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After introducing Triangle Fan-like Triangulation there is no necessary to have heavy and complex tessellator All unused entities are removed
197 lines
3.8 KiB
C++
197 lines
3.8 KiB
C++
/*
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* Copyright (c) 2020 - 2025 the ThorVG project. All rights reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef _TVG_ARRAY_H_
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#define _TVG_ARRAY_H_
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#include "tvgCommon.h"
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#define ARRAY_FOREACH(A, B) \
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for (auto A = (B).begin(); A < (B).end(); ++A)
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#define ARRAY_REVERSE_FOREACH(A, B) \
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for (auto A = (B).end() - 1; A >= (B).begin(); --A)
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namespace tvg
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{
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template<class T>
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struct Array
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{
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T* data = nullptr;
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uint32_t count = 0;
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uint32_t reserved = 0;
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Array() = default;
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Array(int32_t size)
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{
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reserve(size);
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}
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Array(const Array& rhs)
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{
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reset();
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*this = rhs;
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}
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void push(T element)
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{
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if (count + 1 > reserved) {
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reserved = count + (count + 2) / 2;
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data = tvg::realloc<T*>(data, sizeof(T) * reserved);
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}
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data[count++] = element;
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}
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void push(const Array<T>& rhs)
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{
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if (rhs.count == 0) return;
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grow(rhs.count);
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memcpy(data + count, rhs.data, rhs.count * sizeof(T));
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count += rhs.count;
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}
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bool reserve(uint32_t size)
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{
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if (size > reserved) {
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reserved = size;
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data = tvg::realloc<T*>(data, sizeof(T) * reserved);
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}
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return true;
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}
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bool grow(uint32_t size)
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{
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return reserve(count + size);
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}
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const T& operator[](size_t idx) const
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{
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return data[idx];
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}
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T& operator[](size_t idx)
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{
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return data[idx];
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}
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void operator=(const Array& rhs)
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{
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reserve(rhs.count);
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if (rhs.count > 0) memcpy(data, rhs.data, sizeof(T) * rhs.count);
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count = rhs.count;
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}
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void move(Array& to)
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{
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to.reset();
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to.data = data;
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to.count = count;
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to.reserved = reserved;
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data = nullptr;
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count = reserved = 0;
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}
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const T* begin() const
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{
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return data;
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}
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T* begin()
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{
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return data;
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}
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T* end()
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{
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return data + count;
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}
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const T* end() const
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{
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return data + count;
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}
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const T& last() const
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{
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return data[count - 1];
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}
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const T& first() const
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{
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return data[0];
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}
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T& last()
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{
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return data[count - 1];
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}
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T& next()
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{
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if (full()) grow(count + 1);
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return data[count++];
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}
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T& first()
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{
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return data[0];
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}
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void pop()
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{
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if (count > 0) --count;
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}
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void reset()
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{
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tvg::free(data);
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data = nullptr;
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count = reserved = 0;
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}
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void clear()
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{
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count = 0;
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}
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bool empty() const
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{
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return count == 0;
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}
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bool full()
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{
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return count == reserved;
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}
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~Array()
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{
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tvg::free(data);
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}
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};
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}
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#endif //_TVG_ARRAY_H_
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