhs.y, rhs.y);
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}
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static inline bool operator!=(const Point& lhs, const Point& rhs)
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{
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return !(lhs == rhs);
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}
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static inline Point operator-(const Point& lhs, const Point& rhs)
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{
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return {lhs.x - rhs.x, lhs.y - rhs.y};
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}
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static inline Point operator+(const Point& lhs, const Point& rhs)
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{
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return {lhs.x + rhs.x, lhs.y + rhs.y};
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}
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static inline Point operator*(const Point& lhs, float rhs)
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{
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return {lhs.x * rhs, lhs.y * rhs};
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}
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static inline Point operator*(const float& lhs, const Point& rhs)
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{
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return {lhs * rhs.x, lhs * rhs.y};
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}
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static inline Point operator/(const Point& lhs, const float rhs)
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{
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return {lhs.x / rhs, lhs.y / rhs};
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}
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static inline void log(const Point& pt)
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{
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TVGLOG("COMMON", "Point: [%f %f]", pt.x, pt.y);
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}
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/************************************************************************/
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/* Line functions */
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/************************************************************************/
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struct Line
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{
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Point pt1;
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Point pt2;
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void split(float at, Line& left, Line& right) const;
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float length() const;
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};
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/************************************************************************/
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/* Bezier functions */
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/************************************************************************/
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struct Bezier
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{
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Point start;
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Point ctrl1;
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Point ctrl2;
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Point end;
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void split(float at, Bezier& left);
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void split(Bezier& left, Bezier& right) const;
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void split(float at, Bezier& left, Bezier& right) const;
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float length() const;
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float lengthApprox() const;
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float at(float at, float length) const;
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float atApprox(float at, float length) const;
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Point at(float t) const;
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float angle(float t) const;
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};
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/************************************************************************/
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/* Interpolation functions */
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/************************************************************************/
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template <typename T>
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static inline T lerp(const T &start, const T &end, float t)
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{
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return static_cast<T>(start + (end - start) * t);
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}
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}
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#endif //_TVG_MATH_H_
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