thorvg/src/renderer/tvgPaint.cpp
Hermet Park 76fb3f3cd9 api: clean up
promoted offical c++ apis (v0.15)
 - enum class BlendMethod
 - enum class CanvasEngine::Wg
 - virtual Result Canvas::viewport(int32_t x, int32_t y, int32_t w, int32_t h);
 - class Text
 - Result Text::fill(uint8_t r, uint8_t g, uint8_t b)
 - Result Text::fill(std::unique_ptr<Fill> f)
 - static Result Text::unload(const std::string& path)
 - static Result Text::load(const std::string& path)
 - static Result Text::load(const char* name, const char* data, uint32_t size, const std::string& mimeType = "ttf", bool copy = false)
 - static std::unique_ptr<Text> Text::gen()
 - class WgCanvas
 - static std::unique_ptr<WgCanvas> WgCanvas::gen()
 - static const char* Initializer::version(uint32_t* major, uint32_t* minor, uint32_t* micro)
 - class LottieAnimation

promoted official c apis (v0.15)
 - Tvg_Blend_Method
 - Tvg_Result tvg_engine_version(uint32_t* major, uint32_t* minor, uint32_t* micro, const char** version)
 - Tvg_Result tvg_canvas_set_viewport(Tvg_Canvas* canvas, int32_t x, int32_t y, int32_t w, int32_t h)
 - Tvg_Result tvg_paint_set_blend_method(Tvg_Paint* paint, Tvg_Blend_Method method)
 - Tvg_Paint* tvg_text_new(void)
 - Tvg_Result tvg_text_set_fill_color(Tvg_Paint* paint, uint8_t r, uint8_t g, uint8_t b)
 - Tvg_Result tvg_text_set_gradient(Tvg_Paint* paint, Tvg_Gradient* gradient)
 - Tvg_Result tvg_font_load(const char* path)
 - Tvg_Result tvg_font_load_data(const char* name, const char* data, uint32_t size, const char *mimetype, bool copy)
 - Tvg_Result tvg_font_unload(const char* path)
 - Tvg_Animation* tvg_lottie_animation_new(void)

removed experimental apis
 - BlendMethod paint::blend() const
 - bool Shape::strokeTrim(float* begin, float* end) const
 - Tvg_Result tvg_paint_get_blend_method(const Tvg_Paint* paint, Tvg_Blend_Method* method)
 - Tvg_Result tvg_shape_get_stroke_trim(Tvg_Paint* paint, float* begin, float* end, bool* simultaneous)
 - tvg_text_set_linear_gradient(Paint* paint, Tvg_Gradient* gradient)
 - tvg_text_set_radial_gradient(Paint* paint, Tvg_Gradient* gradient)

issue: https://github.com/thorvg/thorvg/issues/1372
2024-09-23 21:53:50 +09:00

519 lines
No EOL
15 KiB
C++

/*
* Copyright (c) 2020 - 2024 the ThorVG project. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "tvgMath.h"
#include "tvgPaint.h"
#include "tvgShape.h"
#include "tvgPicture.h"
#include "tvgScene.h"
#include "tvgText.h"
/************************************************************************/
/* Internal Class Implementation */
/************************************************************************/
#define PAINT_METHOD(ret, METHOD) \
switch (paint->type()) { \
case Type::Shape: ret = P((Shape*)paint)->METHOD; break; \
case Type::Scene: ret = P((Scene*)paint)->METHOD; break; \
case Type::Picture: ret = P((Picture*)paint)->METHOD; break; \
case Type::Text: ret = P((Text*)paint)->METHOD; break; \
default: ret = {}; \
}
static Result _clipRect(RenderMethod* renderer, const Point* pts, const Matrix& pm, const Matrix& rm, RenderRegion& before)
{
//sorting
Point tmp[4];
Point min = {FLT_MAX, FLT_MAX};
Point max = {0.0f, 0.0f};
for (int i = 0; i < 4; ++i) {
tmp[i] = pts[i];
tmp[i] *= rm;
tmp[i] *= pm;
if (tmp[i].x < min.x) min.x = tmp[i].x;
if (tmp[i].x > max.x) max.x = tmp[i].x;
if (tmp[i].y < min.y) min.y = tmp[i].y;
if (tmp[i].y > max.y) max.y = tmp[i].y;
}
float region[4] = {float(before.x), float(before.x + before.w), float(before.y), float(before.y + before.h)};
//figure out if the clipper is a superset of the current viewport(before) region
if (min.x <= region[0] && max.x >= region[1] && min.y <= region[2] && max.y >= region[3]) {
//viewport region is same, nothing to do.
