thorvg/AUTHORS
Rémi Verschelde 4d58dae59f sw_engine: Replace non-portable min/max with tvgMath.h macros
This would fail building with Visual Studio 2017, at least downstream in Godot
where we undefine old Windows compilers' non-standard `min`/`max` macros (see
`minmax.h`/`NOMINMAX`).
2022-01-20 11:18:40 +09:00

17 lines
711 B
Text

Hermet Park <hermetpark@gmail.com>
Prudhvi Raj Vasireddi <prudhvi.raj@samsung.com>
Junsu Choi <jsuya.choi@samsung.com>
Pranay Samanta <pranay.ks@samsung.com>
Mateusz Palkowski <m.palkowski@samsung.com>
Subhransu Mohanty <sub.mohanty@samsung.com>
Mira Grudzinska <m.grudzinska@samsung.com>
Michal Szczecinski <m.szczecinsk@partner.samsung.com>
Shinwoo Kim <cinoo.kim@samsung.com>
Piotr Kalota <p.kalota@samsung.com>
Vincent Torri <vincent.torri@gmail.com>
Pankaj Kumar <pankaj.m1@samsung.com>
Patryk Kaczmarek <patryk.k@partner.samsung.com>
Michal Maciola <m.maciola@samsung.com>
Peter Vullings <peter@projectitis.com>
K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
Rémi Verschelde <rverschelde@gmail.com>