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![]() Removed the paint parameter previously used to forcibly update a single paint. This behavior was unsafe in ThorVG, as a single paint object may be connected to others through the scene graph. Now, the canvas engine is responsible for properly updating all damaged paints as needed, allowing the user to simply call update() in any case. API Modifications: C++ API: * Result Canvas::update(Paint* paint) -> Result Canvas::update() CAPI: - tvg_canvas_update_paint() Issue: https://github.com/thorvg/thorvg/issues/3116 |
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.. | ||
regression | ||
resources | ||
catch.hpp | ||
meson.build | ||
testAccessor.cpp | ||
testAnimation.cpp | ||
testFill.cpp | ||
testInitializer.cpp | ||
testLottie.cpp | ||
testMain.cpp | ||
testPaint.cpp | ||
testPicture.cpp | ||
testSavers.cpp | ||
testScene.cpp | ||
testShape.cpp | ||
testSwCanvas.cpp | ||
testSwEngine.cpp | ||
testText.cpp |