return Result::Success;
//figure out if the clipper is totally outside of the viewport
} else if (max.x <= region[0] || min.x >= region[1] || max.y <= region[2] || min.y >= region[3]) {
renderer->viewport({0, 0, 0, 0});
return Result::Success;
}
return Result::InsufficientCondition;
}
static Result _compFastTrack(RenderMethod* renderer, Paint* cmpTarget, const Matrix& pm, RenderRegion& before)
{
/* Access Shape class by Paint is bad... but it's ok still it's an internal usage. */
auto shape = static_cast<Shape*>(cmpTarget);
//Rectangle Candidates?
const Point* pts;
auto ptsCnt = shape->pathCoords(&pts);
//nothing to clip
if (ptsCnt == 0) return Result::InvalidArguments;
if (ptsCnt != 4) return Result::InsufficientCondition;
auto& rm = P(cmpTarget)->transform();
//No rotation and no skewing, still can try out clipping the rect region.
auto tryClip = false;
if ((!rightAngle(pm) || skewed(pm))) tryClip = true;
if ((!rightAngle(rm) || skewed(rm))) tryClip = true;
if (tryClip) return _clipRect(renderer, pts, pm, rm, before);
//Perpendicular Rectangle?
auto pt1 = pts + 0;
auto pt2 = pts + 1;
auto pt3 = pts + 2;
auto pt4 = pts + 3;
if ((tvg::equal(pt1->x, pt2->x) && tvg::equal(pt2->y, pt3->y) && tvg::equal(pt3->x, pt4->x) && tvg::equal(pt1->y, pt4->y)) ||
(tvg::equal(pt2->x, pt3->x) && tvg::equal(pt1->y, pt2->y) && tvg::equal(pt1->x, pt4->x) && tvg::equal(pt3->y, pt4->y))) {
RenderRegion after;
auto v1 = *pt1;
auto v2 = *pt3;
v1 *= rm;
v2 *= rm;
v1 *= pm;
v2 *= pm;
//sorting
if (v1.x > v2.x) std::swap(v1.x, v2.x);
if (v1.y > v2.y) std::swap(v1.y, v2.y);
after.x = static_cast<int32_t>(v1.x);
after.y = static_cast<int32_t>(v1.y);
after.w = static_cast<int32_t>(ceil(v2.x - after.x));
after.h = static_cast<int32_t>(ceil(v2.y - after.y));
if (after.w < 0) after.w = 0;
if (after.h < 0) after.h = 0;
after.intersect(before);
renderer->viewport(after);
return Result::Success;
}
return Result::InsufficientCondition;
}
RenderRegion Paint::Impl::bounds(RenderMethod* renderer) const
{
RenderRegion ret;
PAINT_METHOD(ret, bounds(renderer));
return ret;
}
Iterator* Paint::Impl::iterator()
{
Iterator* ret;
PAINT_METHOD(ret, iterator());
return ret;
}
Paint* Paint::Impl::duplicate(Paint* ret)
{
if (ret) ret->composite(nullptr, CompositeMethod::None);
PAINT_METHOD(ret, duplicate(ret));
//duplicate Transform
ret->pImpl->tr = tr;
ret->pImpl->renderFlag |= RenderUpdateFlag::Transform;
ret->pImpl->opacity = opacity;
if (compData) ret->pImpl->composite(ret, compData->target->duplicate(), compData->method);
if (clipper) ret->pImpl->clip(clipper->duplicate());
return ret;
}
bool Paint::Impl::rotate(float degree)
{
if (tr.overriding) return false;
if (tvg::equal(degree, tr.degree)) return true;
tr.degree = degree;
renderFlag |= RenderUpdateFlag::Transform;
return true;
}
bool Paint::Impl::scale(float factor)
{
if (tr.overriding) return false;
if (tvg::equal(factor, tr.scale)) return true;
tr.scale = factor;
renderFlag |= RenderUpdateFlag::Transform;
return true;
}
bool Paint::Impl::translate(float x, float y)
{
if (tr.overriding) return false;
if (tvg::equal(x, tr.m.e13) && tvg::equal(y, tr.m.e23)) return true;
tr.m.e13 = x;
tr.m.e23 = y;
renderFlag |= RenderUpdateFlag::Transform;
return true;
}
bool Paint::Impl::render(RenderMethod* renderer)
{
if (opacity == 0) return true;
RenderCompositor* cmp = nullptr;
