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remove duplicated code among the Paint types. Change-Id: Ia7c09f29531e6aef73d2ba1f951f8dfdf488deb8
175 lines
No EOL
5.3 KiB
C++
175 lines
No EOL
5.3 KiB
C++
/*
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* Copyright (c) 2020 Samsung Electronics Co., Ltd All Rights Reserved
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef _TVG_PAINT_H_
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#define _TVG_PAINT_H_
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namespace tvg
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{
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struct StrategyMethod
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{
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virtual ~StrategyMethod(){}
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virtual bool dispose(RenderMethod& renderer) = 0;
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virtual bool update(RenderMethod& renderer, const RenderTransform* transform, RenderUpdateFlag pFlag) = 0;
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virtual bool render(RenderMethod& renderer) = 0;
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virtual bool bounds(float* x, float* y, float* w, float* h) const = 0;
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};
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struct Paint::Impl
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{
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StrategyMethod* smethod = nullptr;
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RenderTransform *rTransform = nullptr;
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uint32_t flag = RenderUpdateFlag::None;
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~Impl() {
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if (smethod) delete(smethod);
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if (rTransform) delete(rTransform);
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}
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void method(StrategyMethod* method)
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{
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smethod = method;
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}
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bool rotate(float degree)
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{
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if (rTransform) {
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if (fabsf(degree - rTransform->degree) <= FLT_EPSILON) return true;
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} else {
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if (fabsf(degree) <= FLT_EPSILON) return true;
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rTransform = new RenderTransform();
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if (!rTransform) return false;
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}
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rTransform->degree = degree;
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if (!rTransform->overriding) flag |= RenderUpdateFlag::Transform;
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return true;
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}
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bool scale(float factor)
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{
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if (rTransform) {
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if (fabsf(factor - rTransform->scale) <= FLT_EPSILON) return true;
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} else {
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if (fabsf(factor) <= FLT_EPSILON) return true;
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rTransform = new RenderTransform();
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if (!rTransform) return false;
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}
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rTransform->scale = factor;
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if (!rTransform->overriding) flag |= RenderUpdateFlag::Transform;
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return true;
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}
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bool translate(float x, float y)
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{
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if (rTransform) {
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if (fabsf(x - rTransform->x) <= FLT_EPSILON && fabsf(y - rTransform->y) <= FLT_EPSILON) return true;
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} else {
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if (fabsf(x) <= FLT_EPSILON && fabsf(y) <= FLT_EPSILON) return true;
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rTransform = new RenderTransform();
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if (!rTransform) return false;
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}
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rTransform->x = x;
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rTransform->y = y;
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if (!rTransform->overriding) flag |= RenderUpdateFlag::Transform;
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return true;
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}
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bool transform(const Matrix& m)
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{
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if (!rTransform) {
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rTransform = new RenderTransform();
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if (!rTransform) return false;
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}
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rTransform->override(m);
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flag |= RenderUpdateFlag::Transform;
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return true;
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}
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bool bounds(float* x, float* y, float* w, float* h) const
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{
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return smethod->bounds(x, y, w, h);
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}
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bool dispose(RenderMethod& renderer)
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{
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return smethod->dispose(renderer);
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}
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bool update(RenderMethod& renderer, const RenderTransform* pTransform, uint32_t pFlag)
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{
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if (flag & RenderUpdateFlag::Transform) {
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if (!rTransform) return false;
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if (!rTransform->update()) {
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delete(rTransform);
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rTransform = nullptr;
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}
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}
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auto newFlag = static_cast<RenderUpdateFlag>(pFlag | flag);
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flag = RenderUpdateFlag::None;
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if (rTransform && pTransform) {
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RenderTransform outTransform(pTransform, rTransform);
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return smethod->update(renderer, &outTransform, newFlag);
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} else {
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auto outTransform = pTransform ? pTransform : rTransform;
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return smethod->update(renderer, outTransform, newFlag);
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}
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}
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bool render(RenderMethod& renderer)
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{
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return smethod->render(renderer);
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}
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};
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template<class T>
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struct PaintMethod : StrategyMethod
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{
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T* inst = nullptr;
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PaintMethod(T* _inst) : inst(_inst) {}
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~PaintMethod(){}
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bool bounds(float* x, float* y, float* w, float* h) const override
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{
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return inst->bounds(x, y, w, h);
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}
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bool dispose(RenderMethod& renderer)
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{
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return inst->dispose(renderer);
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}
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bool update(RenderMethod& renderer, const RenderTransform* transform, RenderUpdateFlag flag)
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{
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return inst->update(renderer, transform, flag);
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}
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bool render(RenderMethod& renderer)
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{
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return inst->render(renderer);
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}
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};
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}
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#endif //_TVG_PAINT_H_
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