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Remove the requirement for unique_ptr in the function prototypes. This change will simplify the API usage, making it more streamlined and user-friendly. However, memory management will now be the responsibility of the user. C++ API Modification: - Result Paint::mask(std::unique_ptr<Paint> target, MaskMethod method) -> Result Paint::mask(Paint* target, MaskMethod method) - Result Paint::clip(std::unique_ptr<Paint> clipper) -> Result Paint::clip(Paint* clipper) - virtual Result Canvas::push(std::unique_ptr<Paint> paint) -> virtual Result Canvas::push(Paint* paint) - std::unique_ptr<LinearGradient> LinearGradient::gen() -> LinearGradient* LinearGradient::gen() - std::unique_ptr<RadialGradient> RadialGradient::gen() -> RadialGradient* RadialGradient::gen() - Result Shape::strokeFill(std::unique_ptr<Fill> f) -> Result Shape::strokeFill(Fill* f) - Result Shape::fill(std::unique_ptr<Fill> f) -> Result Shape::fill(Fill* f) - std::unique_ptr<Shape> Shape::gen() -> Shape* Shape::gen() - std::unique_ptr<Picture> Picture::gen() -> Result Picture::push(Paint* paint) - std::unique_ptr<Scene> Scene::gen() -> Scene* Scene::gen() - Result Text::fill(std::unique_ptr<Fill> f) -> Result Text::fill(Fill* f) - std::unique_ptr<Text> Text::gen() -> Text* Text::gen() - std::unique_ptr<SwCanvas> SwCanvas::gen() -> SwCanvas* SwCanvas::gen() - std::unique_ptr<GlCanvas> GlCanvas::gen() -> GlCanvas* GlCanvas::gen() - std::unique_ptr<Animation> Animation::gen() -> Animation* Animation::gen() - Result Saver::background(std::unique_ptr<Paint> paint) -> Result Saver::background(Paint* paint) - Result Saver::save(std::unique_ptr<Paint> paint, const char* filename, uint32_t quality = 100) -> Result Saver::save(Paint* paint, const char* filename, uint32_t quality = 100) - std::unique_ptr<Saver> Saver::gen() -> Saver* Saver::gen() - std::unique_ptr<Accessor> Accessor::gen() -> Accessor* Accessor::gen() C++ API removal: - template<typename T = tvg::Paint> std::unique_ptr<T> cast(Paint* paint) - template<typename T = tvg::Paint> std::unique_ptr<T> cast(Paint* paint) issue: https://github.com/thorvg/thorvg/issues
73 lines
No EOL
3 KiB
C++
73 lines
No EOL
3 KiB
C++
/*
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* Copyright (c) 2020 - 2024 the ThorVG project. All rights reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include "Example.h"
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/************************************************************************/
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/* ThorVG Drawing Contents */
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/************************************************************************/
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struct UserExample : tvgexam::Example
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{
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bool content(tvg::Canvas* canvas, uint32_t w, uint32_t h) override
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{
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if (!canvas) return false;
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//Prepare a Composite Shape (Rectangle + Rectangle + Circle + Circle)
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auto shape4 = tvg::Shape::gen();
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shape4->appendRect(0, 0, 300, 300, 50, 50); //x, y, w, h, rx, ry
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shape4->appendCircle(400, 150, 150, 150); //cx, cy, radiusW, radiusH
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shape4->appendCircle(600, 150, 150, 100); //cx, cy, radiusW, radiusH
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shape4->fill(255, 255, 0); //r, g, b
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canvas->push(shape4);
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//Prepare Round Rectangle
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auto shape1 = tvg::Shape::gen();
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shape1->appendRect(0, 450, 300, 300, 50, 50); //x, y, w, h, rx, ry
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shape1->fill(0, 255, 0); //r, g, b
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canvas->push(shape1);
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//Prepare Circle
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auto shape2 = tvg::Shape::gen();
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shape2->appendCircle(400, 600, 150, 150); //cx, cy, radiusW, radiusH
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shape2->fill(255, 255, 0); //r, g, b
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canvas->push(shape2);
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//Prepare Ellipse
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auto shape3 = tvg::Shape::gen();
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shape3->appendCircle(600, 600, 150, 100); //cx, cy, radiusW, radiusH
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shape3->fill(0, 255, 255); //r, g, b
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canvas->push(shape3);
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return true;
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}
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};
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/************************************************************************/
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/* Entry Point */
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/************************************************************************/
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int main(int argc, char **argv)
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{
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return tvgexam::main(new UserExample, argc, argv);
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} |