if (compData && !(compData->target->pImpl->ctxFlag & ContextFlag::FastTrack)) {
RenderRegion region;
PAINT_METHOD(region, bounds(renderer));
if (MASK_REGION_MERGING(compData->method)) region.add(P(compData->target)->bounds(renderer));
if (region.w == 0 || region.h == 0) return true;
cmp = renderer->target(region, COMPOSITE_TO_COLORSPACE(renderer, compData->method));
if (renderer->beginComposite(cmp, CompositeMethod::None, 255)) {
compData->target->pImpl->render(renderer);
}
}
if (cmp) renderer->beginComposite(cmp, compData->method, compData->target->pImpl->opacity);
bool ret;
PAINT_METHOD(ret, render(renderer));
if (cmp) renderer->endComposite(cmp);
return ret;
}
RenderData Paint::Impl::update(RenderMethod* renderer, const Matrix& pm, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag pFlag, bool clipper)
{
if (this->renderer != renderer) {
if (this->renderer) TVGERR("RENDERER", "paint's renderer has been changed!");
renderer->ref();
this->renderer = renderer;
}
if (renderFlag & RenderUpdateFlag::Transform) tr.update();
/* 1. Composition Pre Processing */
RenderData trd = nullptr; //composite target render data
RenderRegion viewport;
Result compFastTrack = Result::InsufficientCondition;
if (compData) {
auto target = compData->target;
auto method = compData->method;
P(target)->ctxFlag &= ~ContextFlag::FastTrack; //reset
/* If the transformation has no rotational factors and the Alpha(InvAlpha)Masking involves a simple rectangle,
we can optimize by using the viewport instead of the regular AlphaMasking sequence for improved performance. */
if (target->type() == Type::Shape) {
auto shape = static_cast<Shape*>(target);
uint8_t a;
shape->fillColor(nullptr, nullptr, nullptr, &a);
//no gradient fill & no compositions of the composition target.
if (!shape->fill() && !(PP(shape)->compData)) {
if ((method == CompositeMethod::AlphaMask && a == 255 && PP(shape)->opacity == 255) || (method == CompositeMethod::InvAlphaMask && (a == 0 || PP(shape)->opacity == 0))) {
viewport = renderer->viewport();
if ((compFastTrack = _compFastTrack(renderer, target, pm, viewport)) == Result::Success) {
P(target)->ctxFlag |= ContextFlag::FastTrack;
}
}
}
}
if (compFastTrack == Result::InsufficientCondition) {
trd = P(target)->update(renderer, pm, clips, 255, pFlag, false);
}
}
/* 2. Clipping */
if (this->clipper) {
P(this->clipper)->ctxFlag &= ~ContextFlag::FastTrack; //reset
viewport = renderer->viewport();
if ((compFastTrack = _compFastTrack(renderer, this->clipper, pm, viewport)) == Result::Success) {
P(this->clipper)->ctxFlag |= ContextFlag::FastTrack;
}
if (compFastTrack == Result::InsufficientCondition) {
trd = P(this->clipper)->update(renderer, pm, clips, 255, pFlag, true);
clips.push(trd);
}
}
/* 3. Main Update */
auto newFlag = static_cast<RenderUpdateFlag>(pFlag | renderFlag);
renderFlag = RenderUpdateFlag::None;
opacity = MULTIPLY(opacity, this->opacity);
RenderData rd = nullptr;
tr.cm = pm * tr.m;
PAINT_METHOD(rd, update(renderer, tr.cm, clips, opacity, newFlag, clipper));
/* 4. Composition Post Processing */
if (compFastTrack == Result::Success) renderer->viewport(viewport);
else if (this->clipper) clips.pop();
return rd;
}
bool Paint::Impl::bounds(float* x, float* y, float* w, float* h, bool transformed, bool stroking, bool origin)
{
bool ret;
const auto& m = this->transform(origin);
//Case: No transformed, quick return!
