thorvg/src/examples/Lottie.cpp
2023-10-23 14:19:05 +09:00

291 lines
8.1 KiB
C++

/*
* Copyright (c) 2023 the ThorVG project. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <vector>
#include "Common.h"
/************************************************************************/
/* Drawing Commands */
/************************************************************************/
#define NUM_PER_ROW 10
#define NUM_PER_COL 10
#define SIZE (WIDTH/NUM_PER_ROW)
static int counter = 0;
static std::vector<unique_ptr<tvg::Animation>> animations;
static std::vector<Elm_Transit*> transitions;
static tvg::Canvas* canvas;
//performance measure
static double updateTime = 0;
static double accumUpdateTime = 0;
static double accumRasterTime = 0;
static double accumTotalTime = 0;
static uint32_t cnt = 0;
void lottieDirCallback(const char* name, const char* path, void* data)
{
if (counter >= NUM_PER_ROW * NUM_PER_COL) return;
//ignore if not lottie file.
const char *ext = name + strlen(name) - 4;
if (strcmp(ext, "json")) return;
char buf[PATH_MAX];
snprintf(buf, sizeof(buf), "/%s/%s", path, name);
//Animation Controller
auto animation = tvg::Animation::gen();
auto picture = animation->picture();
if (picture->load(buf) != tvg::Result::Success) {
cout << "Lottie is not supported. Did you enable Lottie Loader?" << endl;
return;
}
//image scaling preserving its aspect ratio
float scale;
float shiftX = 0.0f, shiftY = 0.0f;
float w, h;
picture->size(&w, &h);
if (w > h) {
scale = SIZE / w;
shiftY = (SIZE - h * scale) * 0.5f;
} else {
scale = SIZE / h;
shiftX = (SIZE - w * scale) * 0.5f;
}
picture->scale(scale);
picture->translate((counter % NUM_PER_ROW) * SIZE + shiftX, (counter / NUM_PER_ROW) * (HEIGHT / NUM_PER_COL) + shiftY);
animations.push_back(std::move(animation));
cout << "Lottie: " << buf << endl;
counter++;
}
void tvgUpdateCmds(Elm_Transit_Effect *effect, Elm_Transit* transit, double progress)
{
auto animation = static_cast<tvg::Animation*>(effect);
//Update animation frame only when it's changed
auto frame = lroundf(animation->totalFrame() * progress);
if (frame != animation->curFrame()) {
auto before = ecore_time_get();
animation->frame(frame);
auto after = ecore_time_get();
updateTime += after - before;
}
}
void tvgDrawCmds(tvg::Canvas* canvas)
{
//Background
auto shape = tvg::Shape::gen();
shape->appendRect(0, 0, WIDTH, HEIGHT);
shape->fill(75, 75, 75);
if (canvas->push(std::move(shape)) != tvg::Result::Success) return;
eina_file_dir_list(EXAMPLE_DIR, EINA_TRUE, lottieDirCallback, canvas);
//Run animation loop
for (auto& animation : animations) {
Elm_Transit* transit = elm_transit_add();
elm_transit_effect_add(transit, tvgUpdateCmds, animation.get(), nullptr);
elm_transit_duration_set(transit, animation->duration());
elm_transit_repeat_times_set(transit, -1);
elm_transit_go(transit);
canvas->push(tvg::cast(animation->picture()));
}
}
/************************************************************************/
/* Sw Engine Test Code */
/************************************************************************/
static unique_ptr<tvg::SwCanvas> swCanvas;
void tvgSwTest(uint32_t* buffer)
{
//Create a Canvas
swCanvas = tvg::SwCanvas::gen();
swCanvas->target(buffer, WIDTH, WIDTH, HEIGHT, tvg::SwCanvas::ARGB8888);
tvgDrawCmds(swCanvas.get());
canvas = swCanvas.get();
}
void drawSwView(void* data, Eo* obj)
{
//canvas update
auto before = ecore_time_get();
swCanvas->update();
auto after = ecore_time_get();
updateTime += (after - before);
//canvas draw
before = ecore_time_get();
if (swCanvas->draw() == tvg::Result::Success) {
swCanvas->sync();
}
after = ecore_time_get();
auto rasterTime = after - before;
++cnt;
accumUpdateTime += updateTime;
accumRasterTime += rasterTime;
accumTotalTime += (updateTime + rasterTime);
printf("[%5d]: update = %fs, raster = %fs, total = %fs\n", cnt, accumUpdateTime / cnt, accumRasterTime / cnt, accumTotalTime / cnt);
updateTime = 0;
}
Eina_Bool animatorSwCb(void *data)
{
Eo* img = (Eo*) data;
evas_object_image_data_update_add(img, 0, 0, WIDTH, HEIGHT);
evas_object_image_pixels_dirty_set(img, EINA_TRUE);
return ECORE_CALLBACK_RENEW;
}
/************************************************************************/
/* GL Engine Test Code */
/************************************************************************/
static unique_ptr<tvg::GlCanvas> glCanvas;
void initGLview(Evas_Object *obj)
{
static constexpr auto BPP = 4;
//Create a Canvas
glCanvas = tvg::GlCanvas::gen();
glCanvas->target(nullptr, WIDTH * BPP, WIDTH, HEIGHT);
tvgDrawCmds(glCanvas.get());
canvas = glCanvas.get();
}
void drawGLview(Evas_Object *obj)
{
auto before = ecore_time_get();
auto gl = elm_glview_gl_api_get(obj);
gl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
gl->glClear(GL_COLOR_BUFFER_BIT);
if (glCanvas->draw() == tvg::Result::Success) {
glCanvas->sync();
}
auto after = ecore_time_get();
auto rasterTime = after - before;
++cnt;
accumUpdateTime += updateTime;
accumRasterTime += rasterTime;
accumTotalTime += (updateTime + rasterTime);
printf("[%5d]: update = %fs, raster = %fs, total = %fs\n", cnt, accumUpdateTime / cnt, accumRasterTime / cnt, accumTotalTime / cnt);
updateTime = 0;
}
Eina_Bool animatorGlCb(void *data)
{
elm_glview_changed_set((Evas_Object*)data);
return ECORE_CALLBACK_RENEW;
}
/************************************************************************/
/* Main Code */
/************************************************************************/
int main(int argc, char **argv)
{
tvg::CanvasEngine tvgEngine = tvg::CanvasEngine::Sw;
if (argc > 1) {
if (!strcmp(argv[1], "gl")) tvgEngine = tvg::CanvasEngine::Gl;
}
//Initialize ThorVG Engine
if (tvgEngine == tvg::CanvasEngine::Sw) {
cout << "tvg engine: software" << endl;
} else {
cout << "tvg engine: opengl" << endl;
}
//Threads Count
auto threads = std::thread::hardware_concurrency();
if (threads > 0) --threads; //Allow the designated main thread capacity
//Initialize ThorVG Engine
if (tvg::Initializer::init(tvgEngine, 4) == tvg::Result::Success) {
elm_init(argc, argv);
if (tvgEngine == tvg::CanvasEngine::Sw) {
auto view = createSwView(1280, 1280);
ecore_animator_add(animatorSwCb, view);
} else {
auto view = createGlView(1280, 1280);
ecore_animator_add(animatorGlCb, view);
}
elm_run();
elm_shutdown();
//Terminate ThorVG Engine
tvg::Initializer::term(tvg::CanvasEngine::Sw);
} else {
cout << "engine is not supported" << endl;
}
return 0;
}