thorvg/src/lib/tvgPaint.h
Hermet Park e9a4e2ccb6 common: code refactoring
remove duplicated code among the Paint types.

Change-Id: Ia7c09f29531e6aef73d2ba1f951f8dfdf488deb8
2020-07-30 19:52:48 +09:00

175 lines
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5.3 KiB
C++

/*
* Copyright (c) 2020 Samsung Electronics Co., Ltd All Rights Reserved
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifndef _TVG_PAINT_H_
#define _TVG_PAINT_H_
namespace tvg
{
struct StrategyMethod
{
virtual ~StrategyMethod(){}
virtual bool dispose(RenderMethod& renderer) = 0;
virtual bool update(RenderMethod& renderer, const RenderTransform* transform, RenderUpdateFlag pFlag) = 0;
virtual bool render(RenderMethod& renderer) = 0;
virtual bool bounds(float* x, float* y, float* w, float* h) const = 0;
};
struct Paint::Impl
{
StrategyMethod* smethod = nullptr;
RenderTransform *rTransform = nullptr;
uint32_t flag = RenderUpdateFlag::None;
~Impl() {
if (smethod) delete(smethod);
if (rTransform) delete(rTransform);
}
void method(StrategyMethod* method)
{
smethod = method;
}
bool rotate(float degree)
{
if (rTransform) {
if (fabsf(degree - rTransform->degree) <= FLT_EPSILON) return true;
} else {
if (fabsf(degree) <= FLT_EPSILON) return true;
rTransform = new RenderTransform();
if (!rTransform) return false;
}
rTransform->degree = degree;
if (!rTransform->overriding) flag |= RenderUpdateFlag::Transform;
return true;
}
bool scale(float factor)
{
if (rTransform) {
if (fabsf(factor - rTransform->scale) <= FLT_EPSILON) return true;
} else {
if (fabsf(factor) <= FLT_EPSILON) return true;
rTransform = new RenderTransform();
if (!rTransform) return false;
}
rTransform->scale = factor;
if (!rTransform->overriding) flag |= RenderUpdateFlag::Transform;
return true;
}
bool translate(float x, float y)
{
if (rTransform) {
if (fabsf(x - rTransform->x) <= FLT_EPSILON && fabsf(y - rTransform->y) <= FLT_EPSILON) return true;
} else {
if (fabsf(x) <= FLT_EPSILON && fabsf(y) <= FLT_EPSILON) return true;
rTransform = new RenderTransform();
if (!rTransform) return false;
}
rTransform->x = x;
rTransform->y = y;
if (!rTransform->overriding) flag |= RenderUpdateFlag::Transform;
return true;
}
bool transform(const Matrix& m)
{
if (!rTransform) {
rTransform = new RenderTransform();
if (!rTransform) return false;
}
rTransform->override(m);
flag |= RenderUpdateFlag::Transform;
return true;
}
bool bounds(float* x, float* y, float* w, float* h) const
{
return smethod->bounds(x, y, w, h);
}
bool dispose(RenderMethod& renderer)
{
return smethod->dispose(renderer);
}
bool update(RenderMethod& renderer, const RenderTransform* pTransform, uint32_t pFlag)
{
if (flag & RenderUpdateFlag::Transform) {
if (!rTransform) return false;
if (!rTransform->update()) {
delete(rTransform);
rTransform = nullptr;
}
}
auto newFlag = static_cast<RenderUpdateFlag>(pFlag | flag);
flag = RenderUpdateFlag::None;
if (rTransform && pTransform) {
RenderTransform outTransform(pTransform, rTransform);
return smethod->update(renderer, &outTransform, newFlag);
} else {
auto outTransform = pTransform ? pTransform : rTransform;
return smethod->update(renderer, outTransform, newFlag);
}
}
bool render(RenderMethod& renderer)
{
return smethod->render(renderer);
}
};
template<class T>
struct PaintMethod : StrategyMethod
{
T* inst = nullptr;
PaintMethod(T* _inst) : inst(_inst) {}
~PaintMethod(){}
bool bounds(float* x, float* y, float* w, float* h) const override
{
return inst->bounds(x, y, w, h);
}
bool dispose(RenderMethod& renderer)
{
return inst->dispose(renderer);
}
bool update(RenderMethod& renderer, const RenderTransform* transform, RenderUpdateFlag flag)
{
return inst->update(renderer, transform, flag);
}
bool render(RenderMethod& renderer)
{
return inst->render(renderer);
}
};
}
#endif //_TVG_PAINT_H_