if (!transformed || identity(&m)) {
PAINT_METHOD(ret, bounds(x, y, w, h, stroking));
return ret;
}
//Case: Transformed
auto tx = 0.0f;
auto ty = 0.0f;
auto tw = 0.0f;
auto th = 0.0f;
PAINT_METHOD(ret, bounds(&tx, &ty, &tw, &th, stroking));
//Get vertices
Point pt[4] = {{tx, ty}, {tx + tw, ty}, {tx + tw, ty + th}, {tx, ty + th}};
//New bounding box
auto x1 = FLT_MAX;
auto y1 = FLT_MAX;
auto x2 = -FLT_MAX;
auto y2 = -FLT_MAX;
//Compute the AABB after transformation
for (int i = 0; i < 4; i++) {
pt[i] *= m;
if (pt[i].x < x1) x1 = pt[i].x;
if (pt[i].x > x2) x2 = pt[i].x;
if (pt[i].y < y1) y1 = pt[i].y;
if (pt[i].y > y2) y2 = pt[i].y;
}
if (x) *x = x1;
if (y) *y = y1;
if (w) *w = x2 - x1;
if (h) *h = y2 - y1;
return ret;
}
void Paint::Impl::reset()
{
if (clipper) {
delete(clipper);
clipper = nullptr;
}
if (compData) {
if (P(compData->target)->unref() == 0) delete(compData->target);
free(compData);
compData = nullptr;
}
tvg::identity(&tr.m);
tr.degree = 0.0f;
tr.scale = 1.0f;
tr.overriding = false;
blendMethod = BlendMethod::Normal;
renderFlag = RenderUpdateFlag::None;
ctxFlag = ContextFlag::Invalid;
opacity = 255;
paint->id = 0;
}
/************************************************************************/
/* External Class Implementation */
/************************************************************************/
Paint :: Paint() : pImpl(new Impl(this))
{
}
Paint :: ~Paint()
{
delete(pImpl);
}
Result Paint::rotate(float degree) noexcept
{
if (pImpl->rotate(degree)) return Result::Success;
return Result::InsufficientCondition;
}
Result Paint::scale(float factor) noexcept
{
if (pImpl->scale(factor)) return Result::Success;
return Result::InsufficientCondition;
}
Result Paint::translate(float x, float y) noexcept
{
if (pImpl->translate(x, y)) return Result::Success;
return Result::InsufficientCondition;
}
Result Paint::transform(const Matrix& m) noexcept
{
if (pImpl->transform(m)) return Result::Success;
return Result::InsufficientCondition;
}
Matrix Paint::transform() noexcept
{
return pImpl->transform();
}
Result Paint::bounds(float* x, float* y, float* w, float* h, bool transformed) const noexcept
{
if (pImpl->bounds(x, y, w, h, transformed, true, transformed)) return Result::Success;
return Result::InsufficientCondition;
}
Paint* Paint::duplicate() const noexcept
{
return pImpl->duplicate();
}
Result Paint::clip(std::unique_ptr<Paint> clipper) noexcept
{
auto p = clipper.release();
if (p && p->type() != Type::Shape) {
TVGERR("RENDERER", "Clipping only supports the Shape!");
return Result::NonSupport;
}
pImpl->clip(p);
return Result::Success;
}
Result Paint::composite(std::unique_ptr<Paint> target, CompositeMethod method) noexcept
{
//TODO: remove. Keep this for the backward compatibility
if (method == CompositeMethod::ClipPath) return clip(std::move(target));
auto p = target.release();
if (pImpl->composite(this, p, method)) return Result::Success;
delete(p);
return Result::InvalidArguments;
}
CompositeMethod Paint::composite(const Paint** target) const noexcept
{
if (pImpl->compData) {
if (target) *target = pImpl->compData->target;
return pImpl->compData->method;
} else {
//TODO: remove. Keep this for the backward compatibility
if (pImpl->clipper) {
if (target) *target = pImpl->clipper;
return CompositeMethod::ClipPath;
}
if (target) *target = nullptr;
return CompositeMethod::None;
}
}
Result Paint::opacity(uint8_t o) noexcept
{
if (pImpl->opacity == o) return Result::Success;
pImpl->opacity = o;
pImpl->renderFlag |= RenderUpdateFlag::Color;
return Result::Success;
}
uint8_t Paint::opacity() const noexcept
{
return pImpl->opacity;
}
TVG_DEPRECATED uint32_t Paint::identifier() const noexcept
{
return (uint32_t) type();
}
Result Paint::blend(BlendMethod method) noexcept
{
//TODO: Remove later
if (method == BlendMethod::Hue || method == BlendMethod::Saturation || method == BlendMethod::Color || method == BlendMethod::Luminosity || method == BlendMethod::HardMix) return Result::NonSupport;
if (pImpl->blendMethod != method) {
pImpl->blendMethod = method;
pImpl->renderFlag |= RenderUpdateFlag::Blend;
}
return Result::Success;
}